Player Matchup

Sun Wukong
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
Level 89
God Stats
5W - 9L
1,402 SR
Queue Stats
90W - 82L
1,432 Elo+
Party 2
Artemis
Artemis
JaZvOyTkO
Artemis
Level 145
God Stats
1W - 4L
1,477 SR
Queue Stats
168W - 166L
1,516 Elo+
Party 2
Athena
Athena
RageCage359
Athena
Level 103
God Stats
1W - 4L
1,200 SR
Queue Stats
54W - 66L
1,475 Elo+
Party 2
Cliodhna
Cliodhna
isuk8ro
Cliodhna
Level 124
God Stats
0W - 4L
1,430 SR
Queue Stats
144W - 133L
1,443 Elo+
Party 2
Agni
Agni
oBkStrafes
Agni
Level 96
God Stats
2W - 6L
1,359 SR
Queue Stats
38W - 37L
1,479 Elo+
Party 2
Team Averages
Level 111
1,374 SR
1,469 Elo+

VS

Team Averages
Level 110
1,611 SR
1,615 Elo+
Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Mestasvilla17
Baron Samedi
Level 160
God Stats
1W - 1L
1,350 SR
Queue Stats
132W - 95L
1,701 Elo+
Party 1
Mercury
Mercury
MikeZahard
Mercury
Level 160
God Stats
15W - 10L
2,023 SR
Queue Stats
167W - 115L
1,734 Elo+
Party 1
Cerberus
Cerberus
RudyyBlue
Cerberus
Level 26
God Stats
12W - 11L
1,468 SR
Queue Stats
25W - 18L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
theLiaM117
Tsukuyomi
Level 159
God Stats
5W - 3L
1,712 SR
Queue Stats
228W - 152L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
12
0 / 4 / 0
7,071
505
7,043
15,375
13,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
JaZvOyTkO
Artemis
10
1 / 1 / 0
5,911
422
5,945
10,472
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
9
0 / 2 / 1
5,752
411
4,440
10,556
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
isuk8ro
Cliodhna
10
0 / 4 / 1
6,196
443
2,521
12,752
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 0
6,358
454
2,090
6,139
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 1
6,726
480
6,628
7,657
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Mestasvilla17
Baron Samedi
13
1 / 0 / 9
8,231
588
7,079
7,386
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
MikeZahard
Mercury
15
11 / 0 / 1
9,367
669
9,546
11,930
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
RudyyBlue
Cerberus
9
0 / 1 / 2
6,318
451
3,248
8,713
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
theLiaM117
Tsukuyomi
15
1 / 0 / 2
8,130
581
9,144
11,492
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
15
15
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
0
4
0
0
L
Artemis
JaZvOyTkO
Artemis
1
1
0
1
W
Baron Samedi
Mestasvilla17
Baron Samedi
1
0
9
5.5
W
Mercury
MikeZahard
Mercury
11
0
1
11.5
L
Athena
0
2
1
0.25
W
Cerberus
RudyyBlue
Cerberus
0
1
2
1
L
Cliodhna
isuk8ro
Cliodhna
0
4
1
0.13
L
0
4
0
0
W
Tsukuyomi
theLiaM117
Tsukuyomi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
35,645
55,294
Taken
47,178
31,005
Mitigated
23,936
14,989
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,628
2,980
0
4,153
7,657
3,151
778
1,985
5,672
0
42,340
L
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
7,043
2,963
0
4,767
15,375
13,522
355
0
15,375
0
56,184
L
Artemis
JaZvOyTkO
Artemis
5,945
2,264
0
4,861
10,472
3,979
0
3,119
7,353
0
40,517
W
Baron Samedi
Mestasvilla17
Baron Samedi
7,079
1,195
571
4,845
7,386
3,791
366
1,306
6,080
59,961
0
W
Mercury
MikeZahard
Mercury
9,546
4,975
0
2,145
11,930
5,529
0
1,844
10,086
0
85,873
L
Athena
4,440
1,368
0
1,249
10,556
6,791
0
3,521
7,035
13,434
0
W
Cerberus
RudyyBlue
Cerberus
3,248
160
121
3,272
8,713
6,438
475
1,395
7,318
18,561
0
L
Cliodhna
isuk8ro
Cliodhna
2,521
566
0
3,612
12,752
4,494
0
1,424
11,328
0
49,218
L
2,090
190
0
500
6,139
2,219
0
2,263
3,876
38,905
0
W
Tsukuyomi
theLiaM117
Tsukuyomi
9,144
3,197
0
6,967
11,492
5,027
0
0
11,492
0
64,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
38,772
341
Minions Killed
446
0
Camps Cleared
0
1,338,790
Distance Traveled
1,533,164
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,726
480
70
5
0
283,407
3
L
Sun Wukong
7,071
505
101
7
0
251,287
1
L
Artemis
5,911
422
68
5
0
248,578
6
W
Baron Samedi
8,231
588
103
7
0
269,622
5
W
Mercury
9,367
669
116
8
0
369,721
1
L
Athena
5,752
411
15
1
0
275,989
4
W
Cerberus
6,318
451
42
3
0
294,797
0
L
Cliodhna
6,196
443
84
6
0
307,208
1
L
Agni
6,358
454
73
5
0
255,728
3
W
Tsukuyomi
8,130
581
115
8
0
315,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role