Player Matchup

Fenrir
Fenrir
Anime1sL1f3
Fenrir
Level 84
God Stats
14W - 7L
1,969 SR
Queue Stats
251W - 205L
1,669 Elo+
Party 2
Artio
Artio
Dragonmark15
Artio
Level 49
God Stats
21W - 9L
1,674 SR
Queue Stats
126W - 122L
1,491 Elo+
Solo
Ra
Ra
KlausBones007
Ra
Level 69
God Stats
17W - 8L
1,500 SR
Queue Stats
89W - 61L
1,570 Elo+
Party 2
Achilles
Achilles
UltraKiOfLights
Achilles
Level 160
God Stats
7W - 9L
1,406 SR
Queue Stats
539W - 488L
1,645 Elo+
Party 2
Artemis
Artemis
bielprimo01
Artemis
Level 49
God Stats
18W - 10L
1,578 SR
Queue Stats
228W - 182L
1,618 Elo+
Party 2
Team Averages
Level 82
1,626 SR
1,599 Elo+

VS

Team Averages
Level 71
1,664 SR
1,607 Elo+
Ah Puch
Ah Puch
Bronxsey
Ah Puch
Level 76
God Stats
22W - 8L
1,772 SR
Queue Stats
186W - 127L
1,599 Elo+
Party 1
Hercules
Hercules
Daedrrak
Hercules
Level 86
God Stats
3W - 5L
1,638 SR
Queue Stats
171W - 90L
1,656 Elo+
Party 1
Fenrir
Fenrir
HCV Tokyo
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 61L
1,646 Elo+
Party 1
Terra
Terra
K01313S
Terra
Level 38
God Stats
10W - 12L
1,475 SR
Queue Stats
120W - 133L
1,485 Elo+
Solo
Cernunnos
Cernunnos
xTyronyx
Cernunnos
Level 123
God Stats
5W - 5L
1,936 SR
Queue Stats
96W - 66L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 0 / 14
10,640
1,064
15,414
10,883
12,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 16
11,435
1,144
10,446
19,304
26,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 14
10,435
1,044
14,647
5,723
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
17
8 / 0 / 10
11,529
1,153
15,108
14,921
18,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
bielprimo01
Artemis
16
3 / 2 / 8
9,870
987
14,053
10,017
5,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

270

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bronxsey
Ah Puch
15
0 / 3 / 5
9,319
932
15,822
8,333
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Daedrrak
Hercules
15
2 / 4 / 3
9,655
966
10,897
20,816
17,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
HCV Tokyo
Fenrir
15
0 / 5 / 4
9,095
910
7,653
14,463
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
K01313S
Terra
15
1 / 3 / 3
9,195
920
5,306
14,554
15,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
xTyronyx
Cernunnos
15
2 / 4 / 3
10,035
1,004
16,805
17,668
8,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
19
Kills
5
5
Deaths
19
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
14
10
L
Ah Puch
Bronxsey
Ah Puch
0
3
5
0.83
L
Hercules
Daedrrak
Hercules
2
4
3
0.88
W
3
1
16
11
L
Fenrir
HCV Tokyo
Fenrir
0
5
4
0.4
L
Terra
K01313S
Terra
1
3
3
0.83
W
2
2
14
4.5
W
Achilles
8
0
10
13
W
Artemis
bielprimo01
Artemis
3
2
8
3.5
L
Cernunnos
xTyronyx
Cernunnos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,668
Damage
56,483
60,848
Taken
75,834
66,520
Mitigated
54,249
17,089
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,414
3,173
0
1,078
10,883
12,286
0
2,847
7,840
0
24,339
L
Ah Puch
Bronxsey
Ah Puch
15,822
497
0
1,555
8,333
3,606
0
1,365
6,767
46,352
0
L
Hercules
Daedrrak
Hercules
10,897
3,436
0
5,332
20,816
17,870
0
7,042
13,265
0
14,846
W
10,446
1,669
4,209
5,487
19,304
26,363
0
8,907
9,894
20,188
0
L
Fenrir
HCV Tokyo
Fenrir
7,653
1,176
0
1,172
14,463
8,789
0
4,424
9,682
0
17,429
L
Terra
K01313S
Terra
5,306
1,223
4,905
2,531
14,554
15,690
0
7,206
7,058
13,981
0
W
14,647
897
3,273
890
5,723
3,143
0
1,185
4,452
48,481
0
W
Achilles
15,108
4,228
0
1,433
14,921
18,994
0
5,545
8,867
0
21,744
W
Artemis
bielprimo01
Artemis
14,053
8,066
0
719
10,017
5,734
0
2,644
7,083
0
24,957
L
Cernunnos
xTyronyx
Cernunnos
16,805
8,758
0
5,292
17,668
8,294
0
5,056
12,286
0
48,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
47,299
164
Minions Killed
190
8
Camps Cleared
5
1,010,932
Distance Traveled
902,832
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,640
1,064
20
2
3
212,145
0
L
Ah Puch
9,319
932
85
9
0
162,963
0
L
Hercules
9,655
966
8
1
1
184,188
0
W
Artio
11,435
1,144
15
2
1
204,059
1
L
Fenrir
9,095
910
18
2
2
218,513
0
L
Terra
9,195
920
6
1
0
165,598
0
W
Ra
10,435
1,044
86
9
1
205,347
0
W
Achilles
11,529
1,153
12
1
1
203,884
1
W
Artemis
9,870
987
31
3
2
185,497
0
L
Cernunnos
10,035
1,004
73
7
2
171,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role