Player Matchup

Fenrir
Fenrir
OakStylen
Fenrir
Level 48
God Stats
1W - 4L
1,441 SR
Queue Stats
35W - 49L
979 Elo+
Party 1
Arachne
Arachne
UnholyPanda9
Arachne
Level 20
God Stats
1W - 1L
1,112 SR
Queue Stats
7W - 10L
1,301 Elo+
Party 1
Thoth
Thoth
XxBonesMalonexX
Thoth
Level 109
God Stats
1W - 0L
1,096 SR
Queue Stats
40W - 52L
1,298 Elo+
Party 1
Team Averages
Level 59
1,216 SR
1,193 Elo+

VS

Team Averages
Level 27
1,243 SR
999 Elo+
Ares
Ares
Mossyman77
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,171 Elo+
Party 2
Sol
Sol
xMasterBeattyx9
Sol
Level 35
God Stats
2W - 8L
1,178 SR
Queue Stats
2W - 15L
914 Elo+
Party 2
Danzaburou
Danzaburou
xlewis2035x
Danzaburou
Level 22
God Stats
2W - 13L
1,053 SR
Queue Stats
2W - 15L
914 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OakStylen
Fenrir
17
7 / 2 / 8
12,377
728
14,650
12,401
6,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
UnholyPanda9
Arachne
18
6 / 0 / 10
12,218
719
12,842
14,829
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 0 / 9
12,760
751
25,254
15,135
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
9,953
585
6,520
24,994
29,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 1
9,997
588
15,703
15,996
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
xlewis2035x
Danzaburou
14
0 / 6 / 2
9,503
559
8,052
17,340
7,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Fenrir
OakStylen
Fenrir
7
2
8
5.5
W
Arachne
UnholyPanda9
Arachne
6
0
10
11
W
4
0
9
8.5
L
1
4
1
0.38
L
Danzaburou
xlewis2035x
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,746
Damage
30,275
42,365
Taken
58,330
20,632
Mitigated
43,361
9,539
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,520
419
0
868
24,994
29,531
0
10,499
14,495
15,515
0
W
Fenrir
OakStylen
Fenrir
14,650
2,778
0
1,996
12,401
6,229
0
6,769
5,632
0
40,395
W
Arachne
UnholyPanda9
Arachne
12,842
9,193
0
4,864
14,829
7,718
1,782
6,120
8,709
0
42,849
W
25,254
1,067
112
2,567
15,135
6,685
286
8,729
6,406
85,480
0
L
15,703
5,153
0
2,774
15,996
6,781
0
8,155
7,841
54,651
4,616
L
Danzaburou
xlewis2035x
Danzaburou
8,052
2,507
338
2,633
17,340
7,049
0
6,697
10,643
0
33,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
29,453
226
Minions Killed
157
13
Camps Cleared
1
1,004,447
Distance Traveled
811,536
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,953
585
12
1
0
244,634
2
W
Fenrir
12,377
728
41
2
6
332,446
2
W
Arachne
12,218
719
44
3
4
359,682
1
W
Thoth
12,760
751
141
8
3
312,319
3
L
Sol
9,997
588
97
6
1
276,487
0
L
Danzaburou
9,503
559
48
3
0
290,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role