Player Matchup

Izanami
Izanami
WallEWorlds
Izanami
Level 38
God Stats
0W - 2L
1,178 SR
Queue Stats
4W - 6L
1,203 Elo+
Solo
Cerberus
Cerberus
iBeddaFiddlisk
Cerberus
Level 69
God Stats
7W - 6L
1,539 SR
Queue Stats
112W - 164L
1,290 Elo+
Party 1
Xing Tian
Xing Tian
seaHORSEseaHEL
Xing Tian
Level 69
God Stats
5W - 5L
1,491 SR
Queue Stats
64W - 98L
1,300 Elo+
Party 1
Team Averages
Level 59
1,403 SR
1,264 Elo+

VS

Team Averages
Level 80
1,430 SR
1,273 Elo+
Baron Samedi
Baron Samedi
ImAuti
Baron Samedi
Level 65
God Stats
3W - 7L
1,289 SR
Queue Stats
42W - 74L
1,244 Elo+
Party 2
Fenrir
Fenrir
ImagnWaggons
Fenrir
Level 48
God Stats
1W - 3L
1,421 SR
Queue Stats
25W - 52L
1,182 Elo+
Party 2
Cthulhu
Cthulhu
SupplelySage543
Cthulhu
Level 126
God Stats
3W - 0L
1,579 SR
Queue Stats
104W - 140L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WallEWorlds
Izanami
15
1 / 3 / 2
9,737
649
12,013
11,266
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
13
0 / 3 / 4
8,727
582
7,743
13,547
12,820
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
seaHORSEseaHEL
Xing Tian
14
4 / 5 / 1
9,675
645
12,362
15,376
9,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImAuti
Baron Samedi
16
4 / 1 / 6
10,244
683
12,133
10,283
6,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
4 / 3 / 3
9,809
654
6,019
10,167
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 8
9,941
663
12,617
18,091
14,509
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
11
11
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ImAuti
Baron Samedi
4
1
6
7
W
Fenrir
4
3
3
1.83
W
3
1
8
7
L
Izanami
WallEWorlds
Izanami
1
3
2
0.67
L
Cerberus
0
3
4
0.67
L
Xing Tian
seaHORSEseaHEL
Xing Tian
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,118
Damage
30,769
40,189
Taken
38,541
27,595
Mitigated
25,718
3,876
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ImAuti
Baron Samedi
12,133
582
2,423
4,188
10,283
6,992
0
6,195
4,088
38,672
0
W
Fenrir
6,019
554
217
1,132
10,167
4,217
0
6,440
3,727
0
15,557
W
12,617
1,451
1,314
3,302
18,091
14,509
0
8,143
9,948
41,793
0
L
Izanami
WallEWorlds
Izanami
12,013
7,459
0
1,756
11,266
4,799
497
7,364
3,902
0
51,725
L
Cerberus
7,743
68
0
2,120
13,547
12,820
0
8,230
5,317
28,095
0
L
Xing Tian
seaHORSEseaHEL
Xing Tian
12,362
624
0
0
15,376
9,976
0
9,612
5,764
26,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,139
Gold Earned
29,994
167
Minions Killed
152
5
Camps Cleared
8
785,953
Distance Traveled
803,083
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,244
683
61
4
2
262,007
0
W
Fenrir
9,809
654
35
2
3
291,785
4
W
Cthulhu
9,941
663
56
4
3
249,291
1
L
Izanami
9,737
649
80
5
4
262,330
0
L
Cerberus
8,727
582
56
4
1
255,870
0
L
Xing Tian
9,675
645
31
2
0
267,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role