Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Mëlo
Kuzenbo
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 42L
1,457 Elo+
Party 3
Ganesha
Ganesha
Redblu
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,394 Elo+
Party 3
Vulcan
Vulcan
TarMaironn
Vulcan
Level 160
God Stats
1W - 0L
1,534 SR
Queue Stats
97W - 95L
1,544 Elo+
Party 2
Artemis
Artemis
VUROrawr
Artemis
Level 145
God Stats
3W - 2L
1,733 SR
Queue Stats
301W - 299L
1,541 Elo+
Party 2
Team Averages
Level 110
1,553 SR
1,487 Elo+

VS

Team Averages
Level 140
1,540 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Deathskrull
Heimdallr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,493 Elo+
Party 1
Chaac
Chaac
Pqfaziso
Chaac
Level 129
God Stats
4W - 3L
1,475 SR
Queue Stats
244W - 255L
1,460 Elo+
Solo
Sobek
Sobek
Turuo
Sobek
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
290W - 268L
1,543 Elo+
Solo
Skadi
Skadi
口Lomito口
Skadi
Level 149
God Stats
0W - 1L
1,725 SR
Queue Stats
9W - 3L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
4 / 5 / 9
11,150
656
16,417
24,160
33,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Mëlo
Kuzenbo
18
2 / 2 / 15
11,008
648
9,378
22,538
39,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Redblu
Ganesha
18
0 / 3 / 18
11,981
705
9,940
21,389
27,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
TarMaironn
Vulcan
20
9 / 4 / 7
13,703
806
31,419
18,919
11,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
VUROrawr
Artemis
20
6 / 2 / 11
12,935
761
20,197
15,450
9,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 6 / 11
10,279
605
21,584
20,576
11,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Deathskrull
Heimdallr
20
9 / 3 / 6
12,083
711
19,835
18,698
11,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Pqfaziso
Chaac
17
1 / 4 / 10
10,131
596
16,860
24,203
33,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
Turuo
Sobek
17
3 / 5 / 9
11,413
671
11,685
26,564
37,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 4 / 11
10,553
621
18,564
14,009
6,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
21
Kills
16
16
Deaths
22
60
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
5
9
1.7
L
Morgan Le Fay
 
Morgan Le Fay
2
6
11
1.25
L
Heimdallr
Deathskrull
Heimdallr
9
3
6
4
W
Kuzenbo
Mëlo
Kuzenbo
2
2
15
4.75
L
Chaac
Pqfaziso
Chaac
1
4
10
1.5
W
Ganesha
Redblu
Ganesha
0
3
18
3
W
Vulcan
TarMaironn
Vulcan
9
4
7
3.13
L
Sobek
Turuo
Sobek
3
5
9
1.5
W
Artemis
VUROrawr
Artemis
6
2
11
5.75
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,351
Damage
88,528
102,456
Taken
104,050
121,829
Mitigated
100,246
33,831
Healing
34,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,417
1,952
4,799
6,621
24,160
33,487
1,229
9,388
14,772
0
21,932
L
Morgan Le Fay
 
Morgan Le Fay
21,584
1,169
3,695
4,993
20,576
11,923
102
10,415
9,915
33,372
0
L
Heimdallr
Deathskrull
Heimdallr
19,835
2,781
2,535
1,502
18,698
11,338
656
9,829
8,653
0
46,669
W
Kuzenbo
Mëlo
Kuzenbo
9,378
2,556
1,667
4,295
22,538
39,455
599
7,486
15,052
23,644
0
L
Chaac
Pqfaziso
Chaac
16,860
800
2,540
8,868
24,203
33,080
0
9,420
14,504
0
40,495
W
Ganesha
Redblu
Ganesha
9,940
1,036
2,553
2,858
21,389
27,554
514
5,790
15,599
19,169
0
W
Vulcan
TarMaironn
Vulcan
31,419
6,228
2,978
4,112
18,919
11,614
1,434
5,065
13,854
63,684
0
L
Sobek
Turuo
Sobek
11,685
910
750
6,443
26,564
37,039
29
12,518
13,799
23,518
0
W
Artemis
VUROrawr
Artemis
20,197
10,217
341
3,607
15,450
9,719
4,988
5,540
9,910
0
45,813
L
18,564
5,313
2,236
992
14,009
6,866
1,864
8,555
5,368
0
45,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,777
Gold Earned
54,459
185
Minions Killed
216
0
Camps Cleared
0
1,601,936
Distance Traveled
1,548,386
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,150
656
20
1
0
312,144
3
L
Morgan Le Fay
10,279
605
27
2
0
306,066
0
L
Heimdallr
12,083
711
58
3
0
312,172
0
W
Kuzenbo
11,008
648
17
1
0
353,011
0
L
Chaac
10,131
596
41
2
0
322,286
2
W
Ganesha
11,981
705
0
0
0
289,471
0
W
Vulcan
13,703
806
74
4
0
346,815
0
L
Sobek
11,413
671
25
1
0
301,691
4
W
Artemis
12,935
761
74
4
0
300,495
0
L
Skadi
10,553
621
65
4
0
306,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role