Player Matchup

Olorun
Olorun
Despair Wp
Olorun
Level 107
God Stats
0W - 1L
1,744 SR
Queue Stats
125W - 111L
1,697 Elo+
Party 2
Anhur
Anhur
Nightf0x57
Anhur
Level 124
God Stats
0W - 3L
1,308 SR
Queue Stats
163W - 140L
1,709 Elo+
Party 2
Xing Tian
Xing Tian
Primarys4reason
Xing Tian
Level 156
God Stats
2W - 6L
1,556 SR
Queue Stats
352W - 342L
1,643 Elo+
Solo
Tyr
Tyr
TheUltimateBergy
Tyr
Level 160
God Stats
2W - 6L
1,664 SR
Queue Stats
129W - 108L
1,658 Elo+
Solo
Discordia
Discordia
UltraBeastzz
Discordia
Level 109
God Stats
0W - 2L
1,756 SR
Queue Stats
109W - 89L
1,663 Elo+
Solo
Team Averages
Level 131
1,606 SR
1,674 Elo+

VS

Team Averages
Level 156
1,525 SR
1,669 Elo+
Sobek
Sobek
Arizium
Sobek
Level 160
God Stats
15W - 12L
1,727 SR
Queue Stats
595W - 500L
1,703 Elo+
Party 1
Mercury
Mercury
Its Frylock
Mercury
Level 160
God Stats
23W - 19L
1,586 SR
Queue Stats
962W - 850L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
PriorShock
Hou Yi
Level 146
God Stats
4W - 4L
1,459 SR
Queue Stats
138W - 143L
1,628 Elo+
Solo
Janus
Janus
SenpaiZH
Janus
Level 155
God Stats
1W - 0L
1,108 SR
Queue Stats
39W - 32L
1,787 Elo+
Solo
Amaterasu
Amaterasu
acoupleofbabies
Amaterasu
Level 158
God Stats
238W - 84L
1,743 SR
Queue Stats
745W - 608L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Despair Wp
Olorun
16
1 / 5 / 0
10,361
518
15,147
18,548
8,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
1 / 7 / 0
9,489
474
6,644
16,840
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Primarys4reason
Xing Tian
15
2 / 2 / 6
10,076
504
10,114
20,687
24,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 3
10,010
501
11,516
19,673
11,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
UltraBeastzz
Discordia
16
2 / 3 / 3
9,842
492
9,861
11,632
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arizium
Sobek
15
2 / 3 / 7
9,779
489
8,450
22,314
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Its Frylock
Mercury
18
4 / 1 / 4
10,838
542
6,021
13,077
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
PriorShock
Hou Yi
17
8 / 3 / 4
11,018
551
17,326
18,498
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
SenpaiZH
Janus
15
1 / 2 / 2
9,704
485
11,202
11,717
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
acoupleofbabies
Amaterasu
20
6 / 0 / 2
12,036
602
21,377
25,142
23,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
21
21
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arizium
Sobek
2
3
7
1.83
L
Olorun
Despair Wp
Olorun
1
5
0
0.2
W
Mercury
Its Frylock
Mercury
4
1
4
6
L
Anhur
1
7
0
0.14
L
Xing Tian
Primarys4reason
Xing Tian
2
2
6
2.5
W
Hou Yi
PriorShock
Hou Yi
8
3
4
3.33
W
Janus
SenpaiZH
Janus
1
2
2
1
L
3
4
3
1.13
L
Discordia
UltraBeastzz
Discordia
2
3
3
1.17
W
Amaterasu
acoupleofbabies
Amaterasu
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,282
Damage
64,376
87,380
Taken
90,748
56,974
Mitigated
65,278
26,837
Healing
33,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arizium
Sobek
8,450
1,729
0
8,765
22,314
22,837
0
8,669
13,645
24,953
0
L
Olorun
Despair Wp
Olorun
15,147
9,264
240
6,726
18,548
8,936
0
396
18,152
100,889
0
W
Mercury
Its Frylock
Mercury
6,021
3,916
0
1,048
13,077
6,105
0
4,423
8,654
0
102,427
L
Anhur
6,644
3,671
0
5,534
16,840
5,886
237
3,131
13,629
0
83,791
L
Xing Tian
Primarys4reason
Xing Tian
10,114
1,507
0
4,555
20,687
24,906
0
6,198
14,339
34,462
0
W
Hou Yi
PriorShock
Hou Yi
17,326
10,564
0
7,825
18,498
8,179
1,980
4,684
13,814
0
99,020
W
Janus
SenpaiZH
Janus
11,202
880
0
2,862
11,717
5,031
0
2,681
9,036
90,069
0
L
11,516
2,061
0
8,264
19,673
11,033
0
6,025
13,480
0
76,392
L
Discordia
UltraBeastzz
Discordia
9,861
1,597
0
1,518
11,632
6,213
44
3,322
8,128
83,482
0
W
Amaterasu
acoupleofbabies
Amaterasu
21,377
10,095
0
13,057
25,142
23,126
29
15,863
9,279
0
108,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,778
Gold Earned
53,375
591
Minions Killed
633
0
Camps Cleared
0
1,789,009
Distance Traveled
2,016,765
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,779
489
36
2
0
402,290
5
L
Olorun
10,361
518
170
9
0
327,955
3
W
Mercury
10,838
542
153
8
0
429,368
1
L
Anhur
9,489
474
132
7
0
343,141
5
L
Xing Tian
10,076
504
36
2
0
378,116
2
W
Hou Yi
11,018
551
133
7
0
341,711
0
W
Janus
9,704
485
153
8
0
408,191
6
L
Tyr
10,010
501
115
6
0
383,169
4
L
Discordia
9,842
492
138
7
0
356,628
12
W
Amaterasu
12,036
602
158
8
0
435,205
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role