Player Matchup

Nox
Nox
BuffTowerDamage
Nox
Level 89
God Stats
3W - 1L
1,930 SR
Queue Stats
45W - 42L
1,599 Elo+
Party 1
Ullr
Ullr
KawaiiAnimeQueen
Ullr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,599 Elo+
Party 1
Freya
Freya
ReDSeBaSxX
Freya
Level 124
God Stats
1W - 2L
1,823 SR
Queue Stats
382W - 361L
1,608 Elo+
Solo
Apollo
Apollo
SlytherinSnek
Apollo
Level 148
God Stats
5W - 4L
1,764 SR
Queue Stats
165W - 177L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thooran
Ah Muzen Cab
Level 106
God Stats
2W - 4L
1,271 SR
Queue Stats
63W - 59L
1,567 Elo+
Party 1
Team Averages
Level 117
1,657 SR
1,589 Elo+

VS

Team Averages
Level 125
1,592 SR
1,621 Elo+
Jing Wei
Jing Wei
DrKlurz
Jing Wei
Level 129
God Stats
7W - 2L
1,662 SR
Queue Stats
145W - 110L
1,632 Elo+
Solo
Rama
Rama
PleasureH0le
Rama
Level 140
God Stats
7W - 4L
1,717 SR
Queue Stats
434W - 426L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ryabeetus
Morgan Le Fay
Level 101
God Stats
14W - 3L
1,881 SR
Queue Stats
205W - 175L
1,642 Elo+
Solo
Ymir
Ymir
Vynx4GE
Ymir
Level 105
God Stats
1W - 3L
1,185 SR
Queue Stats
121W - 98L
1,631 Elo+
Solo
Da Ji
Da Ji
brennanhen
Da Ji
Level 151
God Stats
9W - 8L
1,515 SR
Queue Stats
215W - 206L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
11,569
482
13,977
19,893
20,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 6 / 3
11,327
472
11,037
21,841
10,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
19
3 / 4 / 4
12,499
521
14,759
25,886
13,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 1
13,596
567
16,232
29,152
16,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Thooran
Ah Muzen Cab
17
1 / 8 / 4
11,397
475
16,514
21,823
10,775
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrKlurz
Jing Wei
20
7 / 5 / 8
13,996
583
17,853
20,738
8,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 7
13,854
577
21,154
20,389
8,929
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Ryabeetus
Morgan Le Fay
20
3 / 6 / 8
12,684
529
14,961
16,571
8,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
Vynx4GE
Ymir
17
0 / 2 / 15
11,483
478
6,703
22,390
28,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
20
11 / 4 / 6
13,519
563
19,764
22,638
12,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
19
Kills
26
26
Deaths
19
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Jing Wei
DrKlurz
Jing Wei
7
5
8
2.2
L
1
6
3
0.42
W
5
2
7
4.25
L
Freya
3
4
4
1.25
W
Morgan Le Fay
Ryabeetus
Morgan Le Fay
3
6
8
1.17
L
11
5
1
2.3
L
Ah Muzen Cab
Thooran
Ah Muzen Cab
1
8
4
0.38
W
Ymir
Vynx4GE
Ymir
0
2
15
3.75
W
Da Ji
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,519
Damage
80,435
118,595
Taken
102,726
71,881
Mitigated
67,084
36,144
Healing
31,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,977
2,300
0
3,527
19,893
20,499
0
4,559
15,334
51,565
0
W
Jing Wei
DrKlurz
Jing Wei
17,853
12,138
0
6,545
20,738
8,614
3,209
3,891
16,749
0
105,114
L
11,037
5,110
0
2,910
21,841
10,367
539
2,294
19,547
0
105,556
W
21,154
15,677
0
11,280
20,389
8,929
1,488
4,615
15,774
0
142,468
L
Freya
14,759
6,180
0
14,609
25,886
13,744
1,273
6,573
19,313
104,205
0
W
Morgan Le Fay
Ryabeetus
Morgan Le Fay
14,961
964
240
2,278
16,571
8,919
0
7,323
9,248
96,072
0
L
16,232
8,368
0
12,503
29,152
16,496
560
7,677
21,475
0
137,581
L
Ah Muzen Cab
Thooran
Ah Muzen Cab
16,514
5,591
0
2,595
21,823
10,775
1,049
1,086
20,737
0
94,573
W
Ymir
Vynx4GE
Ymir
6,703
1,463
965
5,269
22,390
28,585
62
8,003
14,150
42,353
0
W
Da Ji
19,764
4,620
0
5,220
22,638
12,037
152
5,144
17,286
0
88,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,388
Gold Earned
65,536
687
Minions Killed
671
0
Camps Cleared
0
2,087,482
Distance Traveled
2,159,459
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,569
482
80
3
0
431,249
8
W
Jing Wei
13,996
583
174
7
0
455,214
4
L
Ullr
11,327
472
157
7
0
422,100
3
W
Rama
13,854
577
219
9
0
423,906
3
L
Freya
12,499
521
141
6
0
392,598
3
W
Morgan Le Fay
12,684
529
121
5
0
417,981
6
L
Apollo
13,596
567
159
7
0
433,197
3
L
Ah Muzen Cab
11,397
475
150
6
0
408,338
5
W
Ymir
11,483
478
46
2
0
445,504
5
W
Da Ji
13,519
563
111
5
0
416,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role