Player Matchup

Danzaburou
Danzaburou
Silver II
DaddyMerlin69
Danzaburou
Silver II
Level 140
God Stats
2W - 0L
1,596 SR
Queue Stats
13W - 8L
1,490 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
MixedPharoah
Morgan Le Fay
Gold I
Level 160
God Stats
16W - 10L
1,724 SR
Queue Stats
230W - 204L
1,682 MMR
Party 1
Shiva
Shiva
Masters
gezzy03
Shiva
Masters
Level 123
God Stats
59W - 28L
1,641 SR
Queue Stats
346W - 244L
1,706 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,654 SR
1,626 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,806 SR
1,590 MMR
Odin
Odin
Gold III
Blltchz
Odin
Gold III
Level 157
God Stats
2W - 2L
1,854 SR
Queue Stats
48W - 44L
1,728 MMR
Party 2
Terra
Terra
Silver I
Colonel JF
Terra
Silver I
Level 154
God Stats
1W - 1L
1,809 SR
Queue Stats
70W - 48L
1,508 MMR
Party 2
Zeus
Zeus
Silver I
SGT_GHOST890
Zeus
Silver I
Level 109
God Stats
4W - 2L
1,756 SR
Queue Stats
12W - 13L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyMerlin69
Danzaburou
16
4 / 3 / 5
12,280
682
15,032
13,125
5,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
MixedPharoah
Morgan Le Fay
18
3 / 4 / 6
13,003
722
18,750
15,245
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
gezzy03
Shiva
17
5 / 2 / 6
12,892
716
16,283
24,829
29,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AtlasXing TianAh Muzen CabGanesha

VS

Bans
ThothBacchusSkadiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Blltchz
Odin
15
2 / 3 / 4
11,353
631
11,242
17,418
19,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
16
1 / 4 / 5
12,460
692
11,443
29,209
39,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 5 / 0
12,394
689
18,072
16,139
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
9
9
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
Blltchz
Odin
2
3
4
1.33
L
Terra
1
4
5
0.88
W
Danzaburou
DaddyMerlin69
Danzaburou
4
3
5
2.17
W
Morgan Le Fay
MixedPharoah
Morgan Le Fay
3
4
6
1.5
L
6
5
0
1.2
W
Shiva
gezzy03
Shiva
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,065
Damage
40,757
53,199
Taken
62,766
42,450
Mitigated
65,947
11,428
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Blltchz
Odin
11,242
2,374
0
2,943
17,418
19,565
486
5,812
11,606
0
28,790
L
Terra
11,443
1,304
1,237
6,570
29,209
39,336
130
8,198
21,011
34,709
0
W
Danzaburou
DaddyMerlin69
Danzaburou
15,032
6,865
0
3,181
13,125
5,598
1,721
8,294
4,599
0
53,049
W
Morgan Le Fay
MixedPharoah
Morgan Le Fay
18,750
1,464
0
1,237
15,245
6,974
576
7,953
6,922
56,464
0
L
18,072
2,644
0
434
16,139
7,046
550
5,209
10,930
68,286
0
W
Shiva
gezzy03
Shiva
16,283
4,467
302
6,708
24,829
29,878
445
13,758
10,468
0
44,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
36,207
202
Minions Killed
185
9
Camps Cleared
7
893,752
Distance Traveled
990,388
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,353
631
56
3
2
324,325
3
L
Terra
12,460
692
38
2
2
370,966
1
W
Danzaburou
12,280
682
53
3
4
244,848
4
W
Morgan Le Fay
13,003
722
81
5
2
313,715
2
L
Zeus
12,394
689
91
5
3
295,097
2
W
Shiva
12,892
716
68
4
3
335,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role