Player Matchup

Pele
Pele
Balør
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,343 Elo+
Party 1
Ganesha
Ganesha
ForlattKriger
Ganesha
Level 58
God Stats
1W - 3L
1,230 SR
Queue Stats
15W - 29L
1,220 Elo+
Party 1
Baron Samedi
Baron Samedi
GlitteryWaifu
Baron Samedi
Level 99
God Stats
4W - 9L
1,407 SR
Queue Stats
115W - 164L
1,440 Elo+
Party 1
Team Averages
Level 81
1,379 SR
1,334 Elo+

VS

Team Averages
Level 75
1,685 SR
1,714 Elo+
Neith
Neith
MaskdPhantasm
Neith
Level 20
God Stats
11W - 7L
1,795 SR
Queue Stats
11W - 7L
1,756 Elo+
Party 2
Janus
Janus
PhantasmalMask
Janus
Level 45
God Stats
4W - 5L
1,492 SR
Queue Stats
17W - 19L
1,756 Elo+
Party 2
Da Ji
Da Ji
boohooty
Da Ji
Level 159
God Stats
3W - 0L
1,768 SR
Queue Stats
52W - 24L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Balør
Pele
13
3 / 3 / 2
9,644
643
8,419
11,183
6,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
13
0 / 3 / 5
9,545
636
3,959
14,362
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GlitteryWaifu
Baron Samedi
14
2 / 3 / 3
9,641
643
9,117
11,927
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
9,476
632
3,998
4,173
2,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 0 / 7
10,585
706
15,132
7,574
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
boohooty
Da Ji
15
7 / 4 / 2
10,892
726
13,068
13,518
8,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
5
Kills
9
9
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
Balør
Pele
3
3
2
1.33
L
Ganesha
0
3
5
0.83
L
Baron Samedi
GlitteryWaifu
Baron Samedi
2
3
3
1.17
W
1
1
4
3
W
1
0
7
4.5
W
Da Ji
boohooty
Da Ji
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
32,198
37,472
Taken
25,265
27,323
Mitigated
14,435
9,252
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Balør
Pele
8,419
1,986
0
1,115
11,183
6,723
0
4,448
6,735
0
29,545
L
Ganesha
3,959
457
367
2,876
14,362
14,855
0
6,442
7,920
13,601
0
L
Baron Samedi
GlitteryWaifu
Baron Samedi
9,117
95
1,337
3,557
11,927
5,745
0
4,856
7,071
39,459
0
W
3,998
1,166
0
1,496
4,173
2,302
651
2,594
1,579
0
21,213
W
15,132
1,083
66
841
7,574
3,286
733
4,943
2,631
51,656
0
W
Da Ji
boohooty
Da Ji
13,068
3,841
0
1,925
13,518
8,847
427
6,326
7,192
0
35,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,830
Gold Earned
30,953
126
Minions Killed
156
6
Camps Cleared
5
833,368
Distance Traveled
764,655
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,644
643
48
3
1
302,520
4
L
Ganesha
9,545
636
1
0
0
269,233
6
L
Baron Samedi
9,641
643
77
5
5
261,615
7
W
Neith
9,476
632
43
3
0
223,762
0
W
Janus
10,585
706
86
6
1
288,054
2
W
Da Ji
10,892
726
27
2
4
252,839
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role