Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TalkingJarl2395
Cernunnos
Level 67
God Stats
4W - 3L
1,474 SR
Queue Stats
380W - 456L
1,447 Elo+
Solo
Ares
Ares
gabriel00tuga
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
He Bo
He Bo
ylehdan
He Bo
Level 34
God Stats
0W - 2L
1,250 SR
Queue Stats
6W - 15L
1,329 Elo+
Solo
Team Averages
Level 87
1,445 SR
1,455 Elo+

VS

Team Averages
Level 95
1,528 SR
1,373 Elo+
Mercury
Mercury
DEPL0ID
Mercury
Level 123
God Stats
2W - 2L
1,565 SR
Queue Stats
55W - 37L
1,630 Elo+
Party 1
Medusa
Medusa
Isawito
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 172L
1,449 Elo+
Solo
Chang'e
Chang'e
Stay-G99
Chang'e
Level 125
God Stats
18W - 11L
1,624 SR
Queue Stats
201W - 189L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
vitzFanta
Zhong Kui
Level 68
God Stats
8W - 8L
1,448 SR
Queue Stats
259W - 270L
1,436 Elo+
Party 1
Nemesis
Nemesis
yake2001
Nemesis
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 93L
884 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 0
4,081
583
1,645
4,728
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
 
Thor
5
0 / 1 / 0
3,523
503
957
3,430
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TalkingJarl2395
Cernunnos
8
0 / 1 / 0
4,352
622
1,021
3,542
1,021
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 1
3,755
536
612
4,491
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
ylehdan
He Bo
5
0 / 2 / 1
3,398
485
2,657
3,465
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DEPL0ID
Mercury
8
1 / 0 / 1
4,593
656
1,934
4,108
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Isawito
Medusa
8
1 / 0 / 0
5,020
717
1,994
2,857
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Stay-G99
Chang'e
6
1 / 1 / 0
3,856
551
1,502
3,567
1,575
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
vitzFanta
Zhong Kui
7
1 / 0 / 1
4,434
633
3,839
3,234
2,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
yake2001
Nemesis
7
0 / 0 / 0
4,285
612
1,611
2,805
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
4
4
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
0
1
L
Thor
 
Thor
0
1
0
0
W
Mercury
DEPL0ID
Mercury
1
0
1
1.5
W
Medusa
Isawito
Medusa
1
0
0
1
W
Chang'e
Stay-G99
Chang'e
1
1
0
1
L
Cernunnos
TalkingJarl2395
Cernunnos
0
1
0
0
L
0
0
1
0.5
W
Zhong Kui
vitzFanta
Zhong Kui
1
0
1
1.5
W
Nemesis
yake2001
Nemesis
0
0
0
0
L
He Bo
ylehdan
He Bo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,892
Damage
10,880
19,656
Taken
16,571
7,150
Mitigated
7,009
5,052
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,645
441
0
1,267
4,728
1,453
0
590
4,138
0
21,135
L
Thor
 
Thor
957
318
0
1,240
3,430
1,019
0
67
3,363
0
10,929
W
Mercury
DEPL0ID
Mercury
1,934
821
0
750
4,108
1,271
0
124
3,984
0
29,769
W
Medusa
Isawito
Medusa
1,994
905
0
1,928
2,857
887
0
0
2,857
0
30,810
W
Chang'e
Stay-G99
Chang'e
1,502
229
444
2,037
3,567
1,575
0
1,073
2,494
15,187
0
L
Cernunnos
TalkingJarl2395
Cernunnos
1,021
121
0
1,500
3,542
1,021
0
71
3,471
0
24,732
L
612
0
0
576
4,491
2,411
0
2,565
1,926
9,197
0
W
Zhong Kui
vitzFanta
Zhong Kui
3,839
686
0
1,277
3,234
2,481
330
2,072
1,162
25,920
0
W
Nemesis
yake2001
Nemesis
1,611
386
0
265
2,805
795
795
0
2,805
0
19,797
L
He Bo
ylehdan
He Bo
2,657
311
0
469
3,465
1,246
0
2,048
1,417
15,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,109
Gold Earned
22,188
147
Minions Killed
244
0
Camps Cleared
0
626,542
Distance Traveled
752,425
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,081
583
51
7
0
146,724
3
L
Thor
3,523
503
15
2
0
89,333
2
W
Mercury
4,593
656
63
9
0
206,649
1
W
Medusa
5,020
717
58
8
0
122,777
0
W
Chang'e
3,856
551
25
4
0
123,759
2
L
Cernunnos
4,352
622
47
7
0
121,605
0
L
Ares
3,755
536
14
2
0
140,771
0
W
Zhong Kui
4,434
633
50
7
0
131,942
0
W
Nemesis
4,285
612
48
7
0
167,298
0
L
He Bo
3,398
485
20
3
0
128,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role