Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
KingOfGames522
Athena
Level 140
God Stats
1W - 1L
1,760 SR
Queue Stats
137W - 112L
1,536 Elo+
Party 2
Achilles
Achilles
Toxicbill-
Achilles
Level 127
God Stats
2W - 1L
1,575 SR
Queue Stats
402W - 406L
1,499 Elo+
Solo
Thoth
Thoth
devildog3543
Thoth
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 88L
1,473 Elo+
Solo
Team Averages
Level 130
1,567 SR
1,501 Elo+

VS

Team Averages
Level 99
1,483 SR
1,530 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LilDino300
Scylla
Level 125
God Stats
16W - 15L
1,537 SR
Queue Stats
229W - 212L
1,587 Elo+
Party 1
King Arthur
King Arthur
SoyroSauce
King Arthur
Level 109
God Stats
12W - 21L
1,428 SR
Queue Stats
167W - 177L
1,467 Elo+
Solo
Medusa
Medusa
jburcham33157TTV
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,580 Elo+
Solo
Serqet
Serqet
tyeray2016
Serqet
Level 118
God Stats
6W - 12L
1,449 SR
Queue Stats
175W - 185L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 1 / 2
7,639
509
7,958
15,782
7,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Rama
 
Rama
12
3 / 2 / 0
7,328
489
4,985
9,328
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 2
6,977
465
4,661
14,290
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Toxicbill-
Achilles
12
0 / 2 / 2
7,101
473
7,367
12,618
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 2 / 0
7,765
518
2,492
5,888
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 3
7,784
519
9,240
16,141
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
LilDino300
Scylla
14
3 / 0 / 0
8,284
552
5,498
7,085
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SoyroSauce
King Arthur
1
0 / 0 / 0
3,015
201
0
0
0
15
2 / 0 / 1
8,697
580
7,065
12,261
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
tyeray2016
Serqet
13
3 / 3 / 1
7,521
501
7,742
11,847
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
9
9
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
2
1
L
Rama
 
Rama
3
2
0
1.5
W
Sylvanus
 
Sylvanus
1
1
3
2.5
L
1
2
2
1
W
Scylla
LilDino300
Scylla
3
0
0
3
W
King Arthur
SoyroSauce
King Arthur
0
0
0
0
L
Achilles
Toxicbill-
Achilles
0
2
2
0.5
L
0
2
0
0
W
2
0
1
2.5
W
Serqet
tyeray2016
Serqet
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
29,545
57,906
Taken
47,334
27,817
Mitigated
30,255
15,700
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,958
2,067
0
5,765
15,782
7,719
222
6,069
9,449
0
63,928
L
Rama
 
Rama
4,985
4,036
0
2,076
9,328
2,606
85
1,495
7,519
0
45,861
W
Sylvanus
 
Sylvanus
9,240
2,264
470
9,422
16,141
17,529
690
1,693
14,448
48,692
0
L
4,661
1,313
0
2,970
14,290
8,396
26
3,764
10,330
21,632
0
W
Scylla
LilDino300
Scylla
5,498
269
0
580
7,085
2,385
0
2,046
4,845
52,134
0
W
King Arthur
SoyroSauce
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Toxicbill-
Achilles
7,367
1,629
0
4,389
12,618
7,428
0
1,524
10,562
0
55,872
L
2,492
91
0
500
5,888
1,668
1,057
1,556
4,078
64,018
0
W
7,065
3,645
0
8,840
12,261
5,436
833
1,917
10,326
0
82,608
W
Serqet
tyeray2016
Serqet
7,742
2,001
0
3,446
11,847
4,905
0
1,257
10,562
0
48,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,810
Gold Earned
35,301
414
Minions Killed
404
0
Camps Cleared
0
1,513,282
Distance Traveled
1,165,469
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,639
509
103
7
0
312,011
3
L
Rama
7,328
489
72
5
0
280,157
3
W
Sylvanus
7,784
519
80
5
0
254,933
1
L
Athena
6,977
465
41
3
0
312,611
0
W
Scylla
8,284
552
102
7
0
306,991
3
W
King Arthur
3,015
201
0
0
0
0
0
L
Achilles
7,101
473
76
5
0
320,400
3
L
Thoth
7,765
518
122
8
0
288,103
3
W
Medusa
8,697
580
133
9
0
263,937
1
W
Serqet
7,521
501
89
6
0
339,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role