Player Matchup

Ravana
Ravana
 
Ravana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ARTiI0S
Heimdallr
Level 103
God Stats
1W - 2L
1,152 SR
Queue Stats
165W - 185L
1,436 Elo+
Party 2
Ra
Ra
DiscordicAurora
Ra
Level 69
God Stats
1W - 1L
1,721 SR
Queue Stats
183W - 200L
1,425 Elo+
Party 4
Cu Chulainn
Cu Chulainn
HEROcrafted
Cu Chulainn
Level 81
God Stats
4W - 9L
1,178 SR
Queue Stats
171W - 175L
1,376 Elo+
Party 4
Anubis
Anubis
M00Two
Anubis
Level 67
God Stats
5W - 8L
1,495 SR
Queue Stats
176W - 219L
1,402 Elo+
Party 2
Team Averages
Level 78
1,409 SR
1,428 Elo+

VS

Team Averages
Level 70
1,499 SR
1,457 Elo+
Anubis
Anubis
Chimbosmokes
Anubis
Level 149
God Stats
15W - 8L
1,744 SR
Queue Stats
129W - 123L
1,475 Elo+
Party 1
Izanami
Izanami
I L3afy l
Izanami
Level 45
God Stats
0W - 1L
1,463 SR
Queue Stats
68W - 73L
1,465 Elo+
Party 3
Mulan
Mulan
Tobochokes420
Mulan
Level 67
God Stats
0W - 1L
1,287 SR
Queue Stats
20W - 25L
1,407 Elo+
Party 1
Bastet
Bastet
Watamelon1100
Bastet
Level 87
God Stats
6W - 8L
1,500 SR
Queue Stats
103W - 113L
1,438 Elo+
Party 1
Ares
Ares
ilikeballs7459
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 0 / 0
6,560
596
5,711
4,365
1,705
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ARTiI0S
Heimdallr
10
6 / 2 / 3
6,594
599
9,107
8,772
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 1
5,281
480
2,695
5,425
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HEROcrafted
Cu Chulainn
10
5 / 2 / 7
6,372
579
6,936
10,038
6,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
M00Two
Anubis
10
3 / 4 / 0
6,081
553
4,985
7,226
3,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 2 / 4
6,255
569
5,844
7,398
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
I L3afy l
Izanami
9
2 / 5 / 3
5,612
510
7,021
9,959
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
5,490
499
1,425
8,043
5,494
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
4 / 1 / 2
5,991
545
2,988
7,920
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 6 / 1
4,285
390
1,130
9,217
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
16
Kills
9
9
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
0
2
W
Heimdallr
ARTiI0S
Heimdallr
6
2
3
3.75
L
Anubis
3
2
4
2.5
W
0
1
1
0.5
W
Cu Chulainn
HEROcrafted
Cu Chulainn
5
2
7
4.25
L
Izanami
I L3afy l
Izanami
2
5
3
0.7
W
Anubis
M00Two
Anubis
3
4
0
0.75
L
0
2
0
0
L
4
1
2
5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,434
Damage
18,408
35,826
Taken
42,537
16,172
Mitigated
19,312
11,823
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,711
1,735
0
1,831
4,365
1,705
441
191
4,174
0
44,090
W
Heimdallr
ARTiI0S
Heimdallr
9,107
7,206
0
4,077
8,772
3,291
708
1,173
7,599
0
37,366
L
Anubis
5,844
663
0
4,142
7,398
3,160
0
4,237
3,161
42,701
0
W
2,695
345
128
1,456
5,425
1,733
0
475
4,950
36,323
0
W
Cu Chulainn
HEROcrafted
Cu Chulainn
6,936
1,537
141
2,858
10,038
6,063
58
1,732
8,306
0
26,616
L
Izanami
I L3afy l
Izanami
7,021
4,723
0
1,707
9,959
3,031
0
1,198
8,761
0
35,859
W
Anubis
M00Two
Anubis
4,985
217
0
1,332
7,226
3,380
186
3,403
3,823
35,139
0
L
1,425
477
0
2,005
8,043
5,494
0
0
8,043
0
32,975
L
2,988
614
0
3,028
7,920
2,854
11
1,968
5,952
0
23,673
L
1,130
219
0
288
9,217
4,773
0
277
8,940
7,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
27,633
283
Minions Killed
263
0
Camps Cleared
0
993,906
Distance Traveled
971,793
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,560
596
76
7
0
208,399
3
W
Heimdallr
6,594
599
51
5
0
160,953
1
L
Anubis
6,255
569
79
7
0
165,458
3
W
Ra
5,281
480
56
5
0
224,160
0
W
Cu Chulainn
6,372
579
47
4
0
228,187
0
L
Izanami
5,612
510
62
6
0
207,419
1
W
Anubis
6,081
553
53
5
0
172,207
1
L
Mulan
5,490
499
76
7
0
164,472
0
L
Bastet
5,991
545
44
4
0
248,303
1
L
Ares
4,285
390
2
0
0
186,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role