Player Matchup

Neith
Neith
Aogue
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 3
Nu Wa
Nu Wa
Gogosaur
Nu Wa
Level 105
God Stats
15W - 10L
1,536 SR
Queue Stats
175W - 166L
1,551 Elo+
Party 3
Bakasura
Bakasura
JsKronos
Bakasura
Level 94
God Stats
7W - 6L
1,586 SR
Queue Stats
923W - 894L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pheonix7001
Tsukuyomi
Level 28
God Stats
3W - 1L
1,626 SR
Queue Stats
74W - 90L
1,452 Elo+
Party 1
Cerberus
Cerberus
jarodsan
Cerberus
Level 49
God Stats
7W - 13L
1,410 SR
Queue Stats
340W - 336L
1,465 Elo+
Party 1
Team Averages
Level 61
1,532 SR
1,443 Elo+

VS

Team Averages
Level 72
1,566 SR
1,709 Elo+
Janus
Janus
Codename Karma
Janus
Level 100
God Stats
30W - 49L
1,404 SR
Queue Stats
249W - 280L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Ghostbuzz__
Hou Yi
Level 67
God Stats
8W - 6L
1,666 SR
Queue Stats
12W - 12L
1,776 Elo+
Party 2
Cliodhna
Cliodhna
PapaPaczki
Cliodhna
Level 85
God Stats
7W - 8L
1,412 SR
Queue Stats
12W - 12L
1,776 Elo+
Party 2
Jormungandr
Jormungandr
p_shimmy
Jormungandr
Level 65
God Stats
8W - 5L
1,499 SR
Queue Stats
12W - 9L
1,776 Elo+
Party 2
Yemoja
Yemoja
reactconfuzled
Yemoja
Level 41
God Stats
3W - 2L
1,849 SR
Queue Stats
12W - 12L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aogue
Neith
16
3 / 1 / 4
9,646
508
17,243
15,136
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Gogosaur
Nu Wa
16
3 / 1 / 5
9,732
512
14,583
11,732
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
JsKronos
Bakasura
19
7 / 1 / 0
11,319
596
10,555
13,845
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Pheonix7001
Tsukuyomi
16
2 / 3 / 3
9,550
503
10,174
17,559
11,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
jarodsan
Cerberus
12
0 / 1 / 4
8,079
425
4,562
9,286
8,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,178
483
5,275
11,970
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
12
1 / 3 / 2
7,535
397
8,425
15,879
5,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
PapaPaczki
Cliodhna
13
2 / 4 / 3
8,344
439
11,188
20,294
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
p_shimmy
Jormungandr
15
3 / 4 / 3
9,539
502
10,083
16,204
11,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 5
8,496
447
4,665
9,803
10,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
15
Kills
7
7
Deaths
15
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Aogue
Neith
3
1
4
5
L
1
3
2
0.67
L
Hou Yi
1
3
2
0.67
W
Nu Wa
Gogosaur
Nu Wa
3
1
5
5.5
W
Bakasura
JsKronos
Bakasura
7
1
0
7
L
Cliodhna
PapaPaczki
Cliodhna
2
4
3
0.88
W
Tsukuyomi
Pheonix7001
Tsukuyomi
2
3
3
1.17
W
Cerberus
jarodsan
Cerberus
0
1
4
2
L
Jormungandr
p_shimmy
Jormungandr
3
4
3
1.13
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,117
Damage
39,636
67,558
Taken
74,150
38,496
Mitigated
39,637
22,673
Healing
22,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aogue
Neith
17,243
8,356
0
9,942
15,136
7,058
2,115
3,543
11,593
0
93,999
L
5,275
274
0
1,321
11,970
4,621
0
4,636
6,737
80,921
0
L
Hou Yi
8,425
4,359
0
2,735
15,879
5,855
380
4,223
11,656
0
46,798
W
Nu Wa
Gogosaur
Nu Wa
14,583
3,856
0
2,438
11,732
4,562
2,379
3,431
8,301
82,524
0
W
Bakasura
JsKronos
Bakasura
10,555
6,605
0
5,144
13,845
6,545
2,304
2,473
11,372
0
101,443
L
Cliodhna
PapaPaczki
Cliodhna
11,188
716
0
5,197
20,294
7,207
54
4,500
14,984
0
60,274
W
Tsukuyomi
Pheonix7001
Tsukuyomi
10,174
2,313
0
1,705
17,559
11,899
540
8,384
9,175
0
73,647
W
Cerberus
jarodsan
Cerberus
4,562
33
348
3,096
9,286
8,432
96
2,192
7,094
23,601
0
L
Jormungandr
p_shimmy
Jormungandr
10,083
4,895
0
2,576
16,204
11,799
665
2,747
12,797
69,256
0
L
4,665
1,611
7,890
3,199
9,803
10,155
0
3,039
6,274
30,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,326
Gold Earned
43,092
593
Minions Killed
480
0
Camps Cleared
0
1,813,015
Distance Traveled
1,620,160
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,646
508
129
7
0
303,560
0
L
Janus
9,178
483
161
8
0
329,576
7
L
Hou Yi
7,535
397
85
4
0
304,150
4
W
Nu Wa
9,732
512
119
6
0
329,284
4
W
Bakasura
11,319
596
190
10
0
471,304
4
L
Cliodhna
8,344
439
68
4
0
388,705
0
W
Tsukuyomi
9,550
503
105
6
0
335,101
1
W
Cerberus
8,079
425
50
3
0
373,766
6
L
Jormungandr
9,539
502
125
7
0
301,407
3
L
Yemoja
8,496
447
41
2
0
296,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role