Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GreekDepict
Cerberus
Level 126
God Stats
2W - 0L
1,779 SR
Queue Stats
14W - 14L
1,503 Elo+
Solo
Scylla
Scylla
Greenmovie
Scylla
Level 69
God Stats
9W - 3L
1,606 SR
Queue Stats
13W - 6L
1,532 Elo+
Party 2
Nemesis
Nemesis
MatthisBrackis
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,444 Elo+
Party 2
Hachiman
Hachiman
MysteriousEgg
Hachiman
Level 62
God Stats
83W - 62L
1,571 SR
Queue Stats
277W - 268L
1,547 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,505 Elo+

VS

Team Averages
Level 103
1,362 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlmightySosa03
Merlin
Level 126
God Stats
3W - 2L
1,667 SR
Queue Stats
22W - 22L
1,478 Elo+
Party 1
Achilles
Achilles
OrnumBlack
Achilles
Level 102
God Stats
2W - 3L
1,196 SR
Queue Stats
282W - 313L
1,451 Elo+
Solo
Medusa
Medusa
TheHomies20s
Medusa
Level 11
God Stats
1W - 5L
1,198 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Zerodelta788
Cthulhu
Level 117
God Stats
1W - 1L
1,250 SR
Queue Stats
173W - 181L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 10
7,666
1,278
5,783
5,978
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
GreekDepict
Cerberus
12
1 / 1 / 2
7,032
1,172
4,492
7,949
5,895
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Greenmovie
Scylla
14
4 / 0 / 9
8,820
1,470
13,449
5,923
2,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 4
7,691
1,282
6,729
6,278
3,164
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
MysteriousEgg
Hachiman
13
6 / 3 / 4
9,265
1,544
9,333
8,127
4,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

336

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 2
6,445
1,074
2,708
4,169
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 4
7,922
1,320
9,779
7,099
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
OrnumBlack
Achilles
12
2 / 1 / 4
7,664
1,277
8,953
11,865
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
12
2 / 4 / 3
7,409
1,235
1,816
8,700
3,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Zerodelta788
Cthulhu
13
1 / 5 / 4
7,453
1,242
7,111
11,974
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
15
Kills
7
7
Deaths
15
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
10
3
L
Janus
 
Janus
0
3
2
0.33
L
2
2
4
2
W
Cerberus
GreekDepict
Cerberus
1
1
2
2
W
Scylla
Greenmovie
Scylla
4
0
9
8.5
W
3
1
4
5
W
Hachiman
MysteriousEgg
Hachiman
6
3
4
2.67
L
Achilles
OrnumBlack
Achilles
2
1
4
4
L
Medusa
2
4
3
0.88
L
Cthulhu
Zerodelta788
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
30,367
34,255
Taken
43,807
18,970
Mitigated
31,450
5,676
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,783
1,320
0
0
5,978
3,147
0
4,095
1,637
10,172
0
L
Janus
 
Janus
2,708
158
0
0
4,169
1,408
0
2,408
1,687
7,792
0
L
9,779
990
0
743
7,099
2,693
0
4,639
2,366
30,223
0
W
Cerberus
GreekDepict
Cerberus
4,492
139
0
2,232
7,949
5,895
0
3,621
4,082
14,018
0
W
Scylla
Greenmovie
Scylla
13,449
1,022
0
692
5,923
2,548
0
3,691
2,097
29,266
0
W
6,729
3,146
0
603
6,278
3,164
0
3,202
2,757
0
14,221
W
Hachiman
MysteriousEgg
Hachiman
9,333
6,611
965
1,184
8,127
4,216
0
4,398
3,450
0
16,236
L
Achilles
OrnumBlack
Achilles
8,953
2,481
453
2,068
11,865
12,015
0
5,641
5,972
0
17,792
L
Medusa
1,816
1,239
0
47
8,700
3,470
0
4,880
3,818
0
6,132
L
Cthulhu
Zerodelta788
Cthulhu
7,111
485
323
358
11,974
11,864
0
5,742
6,078
15,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
36,893
106
Minions Killed
106
5
Camps Cleared
4
630,429
Distance Traveled
612,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,666
1,278
16
3
1
95,198
0
L
Janus
6,445
1,074
14
2
0
67,895
0
L
Merlin
7,922
1,320
46
8
1
132,007
0
W
Cerberus
7,032
1,172
18
3
1
132,326
0
W
Scylla
8,820
1,470
41
7
1
138,483
0
W
Nemesis
7,691
1,282
16
3
0
153,140
0
W
Hachiman
9,265
1,544
15
3
2
111,282
0
L
Achilles
7,664
1,277
19
3
2
143,385
0
L
Medusa
7,409
1,235
11
2
1
131,900
0
L
Cthulhu
7,453
1,242
16
3
0
137,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role