Player Matchup

Sun Wukong
Sun Wukong
Communist_Tofu
Sun Wukong
Level 79
God Stats
4W - 5L
1,366 SR
Queue Stats
31W - 42L
1,355 Elo+
Solo
Ra
Ra
RearmostROA
Ra
Level 27
God Stats
5W - 8L
1,370 SR
Queue Stats
111W - 132L
1,375 Elo+
Party 1
Neith
Neith
ogtz Shady
Neith
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,394 Elo+
Party 1
Team Averages
Level 60
1,412 SR
1,375 Elo+

VS

Team Averages
Level 41
1,373 SR
1,355 Elo+
Neith
Neith
HBD Life
Neith
Level 29
God Stats
2W - 4L
1,204 SR
Queue Stats
85W - 109L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
Sorery
Gilgamesh
Level 60
God Stats
10W - 9L
1,600 SR
Queue Stats
115W - 143L
1,385 Elo+
Party 2
Zeus
Zeus
ralordes
Zeus
Level 33
God Stats
19W - 31L
1,314 SR
Queue Stats
106W - 178L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Communist_Tofu
Sun Wukong
15
4 / 3 / 0
10,809
676
7,725
19,351
17,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 3
9,325
583
4,132
10,149
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
1 / 3 / 4
9,611
601
7,196
12,911
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HBD Life
Neith
15
5 / 2 / 2
10,953
685
8,316
8,161
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Sorery
Gilgamesh
15
2 / 2 / 6
10,564
660
5,632
13,086
12,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
17
3 / 1 / 6
11,565
723
23,062
9,169
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
10
10
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Communist_Tofu
Sun Wukong
4
3
0
1.33
W
Neith
HBD Life
Neith
5
2
2
3
L
0
4
3
0.38
W
Gilgamesh
Sorery
Gilgamesh
2
2
6
2.5
L
Neith
1
3
4
1
W
Zeus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
37,010
42,411
Taken
30,416
27,882
Mitigated
19,901
13,409
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Communist_Tofu
Sun Wukong
7,725
1,595
129
6,557
19,351
17,817
15
9,104
10,247
0
45,064
W
Neith
HBD Life
Neith
8,316
4,252
43
2,117
8,161
3,855
1,357
1,644
6,517
0
45,531
L
4,132
200
996
1,126
10,149
4,386
0
7,260
2,889
31,064
0
W
Gilgamesh
Sorery
Gilgamesh
5,632
1,269
0
1,617
13,086
12,245
96
1,876
11,210
219
28,584
L
Neith
7,196
1,479
159
4,442
12,911
5,679
0
6,937
5,974
0
28,171
W
Zeus
23,062
593
507
3,849
9,169
3,801
1,396
1,630
7,539
67,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
33,082
180
Minions Killed
190
8
Camps Cleared
7
909,791
Distance Traveled
837,447
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,809
676
80
5
2
313,435
0
W
Neith
10,953
685
53
3
1
253,220
0
L
Ra
9,325
583
55
3
1
285,973
0
W
Gilgamesh
10,564
660
42
3
4
302,016
1
L
Neith
9,611
601
45
3
5
310,383
4
W
Zeus
11,565
723
95
6
2
282,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role