Player Matchup

Baron Samedi
Baron Samedi
EliT_SmrT
Baron Samedi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,245 Elo+
Solo
Jing Wei
Jing Wei
Hoosier_hxmies
Jing Wei
Level 21
God Stats
3W - 5L
1,358 SR
Queue Stats
12W - 21L
1,322 Elo+
Party 2
Horus
Horus
Sigil-Witch_
Horus
Level 67
God Stats
6W - 9L
1,483 SR
Queue Stats
405W - 502L
1,378 Elo+
Party 2
Nemesis
Nemesis
Zatanity
Nemesis
Level 87
God Stats
239W - 214L
1,555 SR
Queue Stats
369W - 375L
1,381 Elo+
Solo
Ares
Ares
thewinner1always
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,479 SR
1,365 Elo+

VS

Team Averages
Level 75
1,395 SR
1,356 Elo+
Terra
Terra
 
Terra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Bjornragnar8
Hun Batz
Level 83
God Stats
5W - 6L
1,421 SR
Queue Stats
566W - 592L
1,346 Elo+
Solo
Skadi
Skadi
Nylahjames
Skadi
Level 86
God Stats
27W - 22L
1,553 SR
Queue Stats
96W - 96L
1,375 Elo+
Party 1
Hercules
Hercules
REAPPING HAVIC
Hercules
Level 94
God Stats
10W - 10L
1,352 SR
Queue Stats
51W - 55L
1,229 Elo+
Solo
Kukulkan
Kukulkan
Wizzy4691
Kukulkan
Level 29
God Stats
1W - 5L
1,151 SR
Queue Stats
97W - 107L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EliT_SmrT
Baron Samedi
10
3 / 1 / 1
5,918
592
5,616
6,177
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
7
0 / 3 / 1
4,530
453
3,528
6,039
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 2 / 2
5,086
509
2,204
10,309
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Zatanity
Nemesis
9
0 / 1 / 1
4,910
491
3,166
9,523
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 3 / 0
3,664
366
352
3,103
1,520
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
2 / 0 / 3
5,906
591
4,945
6,110
2,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Bjornragnar8
Hun Batz
8
3 / 3 / 1
5,756
576
3,366
8,505
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
10
3 / 0 / 1
5,808
581
9,806
5,367
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
2 / 0 / 2
6,500
650
2,761
6,184
2,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Wizzy4691
Kukulkan
9
0 / 2 / 2
5,353
535
2,848
5,326
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
3
3.5
W
Hun Batz
Bjornragnar8
Hun Batz
3
3
1
1.17
L
Baron Samedi
EliT_SmrT
Baron Samedi
3
1
1
3.5
L
Jing Wei
0
3
1
0.17
W
Skadi
3
0
1
3.5
W
Hercules
2
0
2
3
L
1
2
2
1
W
Kukulkan
Wizzy4691
Kukulkan
0
2
2
0.5
L
Nemesis
Zatanity
Nemesis
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,866
Damage
23,726
35,151
Taken
31,492
12,989
Mitigated
12,018
9,527
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,945
785
1,930
2,354
6,110
2,633
276
427
5,683
14,473
0
W
Hun Batz
Bjornragnar8
Hun Batz
3,366
1,112
0
1,800
8,505
2,973
0
2,537
5,968
0
24,124
L
Baron Samedi
EliT_SmrT
Baron Samedi
5,616
434
359
1,969
6,177
2,337
974
2,076
4,101
34,793
0
L
Jing Wei
3,528
3,189
0
470
6,039
1,235
0
1,459
4,580
0
21,061
W
Skadi
9,806
5,370
0
1,982
5,367
1,647
786
676
4,691
0
37,916
W
Hercules
2,761
1,179
0
2,604
6,184
2,737
2,681
352
5,832
0
36,111
L
2,204
1,201
1,263
3,878
10,309
4,782
0
2,878
7,431
0
10,407
W
Kukulkan
Wizzy4691
Kukulkan
2,848
686
0
1,221
5,326
2,028
0
1,976
3,350
23,336
0
L
Nemesis
Zatanity
Nemesis
3,166
1,246
0
1,549
9,523
3,115
0
1,380
8,143
0
33,603
L
352
176
0
39
3,103
1,520
0
0
3,103
2,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
29,323
177
Minions Killed
245
0
Camps Cleared
0
887,913
Distance Traveled
936,335
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,906
591
26
3
0
197,649
0
W
Hun Batz
5,756
576
39
4
0
202,520
2
L
Baron Samedi
5,918
592
72
7
0
184,353
2
L
Jing Wei
4,530
453
39
4
0
196,087
0
W
Skadi
5,808
581
57
6
0
171,326
2
W
Hercules
6,500
650
76
8
0
179,767
3
L
Horus
5,086
509
17
2
0
204,375
2
W
Kukulkan
5,353
535
47
5
0
185,073
0
L
Nemesis
4,910
491
45
5
0
195,607
0
L
Ares
3,664
366
4
0
0
107,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role