Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Buttcup
Sol
Level 122
God Stats
10W - 9L
1,636 SR
Queue Stats
401W - 380L
1,585 Elo+
Party 3
Atlas
Atlas
HiHiIronB
Atlas
Level 68
God Stats
5W - 4L
1,648 SR
Queue Stats
251W - 229L
1,548 Elo+
Party 3
Horus
Horus
Ultrakradzz
Horus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 2
Bakasura
Bakasura
sleepyjoe
Bakasura
Level 146
God Stats
7W - 13L
1,539 SR
Queue Stats
524W - 524L
1,459 Elo+
Party 2
Team Averages
Level 121
1,564 SR
1,519 Elo+

VS

Team Averages
Level 141
1,559 SR
1,548 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Aramati
Pele
Level 148
God Stats
23W - 13L
1,684 SR
Queue Stats
649W - 648L
1,532 Elo+
Party 1
Rama
Rama
Bratàc
Rama
Level 127
God Stats
11W - 9L
1,704 SR
Queue Stats
544W - 523L
1,542 Elo+
Party 1
Ullr
Ullr
Nym4N
Ullr
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 63L
1,595 Elo+
Solo
Ra
Ra
Raldez
Ra
Level 156
God Stats
6W - 7L
1,408 SR
Queue Stats
607W - 573L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
4 / 5 / 17
11,764
735
20,344
24,670
27,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
20
8 / 3 / 14
12,717
795
34,644
17,962
10,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
HiHiIronB
Atlas
19
4 / 4 / 14
12,321
770
13,217
21,375
29,638
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 4 / 18
12,418
776
6,782
21,185
28,160
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
sleepyjoe
Bakasura
19
5 / 3 / 14
11,529
721
14,629
17,497
16,467
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
3 / 3 / 12
11,905
744
13,971
32,764
39,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Aramati
Pele
16
0 / 8 / 13
9,858
616
20,648
19,245
9,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
Bratàc
Rama
19
8 / 3 / 6
12,425
777
14,051
14,246
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
Nym4N
Ullr
17
5 / 6 / 8
11,322
708
15,257
19,370
9,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
19
3 / 4 / 12
11,447
715
14,882
16,664
10,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
70
24
Kills
19
19
Deaths
24
77
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
17
2.5
W
Sobek
 
Sobek
3
3
12
3
W
Pele
Aramati
Pele
0
8
13
0.81
W
Rama
Bratàc
Rama
8
3
6
3.67
L
Sol
8
3
14
5
L
Atlas
HiHiIronB
Atlas
4
4
14
2.75
W
Ullr
Nym4N
Ullr
5
6
8
1.5
W
Ra
3
4
12
2.25
L
3
4
18
3
L
Bakasura
sleepyjoe
Bakasura
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,616
Damage
78,809
102,689
Taken
102,289
111,418
Mitigated
76,141
37,888
Healing
44,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
20,344
3,672
1,222
2,790
24,670
27,106
832
4,933
19,737
42,125
0
W
Sobek
 
Sobek
13,971
769
2,422
13,164
32,764
39,948
148
16,517
15,084
26,641
0
W
Pele
Aramati
Pele
20,648
2,143
169
1,288
19,245
9,588
586
13,892
4,461
177
33,516
W
Rama
Bratàc
Rama
14,051
8,619
1,706
3,997
14,246
6,920
812
10,073
3,775
0
33,567
L
Sol
34,644
11,804
1,763
5,906
17,962
10,047
4,519
5,048
12,914
63,073
0
L
Atlas
HiHiIronB
Atlas
13,217
4,020
1,379
2,761
21,375
29,638
1,409
6,651
14,724
28,110
0
W
Ullr
Nym4N
Ullr
15,257
7,369
1,801
3,404
19,370
9,677
2,556
14,123
4,333
0
23,174
W
Ra
14,882
1,625
11,230
5,167
16,664
10,008
402
13,600
2,514
42,723
0
L
6,782
2,824
8,693
8,394
21,185
28,160
417
7,055
14,130
0
14,331
L
Bakasura
sleepyjoe
Bakasura
14,629
10,508
272
4,708
17,497
16,467
1,698
5,329
12,168
0
17,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,749
Gold Earned
56,957
173
Minions Killed
175
0
Camps Cleared
0
1,519,304
Distance Traveled
1,357,574
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,764
735
35
2
0
279,193
0
W
Sobek
11,905
744
23
1
0
298,145
0
W
Pele
9,858
616
29
2
0
264,975
1
W
Rama
12,425
777
34
2
0
254,110
0
L
Sol
12,717
795
70
4
0
265,450
1
L
Atlas
12,321
770
19
1
0
291,205
1
W
Ullr
11,322
708
18
1
0
256,436
0
W
Ra
11,447
715
71
4
0
283,908
0
L
Horus
12,418
776
12
1
0
329,741
1
L
Bakasura
11,529
721
37
2
0
353,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role