Player Matchup

Mercury
Mercury
QuenchtheKnife
Mercury
Level 119
God Stats
9W - 4L
1,895 SR
Queue Stats
224W - 241L
1,412 Elo+
Solo
Fenrir
Fenrir
TEKOGreensocks
Fenrir
Level 135
God Stats
21W - 16L
1,531 SR
Queue Stats
109W - 125L
1,384 Elo+
Party 1
Neith
Neith
TEKOsgirl
Neith
Level 81
God Stats
20W - 18L
1,482 SR
Queue Stats
36W - 30L
1,362 Elo+
Party 1
Mulan
Mulan
Torgonaut_Proto
Mulan
Level 89
God Stats
2W - 1L
1,275 SR
Queue Stats
49W - 50L
1,383 Elo+
Solo
Merlin
Merlin
dantethe_1
Merlin
Level 66
God Stats
4W - 11L
1,201 SR
Queue Stats
187W - 190L
1,447 Elo+
Solo
Team Averages
Level 98
1,477 SR
1,398 Elo+

VS

Team Averages
Level 79
1,420 SR
1,374 Elo+
Loki
Loki
EightyHook
Loki
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 95L
1,333 Elo+
Party 2
Artemis
Artemis
Ghostragedy
Artemis
Level 160
God Stats
0W - 4L
1,410 SR
Queue Stats
252W - 252L
1,366 Elo+
Solo
Sobek
Sobek
OG Mr Kipling
Sobek
Level 42
God Stats
1W - 3L
1,736 SR
Queue Stats
52W - 63L
1,424 Elo+
Solo
Janus
Janus
PhantomDogma
Janus
Level 88
God Stats
0W - 3L
1,035 SR
Queue Stats
155W - 186L
1,395 Elo+
Party 2
Ravana
Ravana
zllShadowllz
Ravana
Level 69
God Stats
22W - 19L
1,417 SR
Queue Stats
88W - 79L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,530
502
3,440
13,528
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 3
6,578
439
5,778
10,188
6,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TEKOsgirl
Neith
12
2 / 0 / 2
7,408
494
3,367
5,359
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 1
8,486
566
12,340
14,815
10,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
dantethe_1
Merlin
14
2 / 2 / 4
7,979
532
4,709
8,261
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,688
446
3,529
9,568
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Ghostragedy
Artemis
11
1 / 3 / 0
6,748
450
6,408
11,451
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

2
0 / 1 / 1
4,534
302
227
2,254
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 5 / 1
7,061
471
6,517
10,535
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
13
1 / 1 / 3
7,533
502
8,701
12,419
5,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
7
9
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Artemis
Ghostragedy
Artemis
1
3
0
0.33
L
0
1
1
0.5
L
4
5
1
0.9
W
2
4
2
0.75
W
2
1
3
3.5
W
Neith
TEKOsgirl
Neith
2
0
2
3
W
4
2
1
2.25
W
Merlin
dantethe_1
Merlin
2
2
4
2
L
Ravana
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
25,382
52,151
Taken
46,227
28,020
Mitigated
18,071
21,006
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,529
1,010
0
4,386
9,568
3,288
0
1,109
8,459
0
38,077
L
Artemis
Ghostragedy
Artemis
6,408
2,795
0
3,450
11,451
4,227
0
1,359
10,092
0
46,011
L
227
177
54
869
2,254
1,070
0
0
2,254
1,560
0
L
6,517
767
61
1,260
10,535
3,594
0
2,241
8,294
43,024
0
W
3,440
2,337
0
4,760
13,528
5,669
438
2,034
11,494
0
48,029
W
5,778
1,191
543
3,057
10,188
6,159
489
1,625
8,563
0
23,752
W
Neith
TEKOsgirl
Neith
3,367
980
210
2,638
5,359
2,025
1,965
807
4,552
0
34,965
W
12,340
2,365
0
7,868
14,815
10,712
0
1,223
13,592
0
62,802
W
Merlin
dantethe_1
Merlin
4,709
109
0
1,930
8,261
3,455
297
1,055
7,206
67,224
0
L
Ravana
8,701
2,684
0
5,404
12,419
5,892
0
0
12,419
0
53,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
32,564
427
Minions Killed
332
0
Camps Cleared
0
1,364,621
Distance Traveled
1,139,678
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,688
446
64
4
0
304,932
0
L
Artemis
6,748
450
78
5
0
249,080
3
L
Sobek
4,534
302
7
0
0
44,202
0
L
Janus
7,061
471
73
5
0
255,146
2
W
Mercury
7,530
502
87
6
0
303,114
0
W
Fenrir
6,578
439
43
3
0
302,014
5
W
Neith
7,408
494
67
4
0
232,047
8
W
Mulan
8,486
566
109
7
0
265,696
4
W
Merlin
7,979
532
121
8
0
261,750
2
L
Ravana
7,533
502
110
7
0
286,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role