Player Matchup

Chernobog
Chernobog
DaMon04
Chernobog
Level 115
God Stats
1W - 0L
1,703 SR
Queue Stats
120W - 133L
1,487 Elo+
Solo
Geb
Geb
Geraldino93
Geb
Level 122
God Stats
27W - 29L
1,587 SR
Queue Stats
110W - 106L
1,569 Elo+
Party 2
Poseidon
Poseidon
Ghaymos
Poseidon
Level 87
God Stats
1W - 0L
1,888 SR
Queue Stats
8W - 4L
1,850 Elo+
Party 3
Ao Kuang
Ao Kuang
MentallySauced
Ao Kuang
Level 142
God Stats
3W - 2L
1,608 SR
Queue Stats
78W - 62L
1,607 Elo+
Party 2
Izanami
Izanami
Montsegur
Izanami
Level 129
God Stats
11W - 7L
1,746 SR
Queue Stats
64W - 62L
1,633 Elo+
Party 3
Team Averages
Level 119
1,706 SR
1,629 Elo+

VS

Team Averages
Level 149
1,674 SR
1,663 Elo+
Hou Yi
Hou Yi
CrumbyPepper851
Hou Yi
Level 146
God Stats
0W - 1L
1,816 SR
Queue Stats
69W - 41L
1,704 Elo+
Party 1
Artemis
Artemis
ImAEnderGamer
Artemis
Level 157
God Stats
1W - 3L
1,392 SR
Queue Stats
140W - 91L
1,726 Elo+
Party 1
Sol
Sol
Shootta Tinh
Sol
Level 155
God Stats
22W - 12L
1,950 SR
Queue Stats
179W - 128L
1,676 Elo+
Party 1
Nemesis
Nemesis
SkiMvskDBurke
Nemesis
Level 129
God Stats
10W - 6L
1,746 SR
Queue Stats
112W - 89L
1,669 Elo+
Party 1
Kumbhakarna
Kumbhakarna
introcession
Kumbhakarna
Level 159
God Stats
1W - 5L
1,468 SR
Queue Stats
247W - 236L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaMon04
Chernobog
13
1 / 3 / 3
7,711
551
4,315
7,984
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 4
6,174
441
3,776
11,149
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
Ghaymos
Poseidon
13
0 / 1 / 2
6,879
491
5,223
8,432
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
13
5 / 0 / 1
7,741
553
6,591
13,191
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Montsegur
Izanami
15
3 / 2 / 0
8,620
616
8,948
9,662
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,134
652
9,070
5,854
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Artemis
11
2 / 2 / 0
6,926
495
6,228
9,782
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 0
7,544
539
8,724
7,894
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
13
0 / 1 / 5
7,508
536
6,082
9,897
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
introcession
Kumbhakarna
10
0 / 4 / 3
6,373
455
2,809
11,136
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
9
9
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
Chernobog
DaMon04
Chernobog
1
3
3
0.83
W
0
3
4
0.67
W
Poseidon
Ghaymos
Poseidon
0
1
2
1
L
Artemis
2
2
0
1
W
Ao Kuang
5
0
1
5.5
W
Izanami
Montsegur
Izanami
3
2
0
1.5
L
2
1
0
2
L
Nemesis
0
1
5
2.5
L
Kumbhakarna
introcession
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,853
Damage
32,913
50,418
Taken
44,563
23,658
Mitigated
21,457
15,428
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,070
4,414
0
1,685
5,854
3,157
330
2,329
3,525
0
74,485
W
Chernobog
DaMon04
Chernobog
4,315
3,226
0
2,224
7,984
2,770
0
779
7,205
0
42,469
W
3,776
303
201
1,366
11,149
8,904
0
2,236
8,913
15,102
0
W
Poseidon
Ghaymos
Poseidon
5,223
881
0
3,596
8,432
3,248
0
5,146
3,286
61,268
0
L
Artemis
6,228
3,490
0
4,367
9,782
3,095
0
490
9,292
0
42,069
W
Ao Kuang
6,591
1,517
0
3,855
13,191
5,142
0
1,796
11,395
54,268
0
W
Izanami
Montsegur
Izanami
8,948
5,768
0
4,186
9,662
3,594
786
651
9,011
0
88,107
L
8,724
2,553
0
1,717
7,894
3,607
45
4,570
3,324
55,467
6,039
L
Nemesis
6,082
2,573
0
841
9,897
4,696
0
2,171
7,726
0
69,495
L
Kumbhakarna
introcession
Kumbhakarna
2,809
254
0
2,879
11,136
6,902
0
6,030
5,106
17,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
37,485
437
Minions Killed
466
0
Camps Cleared
0
1,350,128
Distance Traveled
1,307,381
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,134
652
127
9
0
238,570
3
W
Chernobog
7,711
551
86
6
0
267,701
5
W
Geb
6,174
441
13
1
0
274,961
3
W
Poseidon
6,879
491
95
7
0
261,495
9
L
Artemis
6,926
495
84
6
0
205,599
2
W
Ao Kuang
7,741
553
93
7
0
302,460
5
W
Izanami
8,620
616
150
11
0
243,511
3
L
Sol
7,544
539
113
8
0
246,020
6
L
Nemesis
7,508
536
117
8
0
340,635
4
L
Kumbhakarna
6,373
455
25
2
0
276,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role