Player Matchup

Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Kin9snake437
Ganesha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,531 Elo+
Party 2
Thor
Thor
YRG Zona
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,531 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,520 Elo+

VS

Team Averages
Level 55
1,617 SR
1,154 Elo+
Neith
Neith
Erufusureiya
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
950 Elo+
Party 1
Chaac
Chaac
Militaris_Lucis
Chaac
Level 121
God Stats
1W - 1L
1,852 SR
Queue Stats
8W - 16L
1,209 Elo+
Party 1
Discordia
Discordia
Soularia_Polaris
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 5 / 0
7,757
597
13,782
15,166
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Kin9snake437
Ganesha
12
1 / 3 / 2
8,309
639
7,310
19,190
21,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
10
0 / 3 / 2
7,121
548
4,473
12,954
4,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
9,137
703
11,257
8,431
2,955
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 4
9,427
725
20,976
19,149
12,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
13
2 / 1 / 7
9,007
693
7,952
4,843
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
5
0
0.4
W
4
1
5
6.5
L
Ganesha
Kin9snake437
Ganesha
1
3
2
0.67
W
5
1
4
7
W
Discordia
2
1
7
5.5
L
Thor
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
40,185
47,310
Taken
32,423
34,214
Mitigated
16,986
7,563
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,782
4,640
1,900
2,869
15,166
7,672
0
2,073
12,675
0
24,436
W
11,257
5,730
0
1,525
8,431
2,955
48
2,610
5,821
0
25,922
L
Ganesha
Kin9snake437
Ganesha
7,310
1,000
0
2,794
19,190
21,869
0
3,489
15,157
29,383
0
W
20,976
5,954
126
8,464
19,149
12,615
0
3,860
15,289
0
51,558
W
Discordia
7,952
233
247
261
4,843
1,416
697
1,296
3,547
18,887
0
L
Thor
4,473
1,244
0
0
12,954
4,673
0
1,812
10,888
0
11,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,187
Gold Earned
27,571
74
Minions Killed
130
3
Camps Cleared
7
699,616
Distance Traveled
713,081
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,757
597
34
3
2
236,728
2
W
Neith
9,137
703
39
3
0
218,449
0
L
Ganesha
8,309
639
13
1
0
230,699
3
W
Chaac
9,427
725
65
5
6
259,677
2
W
Discordia
9,007
693
26
2
1
234,955
0
L
Thor
7,121
548
27
2
1
232,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role