Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DevinCPC
Cupid
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
Joshakazam
Cthulhu
Level 120
God Stats
2W - 0L
1,666 SR
Queue Stats
178W - 193L
1,470 Elo+
Party 2
Serqet
Serqet
Juanesh34
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 178L
1,429 Elo+
Solo
Anubis
Anubis
MikeAEA
Anubis
Level 82
God Stats
2W - 1L
1,241 SR
Queue Stats
60W - 49L
1,469 Elo+
Party 2
Team Averages
Level 107
1,482 SR
1,471 Elo+

VS

Team Averages
Level 103
1,343 SR
1,515 Elo+
Baba Yaga
Baba Yaga
GunInMyBackpack
Baba Yaga
Level 109
God Stats
3W - 4L
1,174 SR
Queue Stats
244W - 254L
1,452 Elo+
Solo
Kali
Kali
ZioLui
Kali
Level 97
God Stats
3W - 4L
1,301 SR
Queue Stats
695W - 687L
1,526 Elo+
Solo
Shiva
Shiva
doggy2000
Shiva
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 163L
1,538 Elo+
Party 1
Chronos
Chronos
fraktures
Chronos
Level 95
God Stats
8W - 13L
1,483 SR
Queue Stats
560W - 548L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
z3r0814
Heimdallr
Level 129
God Stats
2W - 2L
1,257 SR
Queue Stats
291W - 247L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
6 / 3 / 14
11,629
684
16,490
14,476
7,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
DevinCPC
Cupid
20
8 / 4 / 13
13,232
778
21,853
19,004
9,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Joshakazam
Cthulhu
20
2 / 3 / 15
12,349
726
18,337
22,982
27,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Juanesh34
Serqet
17
2 / 6 / 11
10,231
602
6,565
17,697
9,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MikeAEA
Anubis
20
8 / 4 / 10
12,517
736
23,753
22,943
14,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GunInMyBackpack
Baba Yaga
20
6 / 5 / 11
12,392
729
23,807
18,054
8,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kali
ZioLui
Kali
16
2 / 6 / 9
10,663
627
10,802
18,739
8,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
doggy2000
Shiva
19
5 / 5 / 13
12,039
708
16,176
22,503
13,947
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
fraktures
Chronos
19
3 / 4 / 13
11,753
691
15,335
19,338
9,581
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
z3r0814
Heimdallr
19
4 / 6 / 7
11,486
676
14,470
17,332
8,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
73
26
Kills
20
20
Deaths
26
63
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
14
4.33
W
Cupid
DevinCPC
Cupid
8
4
13
3.63
L
Baba Yaga
GunInMyBackpack
Baba Yaga
6
5
11
2.3
W
Cthulhu
Joshakazam
Cthulhu
2
3
15
3.17
W
Serqet
Juanesh34
Serqet
2
6
11
1.25
W
Anubis
MikeAEA
Anubis
8
4
10
3.25
L
Kali
ZioLui
Kali
2
6
9
1.08
L
Shiva
doggy2000
Shiva
5
5
13
2.3
L
Chronos
fraktures
Chronos
3
4
13
2.38
L
Heimdallr
z3r0814
Heimdallr
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,998
Damage
80,590
97,102
Taken
95,966
68,906
Mitigated
49,754
34,320
Healing
33,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
16,490
6,343
987
1,108
14,476
7,783
1,633
4,801
9,675
0
33,649
W
Cupid
DevinCPC
Cupid
21,853
12,888
7,268
6,798
19,004
9,778
2,708
9,033
9,971
0
39,476
L
Baba Yaga
GunInMyBackpack
Baba Yaga
23,807
1,749
1,621
5,729
18,054
8,863
534
8,494
9,384
46,282
0
W
Cthulhu
Joshakazam
Cthulhu
18,337
707
1,339
3,034
22,982
27,510
806
11,229
11,753
44,407
0
W
Serqet
Juanesh34
Serqet
6,565
830
314
2,524
17,697
9,209
1,083
5,497
12,200
0
13,054
W
Anubis
MikeAEA
Anubis
23,753
553
1,567
9,381
22,943
14,626
1,894
8,582
14,361
41,989
0
L
Kali
ZioLui
Kali
10,802
3,336
1,027
6,397
18,739
8,630
0
5,878
12,454
0
14,054
L
Shiva
doggy2000
Shiva
16,176
2,488
2,272
5,038
22,503
13,947
124
13,155
9,348
0
23,998
L
Chronos
fraktures
Chronos
15,335
5,090
2,562
6,099
19,338
9,581
1,640
7,542
11,796
31,090
0
L
Heimdallr
z3r0814
Heimdallr
14,470
3,867
1,243
1,988
17,332
8,733
1,739
7,021
10,311
0
37,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,958
Gold Earned
58,333
157
Minions Killed
158
0
Camps Cleared
0
1,673,927
Distance Traveled
1,399,548
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,629
684
32
2
0
346,632
6
W
Cupid
13,232
778
38
2
0
309,501
0
L
Baba Yaga
12,392
729
45
3
0
259,587
0
W
Cthulhu
12,349
726
39
2
0
340,108
0
W
Serqet
10,231
602
9
1
0
391,078
1
W
Anubis
12,517
736
39
2
0
286,608
0
L
Kali
10,663
627
7
0
0
263,303
0
L
Shiva
12,039
708
14
1
0
316,575
3
L
Chronos
11,753
691
29
2
0
299,484
0
L
Heimdallr
11,486
676
63
4
0
260,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role