Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AllAboardGame
Anhur
Level 86
God Stats
3W - 2L
1,599 SR
Queue Stats
31W - 43L
1,348 Elo+
Party 1
Chaac
Chaac
ElectricThrust
Chaac
Level 88
God Stats
20W - 40L
1,342 SR
Queue Stats
377W - 399L
1,433 Elo+
Solo
Ra
Ra
Psyrophim
Ra
Level 89
God Stats
4W - 8L
1,841 SR
Queue Stats
189W - 225L
1,491 Elo+
Solo
Serqet
Serqet
SIRmoveAlot
Serqet
Level 66
God Stats
1W - 1L
1,695 SR
Queue Stats
150W - 156L
1,505 Elo+
Solo
Team Averages
Level 81
1,595 SR
1,455 Elo+

VS

Team Averages
Level 98
1,487 SR
1,484 Elo+
Arachne
Arachne
BooBomb79
Arachne
Level 153
God Stats
7W - 5L
1,513 SR
Queue Stats
19W - 10L
1,488 Elo+
Party 2
Thoth
Thoth
GeneralQuick30
Thoth
Level 95
God Stats
6W - 1L
1,506 SR
Queue Stats
30W - 19L
1,474 Elo+
Party 2
Poseidon
Poseidon
ShuggaDaDDy069
Poseidon
Level 67
God Stats
5W - 12L
1,314 SR
Queue Stats
60W - 67L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
SparringGold
Gilgamesh
Level 108
God Stats
1W - 2L
1,612 SR
Queue Stats
43W - 25L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
mudworker92
Danzaburou
Level 69
God Stats
3W - 2L
1,490 SR
Queue Stats
49W - 30L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 6 / 12
10,975
998
17,365
19,449
10,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 7 / 8
11,211
1,019
8,683
18,841
7,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 6 / 6
10,870
988
10,878
24,847
26,488
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
1 / 7 / 11
11,882
1,080
10,762
21,917
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
17
7 / 6 / 5
12,404
1,128
16,132
16,386
7,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

81

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BooBomb79
Arachne
19
10 / 3 / 13
13,393
1,218
22,564
19,071
9,412
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 6 / 12
12,188
1,108
14,005
11,811
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
18
2 / 1 / 16
11,774
1,070
12,789
7,426
2,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SparringGold
Gilgamesh
18
5 / 3 / 19
12,833
1,167
20,178
19,469
19,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
mudworker92
Danzaburou
20
11 / 1 / 16
14,515
1,320
27,822
11,207
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
14
Kills
32
32
Deaths
14
42
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
12
1.17
L
3
7
8
1
W
Arachne
BooBomb79
Arachne
10
3
13
5.5
L
2
6
6
0.83
W
4
6
12
1.67
L
1
7
11
0.93
L
Serqet
7
6
5
1.58
W
Poseidon
2
1
16
10
W
Gilgamesh
SparringGold
Gilgamesh
5
3
19
4.83
W
Danzaburou
mudworker92
Danzaburou
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,820
Damage
97,358
101,440
Taken
68,984
60,841
Mitigated
41,895
14,489
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,365
2,798
4,076
3,539
19,449
10,508
0
5,363
14,086
29,418
0
L
8,683
4,270
0
0
18,841
7,662
0
5,654
13,187
0
16,521
W
Arachne
BooBomb79
Arachne
22,564
16,852
0
4,850
19,071
9,412
0
8,505
9,737
0
40,378
L
10,878
2,341
0
4,029
24,847
26,488
0
6,014
18,833
876
24,866
W
14,005
972
0
832
11,811
5,045
0
5,187
6,241
32,052
0
L
10,762
290
1,454
1,335
21,917
9,007
0
6,431
15,486
47,539
0
L
Serqet
16,132
3,685
0
56
16,386
7,176
0
4,628
11,758
0
25,843
W
Poseidon
12,789
2,089
0
351
7,426
2,602
0
2,123
5,303
46,034
0
W
Gilgamesh
SparringGold
Gilgamesh
20,178
5,784
1,969
2,286
19,469
19,255
0
7,125
11,874
1,344
25,221
W
Danzaburou
mudworker92
Danzaburou
27,822
13,342
0
2,504
11,207
5,581
0
5,579
5,628
0
44,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,342
Gold Earned
64,703
209
Minions Killed
203
6
Camps Cleared
12
982,826
Distance Traveled
1,061,902
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,975
998
30
3
0
177,029
0
L
Anhur
11,211
1,019
14
1
1
168,088
0
W
Arachne
13,393
1,218
33
3
5
219,482
2
L
Chaac
10,870
988
32
3
2
205,204
0
W
Thoth
12,188
1,108
55
5
3
195,734
0
L
Ra
11,882
1,080
97
9
3
206,190
2
L
Serqet
12,404
1,128
36
3
0
226,315
0
W
Poseidon
11,774
1,070
69
6
3
214,966
0
W
Gilgamesh
12,833
1,167
12
1
1
228,182
0
W
Danzaburou
14,515
1,320
34
3
0
203,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role