Player Matchup

Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Mestasvilla17
He Bo
Level 160
God Stats
5W - 2L
1,777 SR
Queue Stats
132W - 95L
1,694 Elo+
Party 1
Mercury
Mercury
MikeZahard
Mercury
Level 160
God Stats
15W - 10L
1,993 SR
Queue Stats
167W - 115L
1,727 Elo+
Party 1
Cthulhu
Cthulhu
RudyyBlue
Cthulhu
Level 26
God Stats
4W - 0L
1,829 SR
Queue Stats
25W - 18L
1,396 Elo+
Party 1
Cliodhna
Cliodhna
theLiaM117
Cliodhna
Level 159
God Stats
2W - 1L
1,525 SR
Queue Stats
228W - 152L
1,713 Elo+
Party 1
Team Averages
Level 110
1,725 SR
1,606 Elo+

VS

Team Averages
Level 90
1,588 SR
1,563 Elo+
Susano
Susano
B lR O W N Y
Susano
Level 160
God Stats
2W - 1L
1,590 SR
Queue Stats
60W - 54L
1,679 Elo+
Party 2
Baba Yaga
Baba Yaga
GranbyVT
Baba Yaga
Level 50
God Stats
2W - 3L
1,457 SR
Queue Stats
62W - 64L
1,473 Elo+
Party 2
Bacchus
Bacchus
IIA T AII
Bacchus
Level 35
God Stats
12W - 5L
1,702 SR
Queue Stats
21W - 11L
1,563 Elo+
Party 2
Izanami
Izanami
SlickWilly3728
Izanami
Level 89
God Stats
14W - 13L
1,553 SR
Queue Stats
118W - 83L
1,573 Elo+
Party 2
King Arthur
King Arthur
xXCrAzyCaNaDiaN
King Arthur
Level 118
God Stats
4W - 5L
1,640 SR
Queue Stats
163W - 138L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 3
8,387
466
7,262
11,731
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 1 / 2
11,065
615
11,167
11,792
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MikeZahard
Mercury
18
10 / 1 / 9
11,538
641
19,638
16,342
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
RudyyBlue
Cthulhu
14
0 / 1 / 11
9,325
518
4,781
14,596
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
theLiaM117
Cliodhna
18
1 / 0 / 3
11,133
619
13,604
14,264
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 5 / 2
8,646
480
10,233
17,824
8,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
GranbyVT
Baba Yaga
14
0 / 2 / 2
8,080
449
3,116
10,723
5,979
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
IIA T AII
Bacchus
11
0 / 4 / 4
7,156
398
5,638
14,885
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 2
8,699
483
10,830
12,335
5,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xXCrAzyCaNaDiaN
King Arthur
14
0 / 4 / 0
8,583
477
7,328
20,180
23,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
6
7
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
4
3
0.88
L
Susano
4
5
2
1
L
Baba Yaga
GranbyVT
Baba Yaga
0
2
2
0.5
L
Bacchus
IIA T AII
Bacchus
0
4
4
0.5
W
7
1
2
8
W
Mercury
MikeZahard
Mercury
10
1
9
14.5
W
Cthulhu
RudyyBlue
Cthulhu
0
1
11
5.5
L
2
5
2
0.6
W
Cliodhna
theLiaM117
Cliodhna
1
0
3
2.5
L
King Arthur
xXCrAzyCaNaDiaN
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,452
Damage
37,145
68,725
Taken
75,947
37,677
Mitigated
59,847
27,321
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,262
2,922
0
4,378
11,731
4,432
3,248
1,790
9,941
0
50,409
L
Susano
10,233
3,892
0
660
17,824
8,747
0
2,578
15,246
0
65,970
L
Baba Yaga
GranbyVT
Baba Yaga
3,116
352
0
2,393
10,723
5,979
0
3,809
6,914
54,018
0
L
Bacchus
IIA T AII
Bacchus
5,638
518
0
1,991
14,885
16,064
0
3,663
11,222
11,594
0
W
11,167
889
457
4,942
11,792
4,888
0
2,970
8,822
94,319
0
W
Mercury
MikeZahard
Mercury
19,638
11,790
0
1,869
16,342
6,830
0
1,452
14,890
0
109,136
W
Cthulhu
RudyyBlue
Cthulhu
4,781
80
459
5,276
14,596
13,336
448
2,075
12,521
37,115
0
L
10,830
7,627
0
2,279
12,335
5,839
906
3,405
8,930
0
97,544
W
Cliodhna
theLiaM117
Cliodhna
13,604
2,536
0
9,940
14,264
8,191
0
713
13,551
0
105,679
L
King Arthur
xXCrAzyCaNaDiaN
King Arthur
7,328
828
0
2,684
20,180
23,218
0
2,493
17,687
0
68,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,448
Gold Earned
41,164
598
Minions Killed
531
0
Camps Cleared
0
1,907,104
Distance Traveled
1,689,168
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,387
466
79
4
0
330,942
6
L
Susano
8,646
480
105
6
0
367,957
4
L
Baba Yaga
8,080
449
106
6
0
325,716
0
L
Bacchus
7,156
398
14
1
0
372,189
5
W
He Bo
11,065
615
150
8
0
347,841
2
W
Mercury
11,538
641
135
8
0
457,158
2
W
Cthulhu
9,325
518
61
3
0
369,528
0
L
Izanami
8,699
483
168
9
0
297,308
1
W
Cliodhna
11,133
619
173
10
0
401,635
2
L
King Arthur
8,583
477
138
8
0
325,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role