Player Matchup

Cthulhu
Cthulhu
Dono_x04
Cthulhu
Level 41
God Stats
4W - 4L
1,550 SR
Queue Stats
23W - 34L
1,436 Elo+
Solo
Chaac
Chaac
O_Poderoso_Zeus_
Chaac
Level 138
God Stats
1W - 2L
1,292 SR
Queue Stats
472W - 515L
1,439 Elo+
Solo
Anhur
Anhur
Vyrawllxo
Anhur
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 111L
1,244 Elo+
Solo
Cliodhna
Cliodhna
a_tu_izquierda1
Cliodhna
Level 41
God Stats
27W - 36L
1,116 SR
Queue Stats
190W - 225L
1,323 Elo+
Solo
Olorun
Olorun
savitarfr_ftp
Olorun
Level 81
God Stats
4W - 5L
1,526 SR
Queue Stats
83W - 74L
1,409 Elo+
Solo
Team Averages
Level 67
1,397 SR
1,370 Elo+

VS

Team Averages
Level 73
1,499 SR
1,308 Elo+
Chang'e
Chang'e
God_Knight94
Chang'e
Level 119
God Stats
17W - 18L
1,473 SR
Queue Stats
458W - 458L
1,349 Elo+
Solo
Cliodhna
Cliodhna
RabeelNaeem
Cliodhna
Level 39
God Stats
9W - 6L
1,516 SR
Queue Stats
78W - 106L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Strange_Fruut
Danzaburou
Level 124
God Stats
11W - 8L
1,556 SR
Queue Stats
299W - 309L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
W40D-Christ1an
Baron Samedi
Level 35
God Stats
3W - 3L
1,279 SR
Queue Stats
29W - 40L
1,014 Elo+
Solo
Hercules
Hercules
X_Zay5
Hercules
Level 48
God Stats
6W - 3L
1,669 SR
Queue Stats
28W - 31L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dono_x04
Cthulhu
15
3 / 4 / 0
9,517
433
9,781
19,932
15,074
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 4 / 0
10,367
471
11,325
25,892
24,449
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Vyrawllxo
Anhur
14
0 / 4 / 3
8,793
400
5,396
16,623
6,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
14
1 / 4 / 3
9,334
424
10,494
17,854
7,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 4 / 1
11,121
506
11,091
19,475
9,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
God_Knight94
Chang'e
16
4 / 7 / 2
10,298
468
10,979
17,463
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
RabeelNaeem
Cliodhna
20
6 / 2 / 2
12,044
547
13,695
20,207
9,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Strange_Fruut
Danzaburou
18
6 / 3 / 1
11,126
506
24,441
16,669
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
W40D-Christ1an
Baron Samedi
18
2 / 0 / 5
10,743
488
12,370
18,059
13,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
X_Zay5
Hercules
16
2 / 1 / 5
10,196
463
6,330
21,149
19,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
20
20
Deaths
13
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dono_x04
Cthulhu
3
4
0
0.75
W
Chang'e
God_Knight94
Chang'e
4
7
2
0.71
L
1
4
0
0.25
W
Cliodhna
RabeelNaeem
Cliodhna
6
2
2
3.5
W
Danzaburou
Strange_Fruut
Danzaburou
6
3
1
2.17
L
Anhur
Vyrawllxo
Anhur
0
4
3
0.38
W
Baron Samedi
W40D-Christ1an
Baron Samedi
2
0
5
4.5
W
Hercules
X_Zay5
Hercules
2
1
5
4.5
L
Cliodhna
1
4
3
0.63
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,087
Damage
67,815
99,776
Taken
93,547
62,719
Mitigated
57,368
33,005
Healing
42,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dono_x04
Cthulhu
9,781
585
1,429
7,986
19,932
15,074
276
244
19,688
56,193
0
W
Chang'e
God_Knight94
Chang'e
10,979
1,566
3,037
5,632
17,463
7,504
1,640
6,424
11,039
75,494
0
L
11,325
1,476
0
7,846
25,892
24,449
301
11,957
13,935
401
74,260
W
Cliodhna
RabeelNaeem
Cliodhna
13,695
1,720
0
6,775
20,207
9,857
2,233
3,691
16,516
0
129,899
W
Danzaburou
Strange_Fruut
Danzaburou
24,441
11,471
0
8,134
16,669
7,504
1,128
6,231
10,438
0
99,039
L
Anhur
Vyrawllxo
Anhur
5,396
2,529
0
5,031
16,623
6,488
220
282
16,341
0
59,072
W
Baron Samedi
W40D-Christ1an
Baron Samedi
12,370
1,705
558
8,701
18,059
13,330
357
633
17,426
79,397
0
W
Hercules
X_Zay5
Hercules
6,330
2,033
643
9,499
21,149
19,173
60
4,270
16,879
0
39,005
L
Cliodhna
10,494
306
0
447
17,854
7,662
119
3,453
14,401
0
65,991
L
11,091
4,785
445
9,821
19,475
9,046
1,123
7,413
12,062
87,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
54,407
545
Minions Killed
597
0
Camps Cleared
0
2,043,961
Distance Traveled
1,953,980
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,517
433
75
3
0
446,007
4
W
Chang'e
10,298
468
110
5
0
350,449
3
L
Chaac
10,367
471
128
6
0
371,356
1
W
Cliodhna
12,044
547
168
8
0
454,806
0
W
Danzaburou
11,126
506
139
6
0
351,399
12
L
Anhur
8,793
400
91
4
0
370,057
0
W
Baron Samedi
10,743
488
131
6
0
377,342
1
W
Hercules
10,196
463
49
2
0
419,984
11
L
Cliodhna
9,334
424
113
5
0
469,442
0
L
Olorun
11,121
506
138
6
0
387,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role