Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Dyldoo
Poseidon
Level 54
God Stats
1W - 0L
1,751 SR
Queue Stats
3W - 1L
1,777 Elo+
Party 2
Ao Kuang
Ao Kuang
Theflipside808
Ao Kuang
Level 59
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 2L
1,642 Elo+
Party 2
Anubis
Anubis
millhouse42
Anubis
Level 149
God Stats
7W - 9L
1,614 SR
Queue Stats
296W - 302L
1,510 Elo+
Solo
Team Averages
Level 99
1,622 SR
1,586 Elo+

VS

Team Averages
Level 117
1,392 SR
1,501 Elo+
Tiamat
Tiamat
MasterBaate
Tiamat
Level 108
God Stats
3W - 5L
1,066 SR
Queue Stats
466W - 486L
1,542 Elo+
Solo
Eset
Eset
TotalMayhem101
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,324 Elo+
Party 3
Hachiman
Hachiman
Waddled_Away
Hachiman
Level 77
God Stats
3W - 2L
1,744 SR
Queue Stats
181W - 145L
1,562 Elo+
Party 3
Hel
Hel
Za_Worldo_Muda
Hel
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
217W - 195L
1,540 Elo+
Party 3
Vamana
Vamana
youngsterjoey31
Vamana
Level 157
God Stats
2W - 3L
1,150 SR
Queue Stats
223W - 202L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 1 / 20
10,382
692
5,324
9,152
9,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
 
Hercules
17
3 / 3 / 19
10,307
687
17,804
30,359
33,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Dyldoo
Poseidon
20
6 / 3 / 15
11,673
778
14,420
12,636
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
19
9 / 5 / 10
11,602
773
13,579
16,121
7,337
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
19
11 / 5 / 12
12,283
819
29,518
15,542
9,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 5 / 7
10,234
682
16,136
12,118
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 6
9,487
632
8,904
16,530
7,278
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Waddled_Away
Hachiman
19
6 / 5 / 2
10,691
713
12,062
16,286
7,537
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 7 / 7
10,125
675
9,702
19,908
10,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 10
11,300
753
18,481
25,897
36,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
29
Kills
17
17
Deaths
29
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
20
10
W
Hercules
 
Hercules
3
3
19
4.17
W
Poseidon
Dyldoo
Poseidon
6
3
15
4.5
L
Tiamat
4
5
7
1.5
W
Ao Kuang
9
5
10
2.8
L
0
7
6
0.43
L
Hachiman
Waddled_Away
Hachiman
6
5
2
1.4
L
3
7
7
0.93
W
Anubis
11
5
12
3.4
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,645
Damage
65,285
83,810
Taken
90,739
66,054
Mitigated
69,078
41,662
Healing
34,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,324
1,324
10,667
2,842
9,152
9,548
848
3,853
5,299
18,648
0
W
Hercules
 
Hercules
17,804
3,590
2,010
13,228
30,359
33,303
278
11,892
18,467
0
24,021
W
Poseidon
Dyldoo
Poseidon
14,420
2,080
968
1,419
12,636
6,384
1,189
5,401
7,235
42,162
0
L
Tiamat
16,136
743
862
1,354
12,118
7,740
0
9,218
2,900
33,515
0
W
Ao Kuang
13,579
3,245
1,588
2,777
16,121
7,337
105
6,916
9,205
22,077
0
L
8,904
1,531
1,051
1,363
16,530
7,278
0
11,550
4,980
21,378
0
L
Hachiman
Waddled_Away
Hachiman
12,062
5,722
330
1,299
16,286
7,537
1,328
11,994
4,292
0
27,351
L
9,702
220
10,558
8,265
19,908
10,517
211
12,667
7,241
21,599
0
W
Anubis
29,518
399
960
5,203
15,542
9,482
688
6,680
8,862
47,290
0
L
18,481
5,705
507
8,857
25,897
36,006
76
17,412
8,485
0
29,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,247
Gold Earned
51,837
156
Minions Killed
148
0
Camps Cleared
0
1,489,031
Distance Traveled
1,398,436
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,382
692
21
1
0
284,486
1
W
Hercules
10,307
687
17
1
0
335,721
0
W
Poseidon
11,673
778
63
4
0
300,099
0
L
Tiamat
10,234
682
24
2
0
272,574
0
W
Ao Kuang
11,602
773
15
1
0
308,671
0
L
Eset
9,487
632
28
2
0
260,710
0
L
Hachiman
10,691
713
34
2
0
274,478
2
L
Hel
10,125
675
39
3
0
283,916
0
W
Anubis
12,283
819
40
3
0
260,054
2
L
Vamana
11,300
753
23
2
0
306,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role