Player Matchup

Cthulhu
Cthulhu
Gold IV
ChibiJacob
Cthulhu
Gold IV
Level 156
God Stats
3W - 3L
1,557 SR
Queue Stats
14W - 16L
1,689 MMR
Party 1
Susano
Susano
Gold III
GXELA7
Susano
Gold III
Level 109
God Stats
14W - 16L
1,536 SR
Queue Stats
163W - 162L
1,577 MMR
Solo
Janus
Janus
Platinum III
Kaneki Capalot
Janus
Platinum III
Level 156
God Stats
4W - 2L
1,568 SR
Queue Stats
304W - 294L
1,669 MMR
Solo
Xbalanque
Xbalanque
Gold IV
KoBAgera
Xbalanque
Gold IV
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 13L
1,689 MMR
Party 1
Bellona
Bellona
Platinum II
Trilogist
Bellona
Platinum II
Level 145
God Stats
19W - 18L
1,574 SR
Queue Stats
282W - 270L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,547 SR
1,651 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,541 SR
1,600 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
DanchoYami
Hou Yi
Gold II
Level 147
God Stats
51W - 55L
1,520 SR
Queue Stats
296W - 292L
1,694 MMR
Solo
Guan Yu
Guan Yu
Gold II
Wrath12393
Guan Yu
Gold II
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,684 MMR
Solo
Bakasura
Bakasura
Gold II
xXMysticFlowXx
Bakasura
Gold II
Level 123
God Stats
12W - 8L
1,684 SR
Queue Stats
196W - 195L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChibiJacob
Cthulhu
17
10 / 0 / 5
11,286
594
13,839
13,256
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
GXELA7
Susano
15
5 / 5 / 5
9,158
482
8,360
15,493
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 10
9,421
496
7,886
10,015
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KoBAgera
Xbalanque
15
1 / 3 / 11
9,385
494
9,796
15,733
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Trilogist
Bellona
17
2 / 1 / 2
10,342
544
14,368
18,898
17,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AthenaCliodhnaHorusShiva

VS

Bans
ZeusAh Muzen CabIzanamiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 7 / 1
8,731
460
7,846
14,034
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
9
0 / 4 / 1
6,595
347
2,978
11,434
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
DanchoYami
Hou Yi
15
2 / 3 / 1
8,769
462
7,506
13,020
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Wrath12393
Guan Yu
15
2 / 2 / 0
9,061
477
13,147
20,183
18,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bakasura
16
3 / 4 / 3
9,608
506
8,763
17,089
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
10
10
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
1
0.5
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Cthulhu
ChibiJacob
Cthulhu
10
0
5
12.5
L
Hou Yi
DanchoYami
Hou Yi
2
3
1
0.83
W
Susano
GXELA7
Susano
5
5
5
1.5
W
2
1
10
7
W
Xbalanque
KoBAgera
Xbalanque
1
3
11
2.17
W
Bellona
Trilogist
Bellona
2
1
2
3
L
Guan Yu
Wrath12393
Guan Yu
2
2
0
1
L
Bakasura
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,249
Damage
40,240
73,395
Taken
75,760
47,738
Mitigated
46,539
20,514
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,846
931
0
1,172
14,034
5,792
0
9,326
4,708
65,753
0
L
Bacchus
 
Bacchus
2,978
541
334
2,659
11,434
9,217
0
3,296
8,138
15,636
0
W
Cthulhu
ChibiJacob
Cthulhu
13,839
803
1,354
3,730
13,256
14,033
548
3,917
8,645
44,636
0
L
Hou Yi
DanchoYami
Hou Yi
7,506
3,676
0
3,838
13,020
5,159
620
2,373
10,647
0
68,588
W
Susano
GXELA7
Susano
8,360
1,401
0
1,136
15,493
6,322
68
1,843
13,500
0
69,063
W
7,886
699
0
3,066
10,015
3,672
206
2,763
6,788
80,403
0
W
Xbalanque
KoBAgera
Xbalanque
9,796
5,275
0
6,024
15,733
6,003
5,583
2,042
13,227
0
68,881
W
Bellona
Trilogist
Bellona
14,368
5,982
0
5,204
18,898
17,708
496
2,626
16,196
0
94,816
L
Guan Yu
Wrath12393
Guan Yu
13,147
1,543
408
5,192
20,183
18,523
0
2,274
17,909
11,101
69,332
L
Bakasura
8,763
5,817
0
2,923
17,089
7,848
0
4,456
12,633
0
66,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
42,764
596
Minions Killed
509
0
Camps Cleared
0
1,854,978
Distance Traveled
1,668,301
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,731
460
127
7
0
315,425
2
L
Bacchus
6,595
347
26
1
0
284,305
3
W
Cthulhu
11,286
594
67
4
0
413,979
0
L
Hou Yi
8,769
462
89
5
0
271,440
2
W
Susano
9,158
482
99
5
0
391,803
2
W
Janus
9,421
496
142
7
0
366,649
6
W
Xbalanque
9,385
494
112
6
0
319,799
0
W
Bellona
10,342
544
176
9
0
362,748
10
L
Guan Yu
9,061
477
138
7
0
388,574
4
L
Bakasura
9,608
506
129
7
0
408,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role