Player Matchup

Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
ReDzMarleyGaming
Anubis
Gold IV
Level 156
God Stats
1W - 0L
1,552 SR
Queue Stats
86W - 90L
1,418 MMR
Solo
Apollo
Apollo
Gold IV
SaintThomas
Apollo
Gold IV
Level 160
God Stats
7W - 7L
1,520 SR
Queue Stats
124W - 111L
1,471 MMR
Solo
Da Ji
Da Ji
Bronze III
TGxTurtle
Da Ji
Bronze III
Level 55
God Stats
1W - 0L
1,247 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze V
shadow1000
Tiamat
Bronze V
Level 155
God Stats
4W - 4L
1,696 SR
Queue Stats
8W - 9L
1,501 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,503 SR
1,478 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,527 SR
1,466 MMR
Sol
Sol
Gold V
AsianHolycow
Sol
Gold V
Level 146
God Stats
5W - 5L
1,537 SR
Queue Stats
152W - 156L
1,479 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Jtadair98
Hou Yi
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
LMig09
Thanatos
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Murdurs
Baron Samedi
Gold IV
Level 126
God Stats
5W - 8L
1,599 SR
Queue Stats
279W - 278L
1,398 MMR
Solo
Cthulhu
Cthulhu
Bronze V
NannyFrunker
Cthulhu
Bronze V
Level 129
God Stats
0W - 1L
1,499 SR
Queue Stats
10W - 13L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
5 / 5 / 15
13,330
555
10,123
28,975
41,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 7 / 14
12,147
506
14,825
23,424
13,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
19 / 0 / 10
17,120
713
38,414
25,353
13,050
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
TGxTurtle
Da Ji
19
3 / 6 / 13
12,944
539
9,278
22,119
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
shadow1000
Tiamat
20
6 / 0 / 12
15,277
637
23,519
13,079
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
PoseidonJing WeiSusano

VS

Bans
CliodhnaThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 5
11,867
494
20,013
16,117
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Jtadair98
Hou Yi
15
0 / 10 / 1
9,681
403
7,430
25,206
8,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
LMig09
Thanatos
18
12 / 10 / 3
11,927
497
18,037
30,537
14,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Murdurs
Baron Samedi
18
0 / 2 / 8
11,328
472
10,671
22,013
23,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
NannyFrunker
Cthulhu
16
1 / 9 / 10
10,143
423
11,886
31,096
37,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
35
Kills
18
18
Deaths
36
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
5
15
2.5
L
5
5
5
1.5
L
Hou Yi
Jtadair98
Hou Yi
0
10
1
0.05
L
Thanatos
LMig09
Thanatos
12
10
3
1.35
L
Baron Samedi
Murdurs
Baron Samedi
0
2
8
2
L
Cthulhu
NannyFrunker
Cthulhu
1
9
10
0.67
W
2
7
14
1.29
W
Apollo
19
0
10
24
W
Da Ji
TGxTurtle
Da Ji
3
6
13
1.58
W
Tiamat
shadow1000
Tiamat
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,159
Damage
68,037
112,950
Taken
124,969
91,078
Mitigated
90,530
46,028
Healing
35,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,123
3,880
0
4,797
28,975
41,310
253
11,904
17,071
34,829
0
L
20,013
8,255
0
3,044
16,117
5,933
387
6,644
9,330
111,975
0
L
Hou Yi
Jtadair98
Hou Yi
7,430
3,543
0
4,510
25,206
8,732
918
8,314
16,800
0
73,602
L
Thanatos
LMig09
Thanatos
18,037
3,728
0
20,833
30,537
14,750
735
8,272
22,134
0
92,559
L
Baron Samedi
Murdurs
Baron Samedi
10,671
707
839
3,408
22,013
23,439
0
10,282
10,993
102,553
0
L
Cthulhu
NannyFrunker
Cthulhu
11,886
803
582
2,519
31,096
37,676
0
13,416
17,245
44,103
0
W
14,825
902
0
9,981
23,424
13,471
1,462
10,114
13,310
85,398
0
W
Apollo
38,414
29,203
0
16,863
25,353
13,050
11,000
7,713
17,640
0
170,523
W
Da Ji
TGxTurtle
Da Ji
9,278
2,024
0
7,091
22,119
9,915
2,059
8,878
13,241
0
98,432
W
Tiamat
shadow1000
Tiamat
23,519
1,752
0
7,296
13,079
13,332
3,463
6,629
6,450
130,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,818
Gold Earned
54,946
730
Minions Killed
637
0
Camps Cleared
0
2,313,039
Distance Traveled
2,054,626
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,330
555
42
2
0
458,911
2
L
Sol
11,867
494
187
8
0
431,619
9
L
Hou Yi
9,681
403
121
5
0
389,681
1
L
Thanatos
11,927
497
103
4
0
404,802
0
L
Baron Samedi
11,328
472
179
7
0
407,019
3
L
Cthulhu
10,143
423
47
2
0
421,505
4
W
Anubis
12,147
506
116
5
0
394,696
8
W
Apollo
17,120
713
200
8
0
477,133
5
W
Da Ji
12,944
539
129
5
0
483,755
7
W
Tiamat
15,277
637
243
10
0
498,544
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role