Player Matchup

Neith
Neith
Iychee
Neith
Level 109
God Stats
2W - 0L
1,731 SR
Queue Stats
30W - 5L
1,866 Elo+
Party 2
Discordia
Discordia
NekomataCoffee
Discordia
Level 115
God Stats
5W - 7L
1,492 SR
Queue Stats
71W - 67L
1,503 Elo+
Party 2
Nike
Nike
Rosemi
Nike
Level 82
God Stats
1W - 0L
1,495 SR
Queue Stats
5W - 2L
1,710 Elo+
Party 2
Team Averages
Level 102
1,573 SR
1,693 Elo+

VS

Team Averages
Level 109
1,701 SR
1,656 Elo+
Bellona
Bellona
FreeHandHolding
Bellona
Level 72
God Stats
3W - 1L
1,909 SR
Queue Stats
111W - 48L
1,686 Elo+
Party 1
Apollo
Apollo
RythmicRick
Apollo
Level 128
God Stats
17W - 15L
1,458 SR
Queue Stats
110W - 81L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
SheLovesProd
Nu Wa
Level 127
God Stats
0W - 1L
1,736 SR
Queue Stats
98W - 45L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iychee
Neith
15
10 / 0 / 3
9,568
957
18,090
10,008
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
NekomataCoffee
Discordia
12
2 / 2 / 10
7,706
771
7,749
4,857
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Rosemi
Nike
12
1 / 1 / 10
7,585
759
7,477
8,954
6,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,061
706
9,603
13,747
13,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
10
0 / 5 / 1
6,596
660
4,396
13,614
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
6,931
693
3,990
10,095
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Neith
Iychee
Neith
10
0
3
11.5
W
Discordia
NekomataCoffee
Discordia
2
2
10
3.5
W
Nike
Rosemi
Nike
1
1
10
6
L
Apollo
0
5
1
0.1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
17,989
23,819
Taken
37,456
13,133
Mitigated
28,594
8,374
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,603
2,882
560
2,669
13,747
13,345
0
3,070
10,677
0
18,724
W
Neith
Iychee
Neith
18,090
12,802
0
6,882
10,008
4,638
962
1,092
8,916
0
56,284
W
Discordia
NekomataCoffee
Discordia
7,749
348
0
423
4,857
1,689
352
1,173
3,684
20,674
0
W
Nike
Rosemi
Nike
7,477
2,054
0
1,069
8,954
6,806
280
2,229
6,725
0
18,116
L
Apollo
4,396
1,755
0
2,354
13,614
6,099
0
2,358
11,256
0
23,478
L
3,990
1,426
779
2,000
10,095
9,150
0
2,682
7,413
13,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
20,588
133
Minions Killed
88
7
Camps Cleared
3
565,701
Distance Traveled
510,144
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,061
706
22
2
1
191,334
3
W
Neith
9,568
957
87
9
2
190,875
1
W
Discordia
7,706
771
27
3
1
196,334
4
W
Nike
7,585
759
19
2
4
178,492
4
L
Apollo
6,596
660
51
5
2
167,102
2
L
Nu Wa
6,931
693
15
2
0
151,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role