Player Matchup

Hades
Hades
DEM0NK1TTYY
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,277 Elo+
Party 2
Apollo
Apollo
GraveDemonn
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,277 Elo+
Party 2
Hun Batz
Hun Batz
Humnoid_Tsunami
Hun Batz
Level 138
God Stats
3W - 8L
1,332 SR
Queue Stats
755W - 804L
1,478 Elo+
Solo
Hera
Hera
Itsjackywacky
Hera
Level 148
God Stats
8W - 7L
1,630 SR
Queue Stats
249W - 277L
1,348 Elo+
Solo
Yu Huang
Yu Huang
pretend-land
Yu Huang
Level 105
God Stats
8W - 12L
1,300 SR
Queue Stats
478W - 484L
1,384 Elo+
Solo
Team Averages
Level 89
1,452 SR
1,353 Elo+

VS

Team Averages
Level 102
1,402 SR
1,428 Elo+
Hera
Hera
Boss Figz
Hera
Level 147
God Stats
5W - 7L
1,284 SR
Queue Stats
231W - 255L
1,423 Elo+
Party 1
Eset
Eset
CostEndymion209
Eset
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 206L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
Dvnce
Hou Yi
Level 87
God Stats
2W - 6L
982 SR
Queue Stats
347W - 368L
1,389 Elo+
Solo
Cthulhu
Cthulhu
FML Jones
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
Äñďré
Kuzenbo
Level 123
God Stats
2W - 2L
1,745 SR
Queue Stats
152W - 156L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,723
648
8,887
14,514
11,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
16
1 / 6 / 8
9,220
615
12,563
12,943
6,135
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
17
1 / 4 / 10
9,294
620
8,832
17,624
8,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 4 / 5
11,529
769
17,188
12,144
5,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
pretend-land
Yu Huang
19
3 / 3 / 7
10,506
700
21,666
14,287
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
9 / 2 / 8
12,005
800
16,426
13,368
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 2 / 13
10,667
711
14,130
16,270
8,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Dvnce
Hou Yi
17
5 / 3 / 11
10,600
707
9,945
13,111
6,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
FML Jones
Cthulhu
19
3 / 4 / 14
11,532
769
12,473
24,640
31,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Äñďré
Kuzenbo
17
4 / 4 / 11
11,307
754
9,985
38,414
43,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
14
Kills
23
23
Deaths
15
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hera
9
2
8
6.5
W
2
2
13
4.25
L
4
6
4
1
W
Hou Yi
Dvnce
Hou Yi
5
3
11
3.5
W
Cthulhu
FML Jones
Cthulhu
3
4
14
2.5
L
Apollo
1
6
8
0.83
L
Hun Batz
1
4
10
1.5
L
5
4
5
1.88
L
Yu Huang
pretend-land
Yu Huang
3
3
7
2.17
W
Kuzenbo
Äñďré
Kuzenbo
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,136
Damage
62,959
71,512
Taken
105,803
39,060
Mitigated
97,483
24,070
Healing
38,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,426
3,939
1,979
1,942
13,368
6,714
1,773
6,062
7,306
43,713
0
W
14,130
426
8,243
4,502
16,270
8,246
875
8,336
7,934
36,865
0
L
8,887
1,631
259
2,292
14,514
11,451
0
10,434
4,080
14,460
0
W
Hou Yi
Dvnce
Hou Yi
9,945
5,363
1,114
1,691
13,111
6,866
5,122
7,513
5,598
0
22,856
W
Cthulhu
FML Jones
Cthulhu
12,473
331
2,272
2,641
24,640
31,927
366
12,110
12,530
27,164
0
L
Apollo
12,563
7,644
848
2,043
12,943
6,135
296
9,219
3,724
0
24,457
L
Hun Batz
8,832
2,137
964
3,812
17,624
8,587
0
14,606
3,018
0
19,654
L
17,188
4,200
1,243
3,955
12,144
5,708
1,025
8,278
3,866
31,910
0
L
Yu Huang
pretend-land
Yu Huang
21,666
2,113
1,913
6,741
14,287
7,179
632
10,477
3,810
50,046
0
W
Kuzenbo
Äñďré
Kuzenbo
9,985
3,876
1,078
12,776
38,414
43,730
490
13,720
24,694
16,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,272
Gold Earned
56,111
142
Minions Killed
156
0
Camps Cleared
0
1,182,049
Distance Traveled
1,356,909
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,005
800
47
3
0
259,589
0
W
Eset
10,667
711
39
3
0
303,323
0
L
Hades
9,723
648
19
1
0
200,310
3
W
Hou Yi
10,600
707
26
2
0
255,720
2
W
Cthulhu
11,532
769
34
2
0
291,428
0
L
Apollo
9,220
615
23
2
0
209,688
0
L
Hun Batz
9,294
620
23
2
0
287,028
0
L
Hera
11,529
769
26
2
0
222,250
0
L
Yu Huang
10,506
700
51
3
0
262,773
1
W
Kuzenbo
11,307
754
10
1
0
246,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role