Player Matchup

Apollo
Apollo
Derek534
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,174 Elo+
Party 2
Ares
Ares
Jinkirin
Ares
Level 63
God Stats
0W - 1L
1,499 SR
Queue Stats
59W - 57L
1,506 Elo+
Party 1
Anubis
Anubis
NutBurger534
Anubis
Level 67
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 7L
1,136 Elo+
Party 2
Chang'e
Chang'e
Unnman
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 73L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
flashfire626
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,104 Elo+
Party 2
Team Averages
Level 45
1,457 SR
1,280 Elo+

VS

Team Averages
Level 78
1,562 SR
1,417 Elo+
The Morrigan
The Morrigan
BegottenSinister
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 23L
1,119 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DragonLordKale
Ah Muzen Cab
Level 144
God Stats
7W - 3L
1,667 SR
Queue Stats
252W - 203L
1,549 Elo+
Party 3
Ymir
Ymir
StompingCrib02
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 378L
1,503 Elo+
Party 3
Discordia
Discordia
WhiteBoyT74
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,451 Elo+
Party 3
Sylvanus
Sylvanus
ZeeZeeSnowy
Sylvanus
Level 109
God Stats
7W - 2L
1,643 SR
Queue Stats
205W - 173L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Derek534
Apollo
20
9 / 4 / 13
12,840
713
13,946
18,140
10,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
18
2 / 5 / 18
12,081
671
14,466
33,940
44,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
20
6 / 4 / 13
12,132
674
24,987
20,024
12,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Unnman
Chang'e
20
6 / 5 / 13
12,465
693
18,961
26,822
18,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
flashfire626
Cabrakan
18
1 / 6 / 16
10,883
605
6,142
26,827
23,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BegottenSinister
The Morrigan
19
3 / 7 / 12
11,633
646
11,211
14,959
7,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
DragonLordKale
Ah Muzen Cab
20
11 / 1 / 13
15,351
853
51,593
14,062
6,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 5 / 19
11,629
646
11,409
26,300
42,622
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
WhiteBoyT74
Discordia
19
7 / 7 / 14
12,719
707
20,734
13,179
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ZeeZeeSnowy
Sylvanus
19
1 / 6 / 19
12,310
684
14,963
27,917
40,170
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
101
24
Kills
24
24
Deaths
26
73
Assists
77
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BegottenSinister
The Morrigan
3
7
12
1.29
L
Apollo
Derek534
Apollo
9
4
13
3.88
W
Ah Muzen Cab
DragonLordKale
Ah Muzen Cab
11
1
13
17.5
L
Ares
2
5
18
2.2
L
Anubis
6
4
13
3.13
W
2
5
19
2.3
L
Chang'e
Unnman
Chang'e
6
5
13
2.5
W
Discordia
WhiteBoyT74
Discordia
7
7
14
2
W
Sylvanus
ZeeZeeSnowy
Sylvanus
1
6
19
1.75
L
Cabrakan
flashfire626
Cabrakan
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,502
Damage
109,910
125,753
Taken
96,417
109,295
Mitigated
102,561
59,524
Healing
35,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BegottenSinister
The Morrigan
11,211
3,536
139
600
14,959
7,433
152
11,761
3,022
20,413
0
L
Apollo
Derek534
Apollo
13,946
4,644
153
2,569
18,140
10,066
2,097
8,210
9,930
0
29,229
W
Ah Muzen Cab
DragonLordKale
Ah Muzen Cab
51,593
20,760
1,110
6,627
14,062
6,704
4,691
9,997
4,065
0
118,115
L
Ares
14,466
503
913
7,724
33,940
44,715
1,102
12,808
21,132
22,412
0
L
Anubis
24,987
1,455
5,738
5,109
20,024
12,469
1,113
7,666
12,358
74,157
0
W
11,409
593
4,188
3,241
26,300
42,622
374
17,376
8,924
24,324
0
L
Chang'e
Unnman
Chang'e
18,961
2,766
22,921
12,925
26,822
18,459
1,643
16,097
10,725
39,801
0
W
Discordia
WhiteBoyT74
Discordia
20,734
1,763
0
0
13,179
5,632
1,175
9,179
4,000
32,824
0
W
Sylvanus
ZeeZeeSnowy
Sylvanus
14,963
2,972
10,613
8,706
27,917
40,170
653
16,243
11,674
21,853
0
L
Cabrakan
flashfire626
Cabrakan
6,142
371
0
1,472
26,827
23,586
811
13,536
13,291
12,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,401
Gold Earned
63,642
243
Minions Killed
188
0
Camps Cleared
0
1,536,497
Distance Traveled
1,544,584
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,633
646
21
1
0
284,745
0
L
Apollo
12,840
713
48
3
0
335,101
2
W
Ah Muzen Cab
15,351
853
106
6
0
384,602
1
L
Ares
12,081
671
20
1
0
304,098
0
L
Anubis
12,132
674
99
6
0
277,112
1
W
Ymir
11,629
646
18
1
0
296,300
3
L
Chang'e
12,465
693
54
3
0
317,551
2
W
Discordia
12,719
707
27
2
0
298,490
0
W
Sylvanus
12,310
684
16
1
0
280,447
1
L
Cabrakan
10,883
605
22
1
0
302,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role