Player Matchup

Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Flonnbon10
Fenrir
Level 108
God Stats
3W - 5L
1,302 SR
Queue Stats
94W - 82L
1,481 Elo+
Solo
Izanami
Izanami
SlickRicc8994
Izanami
Level 108
God Stats
4W - 1L
1,918 SR
Queue Stats
171W - 165L
1,491 Elo+
Solo
Amaterasu
Amaterasu
amnotcreative
Amaterasu
Level 89
God Stats
0W - 3L
1,144 SR
Queue Stats
387W - 398L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
kamikaze82545
Baron Samedi
Level 115
God Stats
4W - 4L
1,553 SR
Queue Stats
47W - 39L
1,498 Elo+
Solo
Team Averages
Level 108
1,483 SR
1,488 Elo+

VS

Team Averages
Level 128
1,499 SR
1,479 Elo+
Kali
Kali
Beastlyboss2000
Kali
Level 124
God Stats
91W - 80L
1,544 SR
Queue Stats
96W - 83L
1,471 Elo+
Party 2
Bellona
Bellona
Hiiipowers91
Bellona
Level 142
God Stats
2W - 1L
1,283 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 1
Tiamat
Tiamat
J_Skittles21
Tiamat
Level 156
God Stats
12W - 5L
1,603 SR
Queue Stats
116W - 107L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
Project 00013
Aphrodite
Level 123
God Stats
15W - 13L
1,568 SR
Queue Stats
275W - 249L
1,483 Elo+
Party 2
Awilix
Awilix
skrillexck666
Awilix
Level 96
God Stats
42W - 24L
1,497 SR
Queue Stats
290W - 260L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 2 / 0
6,697
446
6,279
8,478
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Flonnbon10
Fenrir
11
0 / 8 / 3
6,636
442
6,884
17,016
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
14
0 / 5 / 0
7,981
532
4,607
12,655
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
amnotcreative
Amaterasu
14
3 / 3 / 0
8,164
544
7,524
15,815
11,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
kamikaze82545
Baron Samedi
10
0 / 2 / 1
6,544
436
6,055
13,977
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,794
586
8,710
14,217
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Hiiipowers91
Bellona
15
5 / 1 / 2
9,458
631
13,835
14,324
14,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
14
2 / 0 / 3
7,881
525
7,336
6,048
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Project 00013
Aphrodite
13
3 / 0 / 6
7,643
510
8,898
7,119
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 3 / 6
7,911
527
8,330
12,007
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
20
20
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
W
5
0
1
5.5
L
Fenrir
Flonnbon10
Fenrir
0
8
3
0.19
W
Bellona
Hiiipowers91
Bellona
5
1
2
6
W
Tiamat
2
0
3
3.5
W
Aphrodite
Project 00013
Aphrodite
3
0
6
6
L
Izanami
0
5
0
0
L
Amaterasu
amnotcreative
Amaterasu
3
3
0
1
L
Baron Samedi
kamikaze82545
Baron Samedi
0
2
1
0.25
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
47,109
67,941
Taken
53,715
35,962
Mitigated
33,896
23,710
Healing
26,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,279
677
0
1,507
8,478
3,547
0
5,334
3,144
53,101
0
W
8,710
4,417
0
6,072
14,217
7,189
1,417
1,352
12,865
0
57,186
L
Fenrir
Flonnbon10
Fenrir
6,884
1,255
0
5,397
17,016
7,132
0
2,396
14,620
0
52,155
W
Bellona
Hiiipowers91
Bellona
13,835
7,188
0
6,765
14,324
14,926
804
0
14,324
0
77,368
W
Tiamat
7,336
1,109
0
1,819
6,048
4,103
0
3,396
2,652
51,272
0
W
Aphrodite
Project 00013
Aphrodite
8,898
1,021
5,331
5,796
7,119
3,167
528
3,557
3,562
49,134
0
L
Izanami
4,607
2,726
0
3,661
12,655
3,572
1,090
1,082
11,573
0
76,350
L
Amaterasu
amnotcreative
Amaterasu
7,524
4,221
0
6,761
15,815
11,840
0
280
15,535
0
58,829
L
Baron Samedi
kamikaze82545
Baron Samedi
6,055
968
476
5,908
13,977
9,871
0
7,142
6,835
27,041
0
W
8,330
3,941
0
550
12,007
4,511
117
4,029
7,978
0
46,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
41,687
446
Minions Killed
481
0
Camps Cleared
0
1,382,731
Distance Traveled
1,564,359
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,697
446
95
6
0
266,133
3
W
Kali
8,794
586
87
6
0
323,881
0
L
Fenrir
6,636
442
77
5
0
292,039
3
W
Bellona
9,458
631
148
10
0
273,262
0
W
Tiamat
7,881
525
90
6
0
321,556
3
W
Aphrodite
7,643
510
82
5
0
300,913
2
L
Izanami
7,981
532
132
9
0
235,955
6
L
Amaterasu
8,164
544
111
7
0
309,731
1
L
Baron Samedi
6,544
436
31
2
0
278,873
0
W
Awilix
7,911
527
74
5
0
344,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role