Player Matchup

Horus
Horus
CHUBLETIC
Horus
Level 128
God Stats
7W - 7L
1,513 SR
Queue Stats
366W - 316L
1,572 Elo+
Party 3
Baron Samedi
Baron Samedi
CHUBLETIV
Baron Samedi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
370W - 319L
1,528 Elo+
Party 3
Athena
Athena
ChocoLitThundahh
Athena
Level 144
God Stats
31W - 27L
1,703 SR
Queue Stats
198W - 180L
1,641 Elo+
Party 1
Mercury
Mercury
SergeantAnt
Mercury
Level 147
God Stats
2W - 2L
1,756 SR
Queue Stats
213W - 192L
1,604 Elo+
Party 1
Neith
Neith
TiJoeJoe
Neith
Level 81
God Stats
24W - 23L
1,512 SR
Queue Stats
227W - 187L
1,569 Elo+
Party 1
Team Averages
Level 126
1,597 SR
1,583 Elo+

VS

Team Averages
Level 127
1,721 SR
1,624 Elo+
Khepri
Khepri
FexKun
Khepri
Level 106
God Stats
8W - 4L
1,730 SR
Queue Stats
44W - 23L
1,656 Elo+
Party 2
Shiva
Shiva
Gage Hates Juju
Shiva
Level 141
God Stats
5W - 3L
1,652 SR
Queue Stats
261W - 244L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RedBirdHead
Ah Muzen Cab
Level 102
God Stats
3W - 3L
1,601 SR
Queue Stats
234W - 229L
1,545 Elo+
Solo
The Morrigan
The Morrigan
TenoriiTaiga
The Morrigan
Level 129
God Stats
0W - 1L
1,723 SR
Queue Stats
60W - 54L
1,621 Elo+
Party 2
Mulan
Mulan
TheChamp
Mulan
Level 158
God Stats
8W - 5L
1,896 SR
Queue Stats
130W - 95L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CHUBLETIC
Horus
20
11 / 5 / 8
14,265
594
18,146
26,667
27,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
CHUBLETIV
Baron Samedi
19
2 / 7 / 16
12,699
529
19,493
23,602
14,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 14
12,261
511
6,946
31,936
37,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SergeantAnt
Mercury
20
7 / 7 / 7
13,521
563
16,657
23,609
12,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
TiJoeJoe
Neith
20
4 / 3 / 7
14,015
584
9,332
19,137
9,372
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FexKun
Khepri
15
0 / 3 / 18
10,373
432
5,442
14,797
19,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 10 / 4
12,556
523
15,157
27,052
25,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
RedBirdHead
Ah Muzen Cab
20
5 / 2 / 10
12,991
541
18,459
13,656
7,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
TenoriiTaiga
The Morrigan
18
7 / 7 / 10
11,976
499
14,730
15,102
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
TheChamp
Mulan
19
7 / 4 / 15
12,575
524
27,185
27,467
16,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
83
25
Kills
26
26
Deaths
26
52
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Horus
CHUBLETIC
Horus
11
5
8
3
W
Baron Samedi
CHUBLETIV
Baron Samedi
2
7
16
1.43
W
1
4
14
2
L
Khepri
FexKun
Khepri
0
3
18
3
L
7
10
4
0.9
L
Ah Muzen Cab
RedBirdHead
Ah Muzen Cab
5
2
10
5
W
Mercury
SergeantAnt
Mercury
7
7
7
1.5
L
The Morrigan
TenoriiTaiga
The Morrigan
7
7
10
1.71
L
Mulan
TheChamp
Mulan
7
4
15
3.63
W
Neith
TiJoeJoe
Neith
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,574
Damage
80,973
124,951
Taken
98,074
101,752
Mitigated
76,838
44,713
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CHUBLETIC
Horus
18,146
8,635
1,954
8,275
26,667
27,936
530
4,415
22,252
0
102,643
W
Baron Samedi
CHUBLETIV
Baron Samedi
19,493
1,674
4,396
7,587
23,602
14,277
789
4,760
18,842
103,313
0
W
6,946
1,935
4,370
6,638
31,936
37,958
281
5,298
26,638
34,442
0
L
Khepri
FexKun
Khepri
5,442
1,099
0
1,967
14,797
19,675
371
4,423
10,374
25,401
0
L
15,157
2,435
160
5,041
27,052
25,900
1,143
4,978
22,074
0
84,855
L
Ah Muzen Cab
RedBirdHead
Ah Muzen Cab
18,459
7,699
0
4,389
13,656
7,148
3,911
4,951
8,705
0
132,249
W
Mercury
SergeantAnt
Mercury
16,657
9,766
0
1,019
23,609
12,209
1,642
4,933
18,676
0
145,120
L
The Morrigan
TenoriiTaiga
The Morrigan
14,730
2,201
596
1,226
15,102
7,962
1,095
4,829
10,096
82,332
1,701
L
Mulan
TheChamp
Mulan
27,185
5,061
0
12,149
27,467
16,153
1,092
8,190
19,277
0
121,003
W
Neith
TiJoeJoe
Neith
9,332
4,116
0
10,474
19,137
9,372
6,890
2,291
16,846
0
130,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,761
Gold Earned
60,471
750
Minions Killed
621
0
Camps Cleared
0
2,253,213
Distance Traveled
2,213,266
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,265
594
150
6
0
453,001
0
W
Baron Samedi
12,699
529
153
6
0
395,827
4
W
Athena
12,261
511
46
2
0
503,557
7
L
Khepri
10,373
432
33
1
0
448,696
7
L
Shiva
12,556
523
129
5
0
420,817
8
L
Ah Muzen Cab
12,991
541
211
9
0
439,834
3
W
Mercury
13,521
563
176
7
0
490,718
3
L
The Morrigan
11,976
499
106
4
0
401,334
2
L
Mulan
12,575
524
142
6
0
502,585
5
W
Neith
14,015
584
225
9
0
410,110
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role