Player Matchup

Medusa
Medusa
Jadinkoh
Medusa
Level 154
God Stats
1W - 1L
1,499 SR
Queue Stats
52W - 64L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
MarauderMochi
Erlang Shen
Level 122
God Stats
2W - 0L
1,592 SR
Queue Stats
7W - 9L
1,487 Elo+
Party 1
Horus
Horus
Raven4004
Horus
Level 125
God Stats
1W - 0L
1,581 SR
Queue Stats
34W - 35L
1,617 Elo+
Party 1
Pele
Pele
saguero28
Pele
Level 134
God Stats
4W - 0L
1,702 SR
Queue Stats
74W - 81L
1,580 Elo+
Party 1
Persephone
Persephone
steezypz
Persephone
Level 17
God Stats
5W - 2L
1,721 SR
Queue Stats
7W - 3L
1,755 Elo+
Party 1
Team Averages
Level 110
1,619 SR
1,598 Elo+

VS

Team Averages
Level 93
1,587 SR
1,669 Elo+
Nemesis
Nemesis
Clucknuts
Nemesis
Level 157
God Stats
6W - 1L
1,894 SR
Queue Stats
708W - 485L
1,643 Elo+
Party 2
Cerberus
Cerberus
ShadowFury89
Cerberus
Level 160
God Stats
2W - 2L
1,543 SR
Queue Stats
153W - 151L
1,635 Elo+
Party 3
Yu Huang
Yu Huang
Vaded
Yu Huang
Level 97
God Stats
1W - 1L
1,764 SR
Queue Stats
54W - 42L
1,675 Elo+
Party 3
Baron Samedi
Baron Samedi
kyleisepic101
Baron Samedi
Level 24
God Stats
0W - 1L
1,234 SR
Queue Stats
75W - 42L
1,644 Elo+
Party 2
Chernobog
Chernobog
mazeedd
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 34L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jadinkoh
Medusa
18
9 / 0 / 6
11,858
659
16,603
14,242
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
MarauderMochi
Erlang Shen
15
1 / 0 / 2
9,606
534
9,450
17,723
14,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Raven4004
Horus
15
6 / 2 / 12
10,518
584
13,445
17,680
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
18
6 / 0 / 6
10,756
598
7,994
16,198
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
steezypz
Persephone
14
3 / 3 / 11
9,881
549
9,296
12,834
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clucknuts
Nemesis
14
2 / 7 / 1
8,495
472
7,572
16,867
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ShadowFury89
Cerberus
12
1 / 6 / 0
7,727
429
8,141
19,482
16,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Vaded
Yu Huang
12
0 / 6 / 1
7,145
397
9,126
12,035
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
kyleisepic101
Baron Samedi
16
1 / 2 / 0
9,428
524
10,363
11,444
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
mazeedd
Chernobog
14
1 / 4 / 1
8,843
491
9,005
15,366
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
25
Kills
5
5
Deaths
25
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Clucknuts
Nemesis
2
7
1
0.36
W
Medusa
Jadinkoh
Medusa
9
0
6
12
W
Erlang Shen
MarauderMochi
Erlang Shen
1
0
2
2
W
Horus
Raven4004
Horus
6
2
12
6
L
Cerberus
ShadowFury89
Cerberus
1
6
0
0.17
L
Yu Huang
Vaded
Yu Huang
0
6
1
0.08
L
Baron Samedi
kyleisepic101
Baron Samedi
1
2
0
0.5
L
Chernobog
mazeedd
Chernobog
1
4
1
0.38
W
Pele
6
0
6
9
W
Persephone
steezypz
Persephone
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,788
Damage
44,207
78,677
Taken
75,194
44,567
Mitigated
40,570
38,092
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Clucknuts
Nemesis
7,572
2,047
0
1,498
16,867
6,284
0
2,181
14,686
0
64,041
W
Medusa
Jadinkoh
Medusa
16,603
9,910
0
8,687
14,242
5,977
1,832
4,254
9,988
0
103,349
W
Erlang Shen
MarauderMochi
Erlang Shen
9,450
5,328
0
11,013
17,723
14,694
488
10,893
6,830
0
60,895
W
Horus
Raven4004
Horus
13,445
6,819
1,406
4,822
17,680
12,956
12
4,784
12,896
0
42,803
L
Cerberus
ShadowFury89
Cerberus
8,141
369
1,734
3,442
19,482
16,324
0
2,170
16,372
31,812
0
L
Yu Huang
Vaded
Yu Huang
9,126
319
0
1,224
12,035
3,851
0
2,270
9,765
49,368
0
L
Baron Samedi
kyleisepic101
Baron Samedi
10,363
3,010
170
4,857
11,444
8,651
0
516
10,928
77,646
0
L
Chernobog
mazeedd
Chernobog
9,005
5,036
0
5,524
15,366
5,460
0
2,159
13,207
0
72,615
W
Pele
7,994
901
0
10,604
16,198
6,657
0
3,160
13,038
0
122,034
W
Persephone
steezypz
Persephone
9,296
541
0
1,560
12,834
4,283
0
5,190
7,641
66,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
41,638
589
Minions Killed
489
0
Camps Cleared
0
1,801,595
Distance Traveled
1,683,645
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,495
472
84
5
0
376,955
1
W
Medusa
11,858
659
153
9
0
326,521
4
W
Erlang Shen
9,606
534
122
7
0
356,310
2
W
Horus
10,518
584
39
2
0
380,712
0
L
Cerberus
7,727
429
52
3
0
347,595
4
L
Yu Huang
7,145
397
82
5
0
314,985
5
L
Baron Samedi
9,428
524
150
8
0
305,043
5
L
Chernobog
8,843
491
121
7
0
339,067
4
W
Pele
10,756
598
170
9
0
375,640
0
W
Persephone
9,881
549
105
6
0
362,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role