Player Matchup

Anubis
Anubis
Crimed
Anubis
Level 121
God Stats
1W - 1L
1,518 SR
Queue Stats
138W - 84L
1,666 Elo+
Party 3
Artio
Artio
JulianToast
Artio
Level 63
God Stats
8W - 9L
1,656 SR
Queue Stats
105W - 100L
1,624 Elo+
Party 1
Erlang Shen
Erlang Shen
enzo1219
Erlang Shen
Level 95
God Stats
4W - 1L
1,819 SR
Queue Stats
209W - 154L
1,621 Elo+
Party 3
Tyr
Tyr
hutyresit
Tyr
Level 124
God Stats
7W - 2L
2,068 SR
Queue Stats
153W - 95L
1,781 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jackaroonie
Ah Muzen Cab
Level 158
God Stats
2W - 3L
1,420 SR
Queue Stats
109W - 102L
1,621 Elo+
Party 1
Team Averages
Level 112
1,696 SR
1,663 Elo+

VS

Team Averages
Level 98
1,765 SR
1,787 Elo+
Ravana
Ravana
Boozooka
Ravana
Level 55
God Stats
2W - 1L
1,787 SR
Queue Stats
63W - 24L
1,808 Elo+
Party 2
Athena
Athena
Chrogo
Athena
Level 102
God Stats
1W - 1L
1,783 SR
Queue Stats
10W - 3L
1,896 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
Level 116
God Stats
5W - 2L
1,744 SR
Queue Stats
87W - 43L
1,764 Elo+
Party 2
Neith
Neith
FadosLullaby
Neith
Level 129
God Stats
4W - 1L
1,783 SR
Queue Stats
57W - 33L
1,741 Elo+
Party 2
Susano
Susano
MrInsuffiecient
Susano
Level 87
God Stats
0W - 1L
1,728 SR
Queue Stats
97W - 55L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crimed
Anubis
18
5 / 5 / 14
12,598
504
16,389
24,248
12,434
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 7 / 18
11,379
455
10,811
30,987
32,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
enzo1219
Erlang Shen
20
15 / 7 / 8
14,397
576
23,418
30,402
21,808
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 1 / 9
14,240
570
11,802
26,751
33,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
jackaroonie
Ah Muzen Cab
20
8 / 2 / 8
14,919
597
23,613
20,812
10,060
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boozooka
Ravana
19
9 / 13 / 6
13,475
539
19,107
27,101
12,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Chrogo
Athena
16
3 / 4 / 9
11,018
441
8,360
23,726
32,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
DangelSonicOC
Morgan Le Fay
16
3 / 8 / 6
10,846
434
19,587
20,479
10,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 4 / 7
11,419
457
14,659
16,618
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 4 / 4
12,767
511
14,786
18,776
9,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
32
Kills
22
22
Deaths
33
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
Boozooka
Ravana
9
13
6
0.92
L
Athena
Chrogo
Athena
3
4
9
1.88
W
Anubis
Crimed
Anubis
5
5
14
2.4
L
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
3
8
6
0.75
L
2
4
7
1.38
W
0
7
18
1.29
L
5
4
4
1.75
W
Erlang Shen
enzo1219
Erlang Shen
15
7
8
2.71
W
4
1
9
8.5
W
Ah Muzen Cab
jackaroonie
Ah Muzen Cab
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,033
Damage
76,499
133,200
Taken
106,700
110,755
Mitigated
72,803
47,018
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Boozooka
Ravana
19,107
6,256
0
6,324
27,101
12,586
0
10,783
16,318
0
101,995
L
Athena
Chrogo
Athena
8,360
2,503
0
2,076
23,726
32,225
0
8,622
15,104
26,363
0
W
Anubis
Crimed
Anubis
16,389
1,282
0
8,246
24,248
12,434
1,455
7,957
16,291
102,649
0
L
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
19,587
1,508
0
3,294
20,479
10,018
0
6,523
13,956
91,408
0
L
14,659
5,630
0
3,979
16,618
8,193
1,708
1,998
14,620
0
106,456
W
10,811
2,004
1,037
6,250
30,987
32,862
528
7,741
23,246
47,417
0
L
14,786
2,004
0
750
18,776
9,781
1,386
2,584
16,192
0
104,965
W
Erlang Shen
enzo1219
Erlang Shen
23,418
11,984
0
11,834
30,402
21,808
1,124
8,069
22,333
0
115,383
W
11,802
1,357
0
8,654
26,751
33,591
660
3,619
23,132
0
112,887
W
Ah Muzen Cab
jackaroonie
Ah Muzen Cab
23,613
11,087
0
10,997
20,812
10,060
7,097
3,173
17,639
0
151,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,533
Gold Earned
59,525
739
Minions Killed
652
0
Camps Cleared
0
2,318,320
Distance Traveled
2,315,330
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,475
539
116
5
0
436,613
6
L
Athena
11,018
441
34
1
0
517,786
6
W
Anubis
12,598
504
136
5
0
403,663
0
L
Morgan Le Fay
10,846
434
133
5
0
460,862
7
L
Neith
11,419
457
185
7
0
411,982
8
W
Artio
11,379
455
61
2
0
453,504
6
L
Susano
12,767
511
184
7
0
488,087
1
W
Erlang Shen
14,397
576
128
5
0
449,596
3
W
Tyr
14,240
570
204
8
0
559,326
8
W
Ah Muzen Cab
14,919
597
210
8
0
452,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role