Player Matchup

Vamana
Vamana
Bronze III
BigChungus6814
Vamana
Bronze III
Level 73
God Stats
0W - 2L
1,697 SR
Queue Stats
13W - 39L
858 MMR
Party 2
Poseidon
Poseidon
Bronze V
SillyFawn297925
Poseidon
Bronze V
Level 116
God Stats
0W - 5L
1,604 SR
Queue Stats
10W - 24L
1,463 MMR
Party 2
Artemis
Artemis
Silver V
iAMxChromii
Artemis
Silver V
Level 49
God Stats
6W - 19L
1,463 SR
Queue Stats
14W - 38L
1,329 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,588 SR
1,217 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,416 SR
1,217 MMR
Fenrir
Fenrir
Gold III
FMJimmY
Fenrir
Gold III
Level 122
God Stats
14W - 8L
1,363 SR
Queue Stats
367W - 432L
1,226 MMR
Solo
Medusa
Medusa
Silver II
badaugury
Medusa
Silver II
Level 83
God Stats
10W - 9L
1,394 SR
Queue Stats
30W - 54L
1,294 MMR
Party 1
Ah Puch
Ah Puch
Silver II
jonedlp
Ah Puch
Silver II
Level 78
God Stats
5W - 7L
1,491 SR
Queue Stats
89W - 127L
1,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 9
13,157
658
9,946
24,880
24,564
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
19
8 / 7 / 7
14,781
739
20,290
19,104
7,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
iAMxChromii
Artemis
18
6 / 10 / 6
13,843
692
14,154
22,162
9,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ZeusGilgameshAnubisBastetChaac

VS

Bans
AtlasYemojaAresCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FMJimmY
Fenrir
20
6 / 7 / 17
15,062
753
13,843
28,338
23,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
badaugury
Medusa
19
10 / 6 / 10
15,129
756
21,950
19,300
9,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
jonedlp
Ah Puch
20
10 / 4 / 12
15,720
786
17,752
14,680
7,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
17
Kills
26
27
Deaths
17
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
10
9
0.75
W
Fenrir
FMJimmY
Fenrir
6
7
17
2.07
L
Poseidon
8
7
7
1.64
W
Medusa
badaugury
Medusa
10
6
10
2.5
L
Artemis
iAMxChromii
Artemis
6
10
6
0.9
W
Ah Puch
jonedlp
Ah Puch
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,390
Damage
53,545
66,146
Taken
62,318
42,322
Mitigated
40,920
9,767
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,946
4,315
199
4,458
24,880
24,564
408
6,618
17,806
0
27,191
W
Fenrir
FMJimmY
Fenrir
13,843
806
409
6,480
28,338
23,999
975
7,738
20,600
0
37,265
L
Poseidon
20,290
4,338
0
2,440
19,104
7,907
1,273
6,052
12,966
64,296
0
W
Medusa
badaugury
Medusa
21,950
7,848
0
3,397
19,300
9,530
1,146
7,762
11,538
0
61,555
L
Artemis
iAMxChromii
Artemis
14,154
7,370
0
2,670
22,162
9,851
999
5,519
16,216
0
40,697
W
Ah Puch
jonedlp
Ah Puch
17,752
175
0
3,203
14,680
7,391
704
5,767
8,913
77,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
45,911
174
Minions Killed
231
6
Camps Cleared
10
926,581
Distance Traveled
1,044,414
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,157
658
15
1
0
348,594
0
W
Fenrir
15,062
753
40
2
2
353,102
2
L
Poseidon
14,781
739
96
5
4
314,933
1
W
Medusa
15,129
756
88
4
3
349,060
0
L
Artemis
13,843
692
63
3
2
263,054
5
W
Ah Puch
15,720
786
103
5
5
342,252
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role