Player Matchup

Bellona
Bellona
THeManofheart00
Bellona
Level 24
God Stats
11W - 3L
1,566 SR
Queue Stats
33W - 46L
1,276 Elo+
Party 2
Baron Samedi
Baron Samedi
XxXComanderCody
Baron Samedi
Level 55
God Stats
9W - 2L
1,550 SR
Queue Stats
73W - 95L
1,314 Elo+
Party 2
Kuzenbo
Kuzenbo
lerr0y jenkinss
Kuzenbo
Level 100
God Stats
3W - 0L
1,515 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 2
Team Averages
Level 60
1,544 SR
1,329 Elo+

VS

Team Averages
Level 54
1,449 SR
1,355 Elo+
Kukulkan
Kukulkan
Fairytalelover0
Kukulkan
Level 11
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Pele
Pele
Nightiger1738
Pele
Level 68
God Stats
0W - 3L
1,380 SR
Queue Stats
15W - 24L
1,464 Elo+
Party 1
Sobek
Sobek
xyzsamuri11
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 7
10,137
922
11,949
10,896
7,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
XxXComanderCody
Baron Samedi
13
3 / 1 / 17
8,548
777
12,709
6,232
3,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 17
9,377
852
8,293
11,983
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 8 / 1
6,574
598
4,256
9,935
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 5 / 2
7,071
643
5,003
10,671
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 8 / 0
7,695
700
6,504
18,380
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
21
Kills
1
2
Deaths
21
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
1
0.06
L
0
5
2
0.2
W
14
1
7
17.5
W
Baron Samedi
XxXComanderCody
Baron Samedi
3
1
17
11.5
W
4
0
17
12.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
15,763
29,111
Taken
38,986
23,714
Mitigated
28,240
9,642
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,256
1,089
0
0
9,935
4,468
0
6,010
3,925
11,966
0
L
5,003
424
406
765
10,671
4,582
0
6,713
3,958
0
20,620
W
11,949
4,168
621
1,435
10,896
7,221
584
3,967
6,929
0
32,367
W
Baron Samedi
XxXComanderCody
Baron Samedi
12,709
828
2,273
1,854
6,232
3,640
518
3,053
3,179
35,083
0
W
8,293
2,895
0
3,459
11,983
12,853
285
4,285
7,698
17,686
0
L
6,504
439
0
2,552
18,380
19,190
0
8,592
9,788
17,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
21,340
116
Minions Killed
71
8
Camps Cleared
1
657,818
Distance Traveled
561,590
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,574
598
22
2
0
175,108
0
L
Pele
7,071
643
31
3
1
211,070
3
W
Bellona
10,137
922
42
4
3
236,607
1
W
Baron Samedi
8,548
777
45
4
2
195,237
0
W
Kuzenbo
9,377
852
29
3
3
225,974
2
L
Sobek
7,695
700
18
2
0
175,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role