Player Matchup

Eset
Eset
 
Eset
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hidan0714
Loki
Level 87
God Stats
3W - 2L
1,507 SR
Queue Stats
298W - 278L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IMightBeZack
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,524 Elo+
Solo
King Arthur
King Arthur
RaysenCR
King Arthur
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,467 Elo+
Party 2
Artio
Artio
X_the_reivax_X
Artio
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,446 Elo+
Party 2
Team Averages
Level 141
1,501 SR
1,497 Elo+

VS

Team Averages
Level 128
1,503 SR
1,547 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AleMadrigalL
Tsukuyomi
Level 104
God Stats
6W - 4L
1,713 SR
Queue Stats
106W - 115L
1,523 Elo+
Party 1
Hercules
Hercules
DarkZeusYT
Hercules
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,526 Elo+
Solo
Ymir
Ymir
Darkpulse24
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
Kxlypso
Erlang Shen
Level 158
God Stats
0W - 2L
1,302 SR
Queue Stats
197W - 196L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
6 / 1 / 20
12,894
758
32,283
17,499
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
19
6 / 3 / 14
11,782
693
12,553
12,234
5,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
IMightBeZack
Morgan Le Fay
20
6 / 3 / 21
12,333
725
25,111
16,522
9,644
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
RaysenCR
King Arthur
20
10 / 3 / 15
13,033
767
18,853
26,663
32,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 4 / 22
11,396
670
7,786
22,982
42,512
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
6 / 5 / 3
11,864
698
20,279
14,673
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
AleMadrigalL
Tsukuyomi
18
5 / 8 / 4
11,201
659
25,025
22,302
11,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
DarkZeusYT
Hercules
18
1 / 6 / 7
10,801
635
15,306
25,270
28,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 6
9,470
557
6,503
21,854
26,194
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Kxlypso
Erlang Shen
19
1 / 5 / 6
11,102
653
11,368
24,901
28,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
39
31
Kills
13
14
Deaths
31
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
20
16
L
Rama
 
Rama
6
5
3
1.5
L
Tsukuyomi
AleMadrigalL
Tsukuyomi
5
8
4
0.88
L
Hercules
DarkZeusYT
Hercules
1
6
7
0.75
L
0
7
6
0.43
W
Loki
6
3
14
4.33
W
Morgan Le Fay
IMightBeZack
Morgan Le Fay
6
3
21
5.5
L
Erlang Shen
Kxlypso
Erlang Shen
1
5
6
0.8
W
King Arthur
RaysenCR
King Arthur
10
3
15
5.83
W
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,586
Damage
78,481
95,900
Taken
109,000
98,961
Mitigated
103,214
42,776
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
32,283
1,988
9,447
7,346
17,499
8,528
2,915
740
16,759
60,422
0
L
Rama
 
Rama
20,279
9,658
1,185
1,897
14,673
7,994
1,541
11,635
3,038
0
52,144
L
Tsukuyomi
AleMadrigalL
Tsukuyomi
25,025
3,426
827
4,410
22,302
11,314
249
11,341
10,961
0
43,795
L
Hercules
DarkZeusYT
Hercules
15,306
4,956
1,001
4,105
25,270
28,944
0
14,845
10,425
636
26,216
L
6,503
577
617
467
21,854
26,194
0
14,322
7,532
14,480
0
W
Loki
12,553
1,912
1,982
2,074
12,234
5,758
968
778
11,456
0
27,336
W
Morgan Le Fay
IMightBeZack
Morgan Le Fay
25,111
2,788
317
2,937
16,522
9,644
2,817
1,153
15,369
50,926
0
L
Erlang Shen
Kxlypso
Erlang Shen
11,368
4,530
3,996
6,418
24,901
28,768
105
14,753
10,148
0
21,527
W
King Arthur
RaysenCR
King Arthur
18,853
1,042
1,976
4,818
26,663
32,519
715
2,758
23,905
3,494
29,335
W
7,786
607
5,233
6,646
22,982
42,512
618
1,636
21,346
16,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,438
Gold Earned
54,438
184
Minions Killed
160
0
Camps Cleared
0
1,591,534
Distance Traveled
1,309,112
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,894
758
63
4
0
326,902
0
L
Rama
11,864
698
68
4
0
228,239
0
L
Tsukuyomi
11,201
659
20
1
0
304,325
1
L
Hercules
10,801
635
33
2
0
280,457
1
L
Ymir
9,470
557
16
1
0
265,341
1
W
Loki
11,782
693
25
1
0
325,159
1
W
Morgan Le Fay
12,333
725
45
3
0
298,593
3
L
Erlang Shen
11,102
653
23
1
0
230,750
1
W
King Arthur
13,033
767
34
2
0
329,349
5
W
Artio
11,396
670
17
1
0
311,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role