Player Matchup

Shiva
Shiva
BigPrimeXIII
Shiva
Level 123
God Stats
8W - 7L
1,578 SR
Queue Stats
11W - 21L
1,384 Elo+
Party 1
Anubis
Anubis
Dottie2993
Anubis
Level 122
God Stats
0W - 1L
1,534 SR
Queue Stats
4W - 6L
1,545 Elo+
Party 1
Khepri
Khepri
Droid_SDz
Khepri
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 74L
1,512 Elo+
Party 1
Ra
Ra
SuccMewLent
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,587 Elo+
Solo
Ullr
Ullr
bloodycotton69
Ullr
Level 41
God Stats
0W - 2L
1,438 SR
Queue Stats
5W - 24L
1,226 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,451 Elo+

VS

Team Averages
Level 52
1,536 SR
1,596 Elo+
Rama
Rama
Alex2319
Rama
Level 43
God Stats
1W - 0L
1,549 SR
Queue Stats
61W - 49L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Bouaa_a
Nu Wa
Level 29
God Stats
3W - 3L
1,534 SR
Queue Stats
16W - 17L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Jachong
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 36L
1,724 Elo+
Party 2
Raijin
Raijin
MrGoreshTTV
Raijin
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,574 Elo+
Party 2
Nemesis
Nemesis
ogbillllnye
Nemesis
Level 28
God Stats
11W - 14L
1,597 SR
Queue Stats
119W - 120L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,351
735
13,846
16,164
10,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Dottie2993
Anubis
14
1 / 4 / 3
7,383
738
5,698
11,259
6,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Droid_SDz
Khepri
13
1 / 2 / 3
7,286
729
5,502
12,923
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 5 / 1
8,220
822
8,748
9,659
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
0 / 0 / 0
4,249
425
0
702
314

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 3 / 9
7,636
764
9,400
9,973
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Bouaa_a
Nu Wa
16
1 / 1 / 3
8,391
839
7,738
5,701
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Jachong
Cthulhu
13
0 / 1 / 14
7,137
714
9,016
9,988
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
15
6 / 3 / 7
8,240
824
10,836
10,056
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ogbillllnye
Nemesis
15
6 / 2 / 7
8,192
819
7,288
6,804
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
15
15
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Rama
2
3
9
2.17
L
2
4
4
1
W
Nu Wa
Bouaa_a
Nu Wa
1
1
3
2.5
L
Anubis
Dottie2993
Anubis
1
4
3
0.63
L
Khepri
Droid_SDz
Khepri
1
2
3
1.25
W
Cthulhu
Jachong
Cthulhu
0
1
14
7
W
Raijin
6
3
7
3.17
L
6
5
1
1.3
L
0
0
0
0
W
Nemesis
ogbillllnye
Nemesis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
44,278
50,707
Taken
42,522
32,919
Mitigated
21,873
15,490
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,400
7,541
0
1,868
9,973
4,490
605
6,083
3,890
0
22,432
L
13,846
3,762
1,016
5,455
16,164
10,409
0
7,795
8,077
0
32,458
W
Nu Wa
Bouaa_a
Nu Wa
7,738
2,813
31
1,112
5,701
2,432
2,686
2,000
3,701
43,121
0
L
Anubis
Dottie2993
Anubis
5,698
289
0
2,422
11,259
6,180
0
6,036
5,027
28,300
0
L
Khepri
Droid_SDz
Khepri
5,502
585
454
2,939
12,923
11,443
0
7,005
5,724
18,527
0
W
Cthulhu
Jachong
Cthulhu
9,016
1,420
292
1,910
9,988
7,578
0
5,090
4,898
18,230
0
W
Raijin
10,836
1,273
0
2,303
10,056
4,294
126
4,654
5,402
26,892
0
L
8,748
718
1,257
1,947
9,659
4,573
188
5,160
4,289
32,833
0
L
0
0
0
0
702
314
0
702
0
0
0
W
Nemesis
ogbillllnye
Nemesis
7,288
2,513
0
1,224
6,804
3,079
0
2,121
4,683
0
13,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
39,596
173
Minions Killed
203
0
Camps Cleared
0
791,744
Distance Traveled
971,129
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,636
764
38
4
0
184,124
2
L
Shiva
7,351
735
42
4
0
209,732
2
W
Nu Wa
8,391
839
86
9
0
162,874
0
L
Anubis
7,383
738
55
6
0
178,280
1
L
Khepri
7,286
729
15
2
0
209,639
3
W
Cthulhu
7,137
714
16
2
0
214,051
1
W
Raijin
8,240
824
46
5
0
187,212
0
L
Ra
8,220
822
61
6
0
194,093
2
L
Ullr
4,249
425
0
0
0
0
0
W
Nemesis
8,192
819
17
2
0
222,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role