Player Matchup

He Bo
He Bo
ApexTempest
He Bo
Level 85
God Stats
2W - 1L
1,418 SR
Queue Stats
10W - 5L
1,547 Elo+
Party 1
Mercury
Mercury
AutoSmite1
Mercury
Level 29
God Stats
8W - 1L
1,857 SR
Queue Stats
35W - 30L
1,477 Elo+
Party 1
Neith
Neith
GL0CKM0N5T3R
Neith
Level 54
God Stats
8W - 4L
1,623 SR
Queue Stats
16W - 19L
1,432 Elo+
Party 1
Odin
Odin
Warpack78
Odin
Level 88
God Stats
7W - 1L
1,828 SR
Queue Stats
49W - 46L
1,452 Elo+
Party 1
Zeus
Zeus
brad32mgs
Zeus
Level 68
God Stats
78W - 74L
1,562 SR
Queue Stats
86W - 88L
1,493 Elo+
Party 1
Team Averages
Level 65
1,658 SR
1,480 Elo+

VS

Team Averages
Level 84
1,461 SR
1,455 Elo+
Jormungandr
Jormungandr
ElYiyoxd
Jormungandr
Level 35
God Stats
10W - 17L
1,415 SR
Queue Stats
175W - 192L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
Jeshab
Guan Yu
Level 123
God Stats
4W - 6L
1,369 SR
Queue Stats
67W - 53L
1,512 Elo+
Solo
Janus
Janus
MUTANT731
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 188L
1,455 Elo+
Party 3
Ra
Ra
OrtegaASecas
Ra
Level 121
God Stats
3W - 5L
1,444 SR
Queue Stats
255W - 270L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
Wattsyy
Xbalanque
Level 108
God Stats
3W - 2L
1,576 SR
Queue Stats
211W - 232L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 14
12,234
1,112
14,934
8,793
3,741
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
AutoSmite1
Mercury
17
6 / 1 / 7
11,801
1,073
12,626
12,477
5,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 1 / 12
13,003
1,182
17,892
9,667
4,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
18
1 / 0 / 17
11,423
1,038
11,953
12,850
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
18
7 / 2 / 14
12,817
1,165
30,072
11,085
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

232

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElYiyoxd
Jormungandr
16
1 / 3 / 2
10,650
968
10,083
18,814
20,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Jeshab
Guan Yu
16
2 / 7 / 2
11,066
1,006
6,776
25,105
32,980
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
MUTANT731
Janus
16
0 / 5 / 2
10,231
930
7,033
15,721
7,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 2
11,309
1,028
11,633
10,653
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Wattsyy
Xbalanque
16
0 / 6 / 2
10,391
945
13,608
21,559
8,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
24
Kills
4
4
Deaths
24
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
W
Mercury
AutoSmite1
Mercury
6
1
7
9.5
L
Jormungandr
ElYiyoxd
Jormungandr
1
3
2
0.67
W
7
1
12
13
L
Guan Yu
Jeshab
Guan Yu
2
7
2
0.43
L
Janus
MUTANT731
Janus
0
5
2
0.2
L
1
3
2
0.67
W
Odin
1
0
17
9.5
L
Xbalanque
Wattsyy
Xbalanque
0
6
2
0.17
W
Zeus
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,477
Damage
49,133
54,872
Taken
91,852
34,104
Mitigated
74,652
3,611
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,934
711
0
1,014
8,793
3,741
0
5,664
3,129
39,281
0
W
Mercury
AutoSmite1
Mercury
12,626
8,171
0
0
12,477
5,863
0
6,643
5,834
0
25,703
L
Jormungandr
ElYiyoxd
Jormungandr
10,083
2,092
0
747
18,814
20,109
0
9,259
8,348
35,734
0
W
17,892
8,624
0
1,154
9,667
4,853
0
3,723
5,944
0
48,754
L
Guan Yu
Jeshab
Guan Yu
6,776
950
3,228
4,022
25,105
32,980
0
7,950
16,376
0
11,330
L
Janus
MUTANT731
Janus
7,033
186
0
958
15,721
7,175
0
10,679
4,523
19,671
0
L
11,633
323
2,973
818
10,653
5,444
0
6,893
3,520
45,410
0
W
Odin
11,953
2,056
279
1,058
12,850
14,957
0
6,587
6,263
3,204
14,865
L
Xbalanque
Wattsyy
Xbalanque
13,608
6,168
0
479
21,559
8,944
0
10,309
10,678
0
35,208
W
Zeus
30,072
2,277
0
106
11,085
4,690
0
6,132
4,953
50,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,278
Gold Earned
53,647
223
Minions Killed
229
14
Camps Cleared
3
1,230,537
Distance Traveled
1,126,276
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,234
1,112
45
4
7
243,254
0
W
Mercury
11,801
1,073
36
3
2
287,822
0
L
Jormungandr
10,650
968
38
3
0
213,671
1
W
Neith
13,003
1,182
77
7
4
223,167
5
L
Guan Yu
11,066
1,006
14
1
0
242,407
0
L
Janus
10,231
930
27
2
0
218,121
1
L
Ra
11,309
1,028
98
9
2
231,992
0
W
Odin
11,423
1,038
10
1
1
262,441
3
L
Xbalanque
10,391
945
52
5
1
220,085
0
W
Zeus
12,817
1,165
55
5
0
213,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role