Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Gamermunkie121
Chang'e
Level 125
God Stats
3W - 0L
1,832 SR
Queue Stats
37W - 55L
1,396 Elo+
Party 1
Poseidon
Poseidon
LegitSliinky
Poseidon
Level 98
God Stats
19W - 12L
1,678 SR
Queue Stats
240W - 209L
1,546 Elo+
Solo
Horus
Horus
Plainglobe815
Horus
Level 160
God Stats
14W - 16L
1,499 SR
Queue Stats
413W - 453L
1,481 Elo+
Solo
Arachne
Arachne
nameofsithis
Arachne
Level 122
God Stats
6W - 5L
1,712 SR
Queue Stats
174W - 173L
1,423 Elo+
Party 1
Team Averages
Level 126
1,644 SR
1,469 Elo+

VS

Team Averages
Level 95
1,467 SR
1,454 Elo+
Hou Yi
Hou Yi
DaddyIanD
Hou Yi
Level 108
God Stats
0W - 2L
1,277 SR
Queue Stats
100W - 97L
1,492 Elo+
Solo
Cthulhu
Cthulhu
DeuxCremeUnLait
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 190L
1,360 Elo+
Solo
Set
Set
Egnoramoose
Set
Level 85
God Stats
25W - 27L
1,551 SR
Queue Stats
286W - 257L
1,544 Elo+
Solo
Discordia
Discordia
LeA507-
Discordia
Level 111
God Stats
2W - 2L
1,596 SR
Queue Stats
175W - 192L
1,432 Elo+
Solo
Chaac
Chaac
The RoyAgu
Chaac
Level 87
God Stats
3W - 5L
1,411 SR
Queue Stats
228W - 232L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 0 / 2
8,224
548
4,775
7,850
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 1
8,184
546
11,787
12,333
10,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
LegitSliinky
Poseidon
15
2 / 0 / 1
8,439
563
5,564
3,208
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 4
7,537
502
3,922
9,649
6,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
nameofsithis
Arachne
13
5 / 0 / 3
8,202
547
4,943
13,744
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaddyIanD
Hou Yi
11
0 / 3 / 0
6,645
443
4,202
7,315
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
6,125
408
3,903
8,677
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 3 / 0
6,553
437
2,824
13,041
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
LeA507-
Discordia
12
1 / 3 / 0
7,590
506
3,391
6,538
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
0 / 5 / 2
7,697
513
8,948
14,161
9,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
2
3
L
Hou Yi
DaddyIanD
Hou Yi
0
3
0
0
L
0
1
0
0
L
1
3
0
0.33
W
4
2
1
2.25
L
Discordia
LeA507-
Discordia
1
3
0
0.33
W
Poseidon
LegitSliinky
Poseidon
2
0
1
2.5
W
2
0
4
4
L
Chaac
0
5
2
0.2
W
Arachne
nameofsithis
Arachne
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
23,268
46,784
Taken
49,732
26,948
Mitigated
26,388
19,420
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,775
2,490
0
3,953
7,850
2,798
0
1,598
6,252
0
70,158
L
Hou Yi
DaddyIanD
Hou Yi
4,202
2,268
0
1,035
7,315
2,361
0
508
6,807
0
48,018
L
3,903
744
178
1,004
8,677
6,074
0
577
8,100
27,355
0
L
2,824
1,476
0
1,180
13,041
5,935
0
3,443
9,598
0
47,959
W
11,787
1,665
200
5,502
12,333
10,403
0
781
11,552
60,449
0
L
Discordia
LeA507-
Discordia
3,391
113
40
879
6,538
2,566
0
2,946
3,592
49,975
0
W
Poseidon
LegitSliinky
Poseidon
5,564
307
0
0
3,208
1,235
996
1,374
1,834
73,707
0
W
3,922
1,623
2,442
3,872
9,649
6,895
0
2,981
6,668
0
19,644
L
Chaac
8,948
2,197
0
4,335
14,161
9,452
0
9,877
4,284
0
61,942
W
Arachne
nameofsithis
Arachne
4,943
2,802
0
3,451
13,744
5,617
36
1,562
12,182
0
63,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
34,610
478
Minions Killed
412
0
Camps Cleared
0
1,378,831
Distance Traveled
1,378,967
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,224
548
140
9
0
240,200
3
L
Hou Yi
6,645
443
72
5
0
252,262
6
L
Cthulhu
6,125
408
47
3
0
269,773
1
L
Set
6,553
437
71
5
0
316,012
6
W
Chang'e
8,184
546
100
7
0
247,757
4
L
Discordia
7,590
506
101
7
0
247,322
4
W
Poseidon
8,439
563
140
9
0
297,319
7
W
Horus
7,537
502
20
1
0
269,395
4
L
Chaac
7,697
513
121
8
0
293,598
3
W
Arachne
8,202
547
78
5
0
324,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role