Player Matchup

Cupid
Cupid
Andre Black
Cupid
Level 121
God Stats
1W - 1L
1,532 SR
Queue Stats
4W - 10L
1,111 Elo+
Party 2
Baron Samedi
Baron Samedi
DJ-BLiTz
Baron Samedi
Level 119
God Stats
33W - 31L
1,447 SR
Queue Stats
819W - 836L
1,384 Elo+
Solo
Ravana
Ravana
K1llerBoreto
Ravana
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,190 Elo+
Party 2
Kukulkan
Kukulkan
QUEENofTURTLEZ
Kukulkan
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,273 Elo+
Party 2
Khepri
Khepri
dontkilldani
Khepri
Level 42
God Stats
1W - 1L
1,194 SR
Queue Stats
4W - 10L
1,111 Elo+
Party 2
Team Averages
Level 108
1,435 SR
1,214 Elo+

VS

Team Averages
Level 68
1,553 SR
1,355 Elo+
Achilles
Achilles
Alex Bado24
Achilles
Level 56
God Stats
2W - 2L
1,543 SR
Queue Stats
73W - 78L
1,315 Elo+
Party 1
Arachne
Arachne
CatlikeDonkey71
Arachne
Level 67
God Stats
59W - 34L
1,652 SR
Queue Stats
163W - 169L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JrDouglas666
Ah Muzen Cab
Level 106
God Stats
9W - 8L
1,529 SR
Queue Stats
157W - 159L
1,467 Elo+
Party 3
Ymir
Ymir
psyduckyeye
Ymir
Level 57
God Stats
12W - 21L
1,419 SR
Queue Stats
63W - 71L
1,365 Elo+
Party 3
Hades
Hades
tormented_DK
Hades
Level 53
God Stats
3W - 5L
1,621 SR
Queue Stats
74W - 72L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
7,776
457
12,823
8,579
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
DJ-BLiTz
Baron Samedi
14
5 / 1 / 5
9,144
538
11,422
10,689
9,244
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
15
10 / 0 / 11
9,351
550
9,896
11,896
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
14
3 / 1 / 10
8,788
517
11,592
7,956
4,109
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
13
3 / 0 / 10
8,427
496
2,861
4,315
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alex Bado24
Achilles
12
1 / 2 / 0
7,007
412
3,256
13,099
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 4 / 1
7,024
413
3,611
14,503
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
JrDouglas666
Ah Muzen Cab
10
1 / 6 / 1
6,569
386
8,871
13,568
5,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 1
6,979
411
2,667
15,817
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 2
6,594
388
5,143
14,777
12,135
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
23
Kills
3
3
Deaths
23
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alex Bado24
Achilles
1
2
0
0.5
W
2
1
14
9
L
1
4
1
0.38
W
Baron Samedi
DJ-BLiTz
Baron Samedi
5
1
5
7.5
L
Ah Muzen Cab
JrDouglas666
Ah Muzen Cab
1
6
1
0.25
W
Ravana
10
0
11
15.5
W
Kukulkan
3
1
10
8
W
Khepri
3
0
10
8
L
0
6
1
0.08
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,594
Damage
23,548
43,435
Taken
71,764
26,415
Mitigated
55,537
14,838
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alex Bado24
Achilles
3,256
351
0
1,269
13,099
13,605
240
5,191
7,908
0
31,287
W
12,823
7,909
1,341
3,587
8,579
4,467
2,374
1,364
7,115
0
46,985
L
3,611
2,315
0
2,694
14,503
8,981
0
3,453
11,050
0
43,262
W
Baron Samedi
DJ-BLiTz
Baron Samedi
11,422
750
1,861
6,342
10,689
9,244
1,186
2,746
7,562
56,764
0
L
Ah Muzen Cab
JrDouglas666
Ah Muzen Cab
8,871
4,019
0
4,152
13,568
5,396
26
4,985
8,583
0
57,221
W
Ravana
9,896
3,841
0
461
11,896
5,945
1,645
1,560
10,298
0
57,783
W
Kukulkan
11,592
1,403
0
0
7,956
4,109
1,745
1,816
6,140
66,282
0
W
Khepri
2,861
133
0
1,246
4,315
2,650
274
324
3,991
14,609
0
L
2,667
207
70
1,906
15,817
15,420
145
4,274
11,543
20,851
0
L
5,143
644
220
2,640
14,777
12,135
390
7,972
6,805
31,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
34,173
396
Minions Killed
266
0
Camps Cleared
0
1,583,355
Distance Traveled
1,387,073
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,007
412
61
4
0
280,358
0
W
Cupid
7,776
457
79
5
0
294,604
2
L
Arachne
7,024
413
74
4
0
327,417
2
W
Baron Samedi
9,144
538
88
5
0
282,382
1
L
Ah Muzen Cab
6,569
386
54
3
0
269,487
1
W
Ravana
9,351
550
88
5
0
352,937
0
W
Kukulkan
8,788
517
127
7
0
311,411
0
W
Khepri
8,427
496
14
1
0
342,021
3
L
Ymir
6,979
411
28
2
0
282,715
2
L
Hades
6,594
388
49
3
0
227,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role