Player Matchup

Odin
Odin
Gm Cord
Odin
Level 124
God Stats
11W - 6L
1,671 SR
Queue Stats
222W - 174L
1,548 Elo+
Solo
Neith
Neith
Nexuz OG
Neith
Level 105
God Stats
15W - 21L
1,504 SR
Queue Stats
215W - 210L
1,480 Elo+
Solo
Poseidon
Poseidon
Swizzy_JP
Poseidon
Level 126
God Stats
2W - 2L
1,323 SR
Queue Stats
86W - 89L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
Tryhxrd4L
Nu Wa
Level 69
God Stats
0W - 1L
1,852 SR
Queue Stats
98W - 92L
1,508 Elo+
Solo
Anubis
Anubis
xl_DerpDizzle_lx
Anubis
Level 108
God Stats
1W - 1L
1,548 SR
Queue Stats
104W - 98L
1,491 Elo+
Party 2
Team Averages
Level 106
1,580 SR
1,503 Elo+

VS

Team Averages
Level 91
1,577 SR
1,508 Elo+
Skadi
Skadi
Afgana-Rand
Skadi
Level 108
God Stats
67W - 61L
1,586 SR
Queue Stats
99W - 94L
1,507 Elo+
Party 3
Mulan
Mulan
Resszzy
Mulan
Level 88
God Stats
8W - 4L
1,713 SR
Queue Stats
31W - 32L
1,495 Elo+
Party 1
Horus
Horus
juicefizz
Horus
Level 69
God Stats
64W - 69L
1,536 SR
Queue Stats
137W - 136L
1,480 Elo+
Party 3
Baron Samedi
Baron Samedi
sweet_money_234
Baron Samedi
Level 107
God Stats
5W - 6L
1,586 SR
Queue Stats
16W - 14L
1,537 Elo+
Party 1
Arachne
Arachne
xCudz_
Arachne
Level 84
God Stats
1W - 0L
1,463 SR
Queue Stats
6W - 4L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gm Cord
Odin
17
4 / 5 / 16
12,333
457
12,542
27,174
28,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Nexuz OG
Neith
7
0 / 3 / 1
7,679
284
3,143
6,006
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Swizzy_JP
Poseidon
20
6 / 5 / 14
13,315
493
29,863
24,838
10,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Tryhxrd4L
Nu Wa
18
4 / 7 / 13
12,314
456
26,042
20,083
8,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 4 / 7
13,444
498
27,925
25,593
15,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 4
14,286
529
24,095
22,367
9,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Resszzy
Mulan
20
4 / 5 / 5
13,845
513
19,011
32,984
23,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
juicefizz
Horus
19
4 / 2 / 11
14,288
529
8,986
28,802
36,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
sweet_money_234
Baron Samedi
19
5 / 8 / 4
12,678
470
18,866
23,154
11,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xCudz_
Arachne
20
3 / 4 / 6
12,509
463
10,000
29,708
17,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
27
Kills
23
24
Deaths
27
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
8
4
1.13
L
Odin
Gm Cord
Odin
4
5
16
2.4
L
Neith
Nexuz OG
Neith
0
3
1
0.17
W
Mulan
Resszzy
Mulan
4
5
5
1.3
L
Poseidon
Swizzy_JP
Poseidon
6
5
14
2.6
L
Nu Wa
Tryhxrd4L
Nu Wa
4
7
13
1.5
W
Horus
juicefizz
Horus
4
2
11
4.75
W
Baron Samedi
sweet_money_234
Baron Samedi
5
8
4
0.88
W
Arachne
xCudz_
Arachne
3
4
6
1.5
L
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,515
Damage
80,958
103,694
Taken
137,015
65,482
Mitigated
97,663
35,254
Healing
44,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,095
13,049
0
2,831
22,367
9,905
1,378
12,106
10,261
0
141,488
L
Odin
Gm Cord
Odin
12,542
2,968
4,126
4,754
27,174
28,301
339
4,863
22,311
87
28,991
L
Neith
Nexuz OG
Neith
3,143
1,231
0
1,219
6,006
2,300
0
0
6,006
0
24,780
W
Mulan
Resszzy
Mulan
19,011
2,533
0
14,541
32,984
23,226
1,376
23,620
9,364
74
117,295
L
Poseidon
Swizzy_JP
Poseidon
29,863
6,486
0
9,573
24,838
10,242
276
4,402
20,436
148,495
0
L
Nu Wa
Tryhxrd4L
Nu Wa
26,042
6,858
92
3,513
20,083
8,857
1,660
5,586
14,497
92,681
0
W
Horus
juicefizz
Horus
8,986
3,663
1,742
9,197
28,802
36,000
34
20,010
8,792
0
41,434
W
Baron Samedi
sweet_money_234
Baron Samedi
18,866
796
1,488
7,447
23,154
11,066
2,025
14,689
8,465
105,670
0
W
Arachne
xCudz_
Arachne
10,000
6,027
0
7,524
29,708
17,466
12
13,756
15,952
0
132,130
L
27,925
1,779
0
11,977
25,593
15,782
240
4,443
21,150
93,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,085
Gold Earned
67,606
515
Minions Killed
742
0
Camps Cleared
0
2,070,186
Distance Traveled
2,363,069
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,286
529
182
7
0
371,206
2
L
Odin
12,333
457
45
2
0
516,756
0
L
Neith
7,679
284
33
1
0
163,753
2
W
Mulan
13,845
513
214
8
0
457,837
9
L
Poseidon
13,315
493
197
7
0
513,528
1
L
Nu Wa
12,314
456
122
5
0
428,872
7
W
Horus
14,288
529
37
1
0
536,009
6
W
Baron Samedi
12,678
470
158
6
0
474,803
3
W
Arachne
12,509
463
151
6
0
523,214
5
L
Anubis
13,444
498
118
4
0
447,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role