Player Matchup

Nemesis
Nemesis
Atomic_Joltz
Nemesis
Level 129
God Stats
6W - 5L
1,376 SR
Queue Stats
207W - 218L
1,484 Elo+
Party 1
King Arthur
King Arthur
NotShedew
King Arthur
Level 114
God Stats
4W - 5L
1,627 SR
Queue Stats
161W - 142L
1,618 Elo+
Party 3
Ares
Ares
StayOutTheQueues
Ares
Level 25
God Stats
0W - 2L
1,766 SR
Queue Stats
54W - 18L
1,826 Elo+
Party 3
Izanami
Izanami
ZeroSlaps
Izanami
Level 47
God Stats
6W - 4L
1,271 SR
Queue Stats
120W - 104L
1,526 Elo+
Solo
Eset
Eset
aburamestorm
Eset
Level 156
God Stats
8W - 11L
1,629 SR
Queue Stats
490W - 542L
1,482 Elo+
Party 1
Team Averages
Level 94
1,534 SR
1,587 Elo+

VS

Team Averages
Level 90
1,679 SR
1,586 Elo+
Sobek
Sobek
Abyszal Z
Sobek
Level 63
God Stats
2W - 0L
1,792 SR
Queue Stats
2W - 1L
1,527 Elo+
Party 2
Chernobog
Chernobog
BigWangJ11
Chernobog
Level 141
God Stats
7W - 1L
1,683 SR
Queue Stats
571W - 474L
1,590 Elo+
Party 4
Arachne
Arachne
Itiswhaitis1969
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,744 Elo+
Party 4
Chaac
Chaac
bIake x3
Chaac
Level 140
God Stats
16W - 6L
1,815 SR
Queue Stats
432W - 339L
1,595 Elo+
Party 4
Discordia
Discordia
catnipmelody
Discordia
Level 100
God Stats
9W - 8L
1,605 SR
Queue Stats
167W - 184L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atomic_Joltz
Nemesis
18
6 / 3 / 6
11,919
542
13,968
19,274
10,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
NotShedew
King Arthur
17
2 / 4 / 3
10,997
500
19,523
24,248
28,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 8
10,045
457
6,573
22,347
26,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
ZeroSlaps
Izanami
20
5 / 0 / 1
14,278
649
15,566
12,342
5,557
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 6
11,567
526
10,853
14,878
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Abyszal Z
Sobek
16
2 / 4 / 8
10,933
497
6,629
20,427
25,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
BigWangJ11
Chernobog
19
2 / 2 / 12
12,453
566
12,189
16,126
6,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 1 / 6
12,467
567
9,560
22,615
17,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
bIake x3
Chaac
20
7 / 2 / 7
12,673
576
19,372
26,964
21,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
catnipmelody
Discordia
15
0 / 9 / 5
9,380
426
8,590
14,197
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
18
Kills
15
15
Deaths
18
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
Abyszal Z
Sobek
2
4
8
1.5
L
Nemesis
Atomic_Joltz
Nemesis
6
3
6
3
W
Chernobog
BigWangJ11
Chernobog
2
2
12
4
W
4
1
6
7
L
King Arthur
NotShedew
King Arthur
2
4
3
0.88
L
1
4
8
1.25
L
Izanami
ZeroSlaps
Izanami
5
0
1
5.5
L
4
4
6
1.75
W
Chaac
bIake x3
Chaac
7
2
7
5.25
W
Discordia
catnipmelody
Discordia
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,483
Damage
56,340
93,089
Taken
100,329
80,384
Mitigated
75,655
25,695
Healing
34,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Abyszal Z
Sobek
6,629
1,000
0
6,650
20,427
25,274
153
7,533
12,894
29,997
0
L
Nemesis
Atomic_Joltz
Nemesis
13,968
5,712
0
4,608
19,274
10,093
902
2,898
16,376
0
116,181
W
Chernobog
BigWangJ11
Chernobog
12,189
7,543
0
6,287
16,126
6,833
8,806
1,160
14,966
0
122,658
W
9,560
5,444
0
12,136
22,615
17,150
715
2,108
20,507
0
99,411
L
King Arthur
NotShedew
King Arthur
19,523
1,521
0
4,342
24,248
28,664
167
4,533
19,715
0
87,790
L
6,573
478
2,397
4,143
22,347
26,393
248
5,419
16,928
33,814
0
L
Izanami
ZeroSlaps
Izanami
15,566
12,744
0
6,612
12,342
5,557
5,000
1,959
10,383
0
163,718
L
10,853
1,670
866
2,727
14,878
9,677
726
2,647
12,231
84,883
0
W
Chaac
bIake x3
Chaac
19,372
4,108
0
8,471
26,964
21,370
936
6,056
20,908
0
130,710
W
Discordia
catnipmelody
Discordia
8,590
573
0
590
14,197
5,028
996
2,897
11,300
56,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,806
Gold Earned
57,906
773
Minions Killed
622
0
Camps Cleared
0
1,999,343
Distance Traveled
2,154,075
80
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,933
497
32
1
0
445,372
2
L
Nemesis
11,919
542
172
8
0
459,774
2
W
Chernobog
12,453
566
185
8
0
386,946
3
W
Arachne
12,467
567
163
7
0
487,662
5
L
King Arthur
10,997
500
143
7
0
406,883
1
L
Ares
10,045
457
43
2
0
357,764
58
L
Izanami
14,278
649
261
12
0
428,034
6
L
Eset
11,567
526
154
7
0
346,888
13
W
Chaac
12,673
576
164
7
0
468,004
0
W
Discordia
9,380
426
78
4
0
366,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role