Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dankadeedood
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 2
Scylla
Scylla
GruntRunner7
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,507 Elo+
Party 2
Artio
Artio
Kwispy
Artio
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
coylter
Baba Yaga
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 81L
1,464 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,449 Elo+

VS

Team Averages
Level 106
1,543 SR
1,547 Elo+
Agni
Agni
 
Agni
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FashionNova-
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,448 Elo+
Party 3
Jing Wei
Jing Wei
KfcKuzenbo
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 88L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
OhhMev-
Cthulhu
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 86L
1,529 Elo+
Party 3
Sol
Sol
RoastedByPain
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 2 / 11
10,106
722
13,851
13,103
6,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Dankadeedood
Hun Batz
16
1 / 3 / 11
9,540
681
4,856
10,357
5,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
19
4 / 0 / 14
11,243
803
14,961
6,844
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Kwispy
Artio
16
1 / 5 / 14
9,614
687
6,214
19,894
22,212
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
coylter
Baba Yaga
19
9 / 1 / 9
11,315
808
18,277
10,656
5,354
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 4 / 5
8,937
638
8,794
9,434
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
13
1 / 7 / 8
8,338
596
9,633
13,362
5,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
KfcKuzenbo
Jing Wei
16
4 / 3 / 6
9,476
677
7,976
9,750
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
OhhMev-
Cthulhu
17
1 / 3 / 7
10,007
715
8,442
18,193
20,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 2 / 8
9,651
689
10,907
10,177
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
19
Kills
11
11
Deaths
19
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
11
4.75
L
Agni
 
Agni
3
4
5
1.38
W
Hun Batz
Dankadeedood
Hun Batz
1
3
11
2.17
L
Ne Zha
1
7
8
0.71
W
Scylla
4
0
14
11
L
Jing Wei
KfcKuzenbo
Jing Wei
4
3
6
2.33
W
Artio
Kwispy
Artio
1
5
14
1.6
L
Cthulhu
OhhMev-
Cthulhu
1
3
7
1.5
L
2
2
8
3
W
Baba Yaga
coylter
Baba Yaga
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,159
Damage
45,752
60,854
Taken
60,916
43,370
Mitigated
38,360
23,909
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,851
2,326
1,802
4,868
13,103
6,788
1,885
6,679
6,424
0
30,828
L
Agni
 
Agni
8,794
269
1,441
616
9,434
3,956
0
6,565
2,869
15,022
0
W
Hun Batz
Dankadeedood
Hun Batz
4,856
437
407
735
10,357
5,780
488
4,426
5,931
0
11,166
L
Ne Zha
9,633
2,020
1,578
1,220
13,362
5,618
0
7,193
6,169
0
20,230
W
Scylla
14,961
1,521
2,418
1,949
6,844
3,236
819
4,729
2,115
42,246
0
L
Jing Wei
KfcKuzenbo
Jing Wei
7,976
5,228
2,133
2,188
9,750
4,184
0
6,810
2,940
0
17,430
W
Artio
Kwispy
Artio
6,214
529
3,249
4,049
19,894
22,212
110
6,957
12,937
13,969
0
L
Cthulhu
OhhMev-
Cthulhu
8,442
223
2,037
4,729
18,193
20,368
0
10,896
7,297
21,217
0
L
10,907
2,665
700
3,126
10,177
4,234
0
7,988
2,189
29,166
0
W
Baba Yaga
coylter
Baba Yaga
18,277
1,546
593
3,839
10,656
5,354
775
5,352
5,304
28,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,818
Gold Earned
46,409
158
Minions Killed
135
0
Camps Cleared
0
1,402,574
Distance Traveled
1,244,693
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,106
722
35
3
0
289,123
0
L
Agni
8,937
638
12
1
0
252,838
0
W
Hun Batz
9,540
681
17
1
0
280,684
0
L
Ne Zha
8,338
596
10
1
0
215,048
0
W
Scylla
11,243
803
61
4
0
287,930
1
L
Jing Wei
9,476
677
23
2
0
267,831
0
W
Artio
9,614
687
13
1
0
270,541
0
L
Cthulhu
10,007
715
29
2
0
275,733
2
L
Sol
9,651
689
61
4
0
233,243
1
W
Baba Yaga
11,315
808
32
2
0
274,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role