Player Matchup

Janus
Janus
BrujahBabe
Janus
Level 102
God Stats
1W - 1L
1,719 SR
Queue Stats
39W - 39L
1,483 Elo+
Party 2
Hercules
Hercules
Elhombroske
Hercules
Level 122
God Stats
0W - 3L
1,161 SR
Queue Stats
50W - 51L
1,493 Elo+
Party 2
Set
Set
SLEEKattack
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
SlimeyFPS
Sylvanus
Level 98
God Stats
10W - 11L
1,556 SR
Queue Stats
437W - 441L
1,491 Elo+
Party 3
Scylla
Scylla
littlecookies
Scylla
Level 122
God Stats
1W - 1L
1,761 SR
Queue Stats
126W - 150L
1,511 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,500 Elo+

VS

Team Averages
Level 133
1,574 SR
1,582 Elo+
Heimdallr
Heimdallr
AKDirtySchmuck
Heimdallr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 103L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
Phobos417
Sylvanus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 138L
1,570 Elo+
Party 1
Hercules
Hercules
VooDooFartbox
Hercules
Level 149
God Stats
3W - 2L
1,370 SR
Queue Stats
146W - 101L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
agwashington
Danzaburou
Level 143
God Stats
4W - 3L
1,580 SR
Queue Stats
120W - 106L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
jewbocka123
Zhong Kui
Level 150
God Stats
6W - 1L
1,918 SR
Queue Stats
234W - 209L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
2 / 6 / 15
10,816
636
13,676
16,574
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Elhombroske
Hercules
20
11 / 4 / 14
13,385
787
22,493
32,762
40,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 11
10,492
617
11,464
20,698
13,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sylvanus
SlimeyFPS
Sylvanus
19
4 / 4 / 18
11,439
673
16,297
33,056
43,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 5 / 11
11,330
666
17,967
13,745
7,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AKDirtySchmuck
Heimdallr
19
3 / 5 / 14
11,870
698
22,857
18,665
9,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Phobos417
Sylvanus
18
1 / 7 / 11
11,640
685
15,884
23,573
27,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
VooDooFartbox
Hercules
20
8 / 4 / 11
12,778
752
22,983
22,744
25,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
agwashington
Danzaburou
19
7 / 5 / 7
12,320
725
16,854
18,110
9,465
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
jewbocka123
Zhong Kui
19
5 / 6 / 12
12,824
754
25,882
23,300
25,432
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
79
27
Kills
24
25
Deaths
27
69
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AKDirtySchmuck
Heimdallr
3
5
14
2
L
Janus
2
6
15
1.58
L
Hercules
Elhombroske
Hercules
11
4
14
4.5
W
Sylvanus
Phobos417
Sylvanus
1
7
11
0.93
L
3
6
11
1.42
L
Sylvanus
SlimeyFPS
Sylvanus
4
4
18
3.25
W
Hercules
VooDooFartbox
Hercules
8
4
11
3.38
W
Danzaburou
agwashington
Danzaburou
7
5
7
2.1
W
Zhong Kui
jewbocka123
Zhong Kui
5
6
12
1.83
L
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,897
Damage
104,460
116,835
Taken
106,392
114,068
Mitigated
97,519
44,711
Healing
42,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AKDirtySchmuck
Heimdallr
22,857
12,141
1,706
3,405
18,665
9,871
1,335
8,720
9,622
0
40,241
L
Janus
13,676
1,004
1,042
754
16,574
8,886
30
7,302
9,272
28,567
0
L
Hercules
Elhombroske
Hercules
22,493
6,904
3,820
12,351
32,762
40,906
48
11,632
21,130
0
34,267
W
Sylvanus
Phobos417
Sylvanus
15,884
4,047
9,554
6,925
23,573
27,033
287
8,991
14,294
24,061
0
L
11,464
4,086
1,611
2,050
20,698
13,748
1,187
7,251
13,447
0
23,228
L
Sylvanus
SlimeyFPS
Sylvanus
16,297
4,130
9,593
12,456
33,056
43,232
170
10,345
22,711
26,057
0
W
Hercules
VooDooFartbox
Hercules
22,983
7,350
824
8,905
22,744
25,718
608
9,247
13,308
0
33,510
W
Danzaburou
agwashington
Danzaburou
16,854
8,183
1,094
2,791
18,110
9,465
4,036
9,542
8,337
0
45,020
W
Zhong Kui
jewbocka123
Zhong Kui
25,882
709
800
6,602
23,300
25,432
1,177
11,440
11,572
42,978
0
L
17,967
2,202
221
813
13,745
7,296
326
5,236
8,509
33,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
61,432
156
Minions Killed
168
0
Camps Cleared
0
1,478,561
Distance Traveled
1,446,250
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,870
698
30
2
0
306,195
0
L
Janus
10,816
636
31
2
0
276,230
0
L
Hercules
13,385
787
39
2
0
369,008
3
W
Sylvanus
11,640
685
25
1
0
271,376
3
L
Set
10,492
617
21
1
0
313,215
0
L
Sylvanus
11,439
673
16
1
0
292,746
0
W
Hercules
12,778
752
21
1
0
295,832
0
W
Danzaburou
12,320
725
53
3
0
268,782
2
W
Zhong Kui
12,824
754
39
2
0
304,065
2
L
Scylla
11,330
666
49
3
0
227,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role