Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Brihandyr
Fenrir
Silver II
Level 120
God Stats
0W - 1L
1,650 SR
Queue Stats
24W - 26L
1,416 MMR
Solo
Tiamat
Tiamat
Silver II
LordIronic_
Tiamat
Silver II
Level 125
God Stats
1W - 1L
1,832 SR
Queue Stats
192W - 182L
1,434 MMR
Solo
Anhur
Anhur
Silver II
MI_10_LO
Anhur
Silver II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,412 MMR
Solo
Athena
Athena
Gold IV
QUEEN_GRAnNy
Athena
Gold IV
Level 159
God Stats
14W - 31L
1,538 SR
Queue Stats
810W - 840L
1,409 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,604 SR
1,434 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,564 SR
1,417 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Brain_Dead46
Kumbhakarna
Bronze III
Level 98
God Stats
1W - 1L
1,593 SR
Queue Stats
15W - 17L
1,407 MMR
Solo
Vulcan
Vulcan
Silver I
CC F0X
Vulcan
Silver I
Level 129
God Stats
11W - 3L
1,831 SR
Queue Stats
60W - 63L
1,294 MMR
Party 1
Achilles
Achilles
Gold V
CLOUD MARIO
Achilles
Gold V
Level 137
God Stats
1W - 0L
1,260 SR
Queue Stats
9W - 7L
1,544 MMR
Party 1
Bastet
Bastet
Gold III
dirty dimer
Bastet
Gold III
Level 93
God Stats
36W - 23L
1,604 SR
Queue Stats
331W - 329L
1,409 MMR
Solo
Apollo
Apollo
Gold IV
randy_smores2
Apollo
Gold IV
Level 54
God Stats
5W - 0L
1,532 SR
Queue Stats
133W - 122L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
1 / 3 / 0
13,763
475
18,357
35,725
45,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Brihandyr
Fenrir
19
0 / 6 / 2
12,085
417
10,493
30,616
18,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
19
0 / 4 / 0
11,763
406
13,786
19,407
11,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
MI_10_LO
Anhur
20
0 / 7 / 2
12,845
443
7,935
26,665
12,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
16
2 / 2 / 2
11,080
382
4,069
21,610
28,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
UllrJing WeiMercuryShiva

VS

Bans
AwilixLokiYu HuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Brain_Dead46
Kumbhakarna
19
0 / 1 / 8
12,573
434
7,091
19,378
24,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
CC F0X
Vulcan
20
5 / 0 / 6
14,982
517
27,462
12,826
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
CLOUD MARIO
Achilles
20
4 / 0 / 5
14,721
508
25,089
30,978
51,872
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
20
10 / 1 / 7
16,141
557
16,864
27,986
12,783
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 2 / 11
16,950
584
26,958
24,256
10,834
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
22
22
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Kumbhakarna
Brain_Dead46
Kumbhakarna
0
1
8
4
L
Fenrir
Brihandyr
Fenrir
0
6
2
0.17
W
Vulcan
CC F0X
Vulcan
5
0
6
8
W
Achilles
CLOUD MARIO
Achilles
4
0
5
6.5
L
Tiamat
0
4
0
0
L
Anhur
MI_10_LO
Anhur
0
7
2
0.14
L
Athena
2
2
2
1.5
W
Bastet
10
1
7
13.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,640
Damage
103,464
134,023
Taken
115,424
116,622
Mitigated
105,954
34,359
Healing
43,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,357
3,269
0
14,487
35,725
45,124
66
6,877
28,848
0
126,588
W
Kumbhakarna
Brain_Dead46
Kumbhakarna
7,091
2,130
1,793
4,665
19,378
24,352
311
3,571
15,807
33,054
0
L
Fenrir
Brihandyr
Fenrir
10,493
2,171
0
5,545
30,616
18,710
0
5,491
25,125
0
128,622
W
Vulcan
CC F0X
Vulcan
27,462
12,048
0
1,314
12,826
6,113
2,233
5,531
7,295
151,575
0
W
Achilles
CLOUD MARIO
Achilles
25,089
9,039
0
7,146
30,978
51,872
768
3,686
27,292
0
119,296
L
Tiamat
13,786
446
0
3,146
19,407
11,449
16
10,661
8,746
130,613
0
L
Anhur
MI_10_LO
Anhur
7,935
4,328
0
8,099
26,665
12,691
0
4,456
22,209
0
126,045
L
Athena
4,069
785
0
3,082
21,610
28,648
0
7,068
14,542
22,904
0
W
Bastet
16,864
4,667
0
15,005
27,986
12,783
2,888
2,714
23,060
0
146,208
W
26,958
19,269
0
13,477
24,256
10,834
11,118
3,463
18,120
0
207,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,536
Gold Earned
75,367
841
Minions Killed
884
0
Camps Cleared
0
2,399,649
Distance Traveled
2,878,676
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,763
475
221
8
0
500,096
3
W
Kumbhakarna
12,573
434
40
1
0
585,520
5
L
Fenrir
12,085
417
181
6
0
535,901
7
W
Vulcan
14,982
517
217
7
0
579,198
4
W
Achilles
14,721
508
174
6
0
549,771
2
L
Tiamat
11,763
406
200
7
0
459,060
5
L
Anhur
12,845
443
198
7
0
441,705
4
L
Athena
11,080
382
41
1
0
462,887
6
W
Bastet
16,141
557
174
6
0
660,395
2
W
Apollo
16,950
584
279
10
0
503,792
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role