Player Matchup

Yu Huang
Yu Huang
JaKeTheSniZZake4
Yu Huang
Level 126
God Stats
127W - 117L
1,591 SR
Queue Stats
470W - 488L
1,504 Elo+
Solo
Heimdallr
Heimdallr
MeanGreenBean77
Heimdallr
Level 116
God Stats
7W - 5L
1,883 SR
Queue Stats
112W - 97L
1,473 Elo+
Solo
Loki
Loki
TOXIC ZGILLY
Loki
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 60L
1,333 Elo+
Solo
Nu Wa
Nu Wa
Theseus-_o
Nu Wa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
kamikaze82545
Baron Samedi
Level 115
God Stats
4W - 4L
1,688 SR
Queue Stats
47W - 39L
1,514 Elo+
Solo
Team Averages
Level 114
1,632 SR
1,461 Elo+

VS

Team Averages
Level 110
1,514 SR
1,482 Elo+
Charybdis
Charybdis
Bob Cotter
Charybdis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 171L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Kasman19
Xing Tian
Level 66
God Stats
3W - 4L
1,211 SR
Queue Stats
200W - 198L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
Lance Left
Heimdallr
Level 129
God Stats
17W - 14L
1,442 SR
Queue Stats
350W - 340L
1,441 Elo+
Party 1
Janus
Janus
isalyourfault-_-
Janus
Level 78
God Stats
24W - 20L
1,575 SR
Queue Stats
172W - 145L
1,554 Elo+
Solo
Mercury
Mercury
xx Bubba92 xx
Mercury
Level 157
God Stats
13W - 4L
1,842 SR
Queue Stats
263W - 251L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,006
438
9,140
17,683
6,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MeanGreenBean77
Heimdallr
14
0 / 1 / 1
7,796
487
7,249
7,168
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 3 / 0
8,252
516
7,566
10,776
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
12
1 / 2 / 2
7,031
439
12,020
12,612
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
kamikaze82545
Baron Samedi
9
0 / 4 / 3
6,341
396
8,157
15,385
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bob Cotter
Charybdis
15
7 / 3 / 3
9,543
596
17,736
17,442
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
Kasman19
Xing Tian
11
1 / 1 / 5
7,464
467
5,452
13,141
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Lance Left
Heimdallr
14
2 / 1 / 2
8,269
517
7,328
11,998
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 2
7,417
464
8,360
10,102
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
14
4 / 0 / 7
8,691
543
7,196
11,455
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
16
16
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bob Cotter
Charybdis
7
3
3
2.83
L
1
6
1
0.25
W
Xing Tian
Kasman19
Xing Tian
1
1
5
3.5
W
Heimdallr
Lance Left
Heimdallr
2
1
2
3
L
Heimdallr
MeanGreenBean77
Heimdallr
0
1
1
0.5
L
5
3
0
1.67
L
Nu Wa
1
2
2
1
W
2
2
2
1.5
L
Baron Samedi
kamikaze82545
Baron Samedi
0
4
3
0.38
W
Mercury
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,132
Damage
46,072
63,624
Taken
64,138
33,044
Mitigated
30,400
19,357
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bob Cotter
Charybdis
17,736
11,737
0
9,117
17,442
7,788
2,381
9,982
7,356
0
70,187
L
9,140
868
0
5,916
17,683
6,848
0
0
17,683
41,477
0
W
Xing Tian
Kasman19
Xing Tian
5,452
427
536
2,194
13,141
9,635
372
4,724
8,137
20,472
0
W
Heimdallr
Lance Left
Heimdallr
7,328
2,979
0
4,180
11,998
5,202
535
3,572
8,244
0
54,863
L
Heimdallr
MeanGreenBean77
Heimdallr
7,249
2,930
0
3,466
7,168
2,922
334
486
6,682
0
65,797
L
7,566
1,674
0
1,422
10,776
4,678
0
2,565
8,077
0
62,006
L
Nu Wa
12,020
2,065
175
3,080
12,612
5,102
0
4,350
7,966
60,151
0
W
8,360
705
167
2,339
10,102
3,503
156
6,767
2,987
52,191
0
L
Baron Samedi
kamikaze82545
Baron Samedi
8,157
1,913
755
4,543
15,385
13,494
0
5,711
9,404
22,380
0
W
Mercury
7,196
3,839
0
1,925
11,455
4,272
931
3,124
8,097
0
67,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
41,384
375
Minions Killed
435
0
Camps Cleared
0
1,483,966
Distance Traveled
1,554,996
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,543
596
99
6
0
232,819
5
L
Yu Huang
7,006
438
67
4
0
278,681
1
W
Xing Tian
7,464
467
34
2
0
303,861
0
W
Heimdallr
8,269
517
100
6
0
308,536
1
L
Heimdallr
7,796
487
106
7
0
304,055
1
L
Loki
8,252
516
102
6
0
348,187
3
L
Nu Wa
7,031
439
76
5
0
271,350
0
W
Janus
7,417
464
94
6
0
306,848
1
L
Baron Samedi
6,341
396
24
2
0
281,693
0
W
Mercury
8,691
543
108
7
0
402,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role