Player Matchup

Baron Samedi
Baron Samedi
Schatze
Baron Samedi
Level 126
God Stats
1W - 2L
1,643 SR
Queue Stats
18W - 11L
1,669 Elo+
Party 2
Khepri
Khepri
chcknPotPies
Khepri
Level 100
God Stats
5W - 3L
1,594 SR
Queue Stats
47W - 33L
1,665 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dragonite64
Ah Muzen Cab
Level 125
God Stats
3W - 0L
1,680 SR
Queue Stats
12W - 6L
1,800 Elo+
Party 2
Team Averages
Level 117
1,639 SR
1,711 Elo+

VS

Team Averages
Level 53
1,502 SR
1,503 Elo+
Medusa
Medusa
HonorThyPride420
Medusa
Level 29
God Stats
1W - 1L
1,666 SR
Queue Stats
62W - 64L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
prideandrespect
Jormungandr
Level 32
God Stats
3W - 7L
1,452 SR
Queue Stats
92W - 91L
1,503 Elo+
Party 1
Chronos
Chronos
weathertheSTORM
Chronos
Level 99
God Stats
1W - 3L
1,387 SR
Queue Stats
99W - 93L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Schatze
Baron Samedi
12
2 / 1 / 5
7,251
725
8,577
7,294
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
1 / 0 / 6
7,778
778
4,241
7,194
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
dragonite64
Ah Muzen Cab
13
4 / 0 / 3
7,753
775
15,181
7,666
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,438
644
4,509
9,654
3,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
prideandrespect
Jormungandr
10
0 / 3 / 1
6,632
663
6,807
12,826
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 2 / 1
6,391
639
4,954
9,604
4,105
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Baron Samedi
Schatze
Baron Samedi
2
1
5
4.5
W
Khepri
1
0
6
4
W
Ah Muzen Cab
dragonite64
Ah Muzen Cab
4
0
3
5.5
L
Jormungandr
prideandrespect
Jormungandr
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
16,270
22,154
Taken
32,084
14,258
Mitigated
17,018
9,130
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,509
1,404
0
375
9,654
3,877
0
3,527
5,740
0
16,455
W
Baron Samedi
Schatze
Baron Samedi
8,577
820
724
2,990
7,294
3,918
429
5,164
2,130
23,482
0
W
Khepri
4,241
324
0
2,200
7,194
6,227
0
3,561
3,633
15,341
0
W
Ah Muzen Cab
dragonite64
Ah Muzen Cab
15,181
5,260
0
3,216
7,666
4,113
873
2,863
4,803
0
40,168
L
Jormungandr
prideandrespect
Jormungandr
6,807
1,865
0
780
12,826
9,036
0
5,788
6,772
13,627
0
L
4,954
1,465
0
880
9,604
4,105
0
3,535
5,883
23,100
1,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
19,461
122
Minions Killed
113
8
Camps Cleared
1
598,040
Distance Traveled
608,966
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,438
644
34
3
0
208,370
3
W
Baron Samedi
7,251
725
43
4
1
191,384
1
W
Khepri
7,778
778
20
2
3
207,770
3
W
Ah Muzen Cab
7,753
775
59
6
4
198,886
1
L
Jormungandr
6,632
663
9
1
0
185,066
1
L
Chronos
6,391
639
70
7
1
215,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role