Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Congruuent
Heimdallr
Level 16
God Stats
1W - 4L
1,309 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
He Bo
He Bo
CyraxVI
He Bo
Level 46
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
Jax2672
Pele
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SirStumpers
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,418 SR
1,500 Elo+

VS

Team Averages
Level 59
1,511 SR
1,479 Elo+
Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BUSTEDBRAND23
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 143L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
FREDDYONPOINT713
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
Fiel pro
Kukulkan
Level 38
God Stats
28W - 18L
1,557 SR
Queue Stats
38W - 25L
1,494 Elo+
Party 3
Erlang Shen
Erlang Shen
jeuse
Erlang Shen
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
203W - 188L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 1
7,440
413
8,467
20,452
19,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Congruuent
Heimdallr
11
0 / 8 / 0
6,392
355
2,702
13,097
4,334
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
CyraxVI
He Bo
13
1 / 5 / 1
7,577
421
3,858
9,320
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Jax2672
Pele
11
2 / 2 / 1
7,357
409
5,893
11,582
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
SirStumpers
Gilgamesh
11
0 / 8 / 0
6,941
386
2,763
11,825
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 0 / 4
9,933
552
6,149
13,450
9,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
18
12 / 0 / 6
12,534
696
14,157
12,445
5,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 0 / 9
9,990
555
6,497
10,876
9,631
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Fiel pro
Kukulkan
16
4 / 2 / 6
10,803
600
10,135
6,094
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
jeuse
Erlang Shen
17
1 / 1 / 5
11,139
619
11,265
18,628
15,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
27
28
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Nemesis
 
Nemesis
3
0
4
5
W
Izanami
12
0
6
15
L
Heimdallr
Congruuent
Heimdallr
0
8
0
0
L
He Bo
CyraxVI
He Bo
1
5
1
0.3
W
7
0
9
11.5
W
Kukulkan
Fiel pro
Kukulkan
4
2
6
3.5
L
Pele
Jax2672
Pele
2
2
1
1.25
L
Gilgamesh
SirStumpers
Gilgamesh
0
8
0
0
W
Erlang Shen
jeuse
Erlang Shen
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
48,203
66,276
Taken
61,493
39,938
Mitigated
42,543
5,976
Healing
27,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,467
2,686
0
1,370
20,452
19,489
0
3,377
17,075
0
45,180
W
Nemesis
 
Nemesis
6,149
3,292
0
2,141
13,450
9,255
1,321
1,362
11,969
0
90,244
W
Izanami
14,157
9,406
0
7,647
12,445
5,169
6,305
160
12,285
0
133,664
L
Heimdallr
Congruuent
Heimdallr
2,702
1,435
0
2,614
13,097
4,334
1,276
2,984
10,113
0
32,536
L
He Bo
CyraxVI
He Bo
3,858
0
0
0
9,320
3,355
0
3,731
5,589
41,574
0
W
6,497
885
361
3,188
10,876
9,631
1,173
2,081
8,709
36,494
0
W
Kukulkan
Fiel pro
Kukulkan
10,135
809
0
295
6,094
2,531
1,796
1,628
4,370
74,093
0
L
Pele
Jax2672
Pele
5,893
1,442
0
1,234
11,582
5,992
0
3,366
8,216
0
40,805
L
Gilgamesh
SirStumpers
Gilgamesh
2,763
1,087
0
758
11,825
6,768
78
3,174
8,651
0
35,387
W
Erlang Shen
jeuse
Erlang Shen
11,265
7,431
0
13,769
18,628
15,957
1,345
348
18,280
0
91,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
54,399
320
Minions Killed
631
0
Camps Cleared
0
1,630,877
Distance Traveled
1,828,040
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,440
413
83
5
0
301,565
4
W
Nemesis
9,933
552
109
6
0
378,322
1
W
Izanami
12,534
696
190
11
0
396,748
2
L
Heimdallr
6,392
355
57
3
0
303,132
0
L
He Bo
7,577
421
77
4
0
314,625
0
W
Cthulhu
9,990
555
37
2
0
351,807
4
W
Kukulkan
10,803
600
135
8
0
363,836
2
L
Pele
7,357
409
56
3
0
373,916
1
L
Gilgamesh
6,941
386
47
3
0
337,639
0
W
Erlang Shen
11,139
619
160
9
0
337,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role