Player Matchup

Gilgamesh
Gilgamesh
Fiji LeLeche
Gilgamesh
Level 77
God Stats
2W - 1L
1,636 SR
Queue Stats
62W - 47L
1,443 Elo+
Party 1
Hachiman
Hachiman
Mceedee14
Hachiman
Level 141
God Stats
4W - 3L
1,140 SR
Queue Stats
147W - 182L
1,369 Elo+
Party 3
Nu Wa
Nu Wa
Quazar Phoenix
Nu Wa
Level 123
God Stats
3W - 3L
1,584 SR
Queue Stats
15W - 29L
1,241 Elo+
Party 3
Cthulhu
Cthulhu
spanishelvis
Cthulhu
Level 146
God Stats
7W - 9L
1,545 SR
Queue Stats
113W - 157L
1,377 Elo+
Party 3
Baron Samedi
Baron Samedi
windows loading
Baron Samedi
Level 60
God Stats
2W - 0L
1,557 SR
Queue Stats
67W - 44L
1,437 Elo+
Party 1
Team Averages
Level 109
1,492 SR
1,373 Elo+

VS

Team Averages
Level 62
1,470 SR
1,401 Elo+
Jormungandr
Jormungandr
BacchusBlast
Jormungandr
Level 26
God Stats
38W - 36L
1,495 SR
Queue Stats
45W - 44L
1,419 Elo+
Party 2
King Arthur
King Arthur
Dolphinator9000
King Arthur
Level 22
God Stats
4W - 3L
1,506 SR
Queue Stats
10W - 10L
1,390 Elo+
Party 2
Baron Samedi
Baron Samedi
HolidayKid8
Baron Samedi
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 120L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZaddySpace
Tsukuyomi
Level 83
God Stats
1W - 4L
1,337 SR
Queue Stats
310W - 342L
1,412 Elo+
Party 2
Jing Wei
Jing Wei
xA Arrow
Jing Wei
Level 67
God Stats
9W - 9L
1,513 SR
Queue Stats
226W - 260L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fiji LeLeche
Gilgamesh
20
13 / 8 / 11
20,235
519
43,497
51,127
28,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Mceedee14
Hachiman
20
5 / 4 / 5
17,690
454
27,281
35,151
17,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 8 / 12
16,852
432
38,812
34,852
16,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
spanishelvis
Cthulhu
20
8 / 2 / 16
18,345
470
21,119
37,904
55,271
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
windows loading
Baron Samedi
20
6 / 9 / 12
17,104
439
31,647
38,211
20,086
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BacchusBlast
Jormungandr
20
2 / 7 / 13
15,966
409
16,619
43,533
60,531
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
Dolphinator9000
King Arthur
20
6 / 5 / 6
16,788
430
18,543
34,884
43,444
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
HolidayKid8
Baron Samedi
20
8 / 10 / 10
17,143
440
37,674
44,740
23,669
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
ZaddySpace
Tsukuyomi
20
10 / 8 / 7
19,910
511
43,342
45,822
22,034
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
xA Arrow
Jing Wei
20
4 / 8 / 5
18,480
474
34,909
43,920
20,903
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
71
37
Kills
30
31
Deaths
38
56
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BacchusBlast
Jormungandr
2
7
13
1.21
L
King Arthur
Dolphinator9000
King Arthur
6
5
6
1.8
W
Gilgamesh
Fiji LeLeche
Gilgamesh
13
8
11
2.31
L
Baron Samedi
HolidayKid8
Baron Samedi
8
10
10
1.3
W
Hachiman
Mceedee14
Hachiman
5
4
5
1.88
W
5
8
12
1.38
L
Tsukuyomi
ZaddySpace
Tsukuyomi
10
8
7
1.69
W
Cthulhu
spanishelvis
Cthulhu
8
2
16
8
W
Baron Samedi
windows loading
Baron Samedi
6
9
12
1.33
L
Jing Wei
xA Arrow
Jing Wei
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,356
Damage
151,087
197,245
Taken
212,899
137,692
Mitigated
170,581
63,342
Healing
61,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BacchusBlast
Jormungandr
16,619
1,601
722
6,365
43,533
60,531
316
20,036
22,710
81,490
0
L
King Arthur
Dolphinator9000
King Arthur
18,543
3,069
0
2,685
34,884
43,444
1,257
13,909
20,474
0
101,034
W
Gilgamesh
Fiji LeLeche
Gilgamesh
43,497
18,889
0
15,529
51,127
28,866
0
14,908
35,824
0
196,802
L
Baron Samedi
HolidayKid8
Baron Samedi
37,674
4,802
3,632
14,550
44,740
23,669
1,118
23,263
20,888
148,704
0
W
Hachiman
Mceedee14
Hachiman
27,281
17,803
0
16,686
35,151
17,010
2,442
5,249
29,820
0
180,492
W
38,812
10,124
1,318
9,697
34,852
16,459
2,416
13,453
21,016
134,597
0
L
Tsukuyomi
ZaddySpace
Tsukuyomi
43,342
7,757
0
15,728
45,822
22,034
1,266
19,384
25,904
93
231,133
W
Cthulhu
spanishelvis
Cthulhu
21,119
1,530
1,206
5,926
37,904
55,271
0
10,508
26,613
72,357
0
W
Baron Samedi
windows loading
Baron Samedi
31,647
1,786
2,042
10,938
38,211
20,086
48
12,749
25,310
105,698
0
L
Jing Wei
xA Arrow
Jing Wei
34,909
27,433
0
17,530
43,920
20,903
1,599
12,755
30,725
0
222,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,226
Gold Earned
88,287
770
Minions Killed
916
0
Camps Cleared
0
3,366,822
Distance Traveled
3,266,381
17
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,966
409
108
3
0
696,356
22
L
King Arthur
16,788
430
128
3
0
692,329
8
W
Gilgamesh
20,235
519
194
5
0
752,208
2
L
Baron Samedi
17,143
440
177
5
0
536,077
1
W
Hachiman
17,690
454
237
6
0
692,067
4
W
Nu Wa
16,852
432
142
4
0
546,069
3
L
Tsukuyomi
19,910
511
249
6
0
700,943
5
W
Cthulhu
18,345
470
69
2
0
772,874
4
W
Baron Samedi
17,104
439
128
3
0
603,604
4
L
Jing Wei
18,480
474
254
7
0
640,676
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role